Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9 - Page 394 - ED Forums
 


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Old 11-16-2017, 01:37 AM   #3931
AbortedMan
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Quote:
Originally Posted by Tyrant07 View Post
Swarming the skies like seagulls from Finding Nemo looking for an Air Quake.
Ironically, if they'd just support the mission objective they'd find more action than anywhere else.
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Old 12-02-2017, 07:54 AM   #3932
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Any chance of getting Caucasus blueflag back with 1.5.8?
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Old 12-02-2017, 08:02 AM   #3933
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But we have Dynamic DCS (check the multiplayer thread I created), there is slingloading and Combined Arms (1st person for slingloaded vehicles) too! A little better than OP BF almost!! Only GCI is missing...
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Old 12-03-2017, 01:39 AM   #3934
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Jup, and no lives limit which just makes it fighterspam. If 16AGR get lives going and force people to pick one side for a round, then it would be way more meaningful. Right now it is little more than a training ground for coordinated attacks on objectives, which is still something (;
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Old 12-03-2017, 05:50 AM   #3935
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Yes a lives system would do wonders.
Just flown there last night, great server fantastic mission but the single fighter type at each airbase is a bit non team focused, almost forcing you to fly solo.
It could do with having several of each main fighter and Striker based at critical bases such as Anapa and Vaziani this would give a bit of incentive to fly a proper cap or cas over long distance, less spam, more team work.
As it is now it is an airquake for solo ground pounders constantly spamming the enemy base from next door with AGM and ARM, dieing rinse and repeat until closure.
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Old 12-10-2017, 06:09 PM   #3936
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I miss BF. can we move it back to the open beta to see if it works?
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Old 12-10-2017, 07:18 PM   #3937
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I'll try again when openbeta gets merged, hopefully this week but not that hopeful... 2.1 BF is still up though

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Old 12-10-2017, 07:51 PM   #3938
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2.1 is nice and all but not only is it limiting in terms of the map, but also in terms of planes. I get that people have been asking for this kind of setup and I am glad that they got their wish fulfilled, but pretty much no one who I got to know via BlueFlag is playing there. Ever since BF went down on Caucasus it killed the enjoyment of DCS Multiplayer for alot of people, and I personally am really torn as to wether I should pump more money into DCS when the part that I would invest in is more or less ignored by ED.
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Old 12-10-2017, 08:07 PM   #3939
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Quote:
Originally Posted by kobeshow View Post
2.1 is nice and all but not only is it limiting in terms of the map, but also in terms of planes. I get that people have been asking for this kind of setup and I am glad that they got their wish fulfilled, but pretty much no one who I got to know via BlueFlag is playing there. Ever since BF went down on Caucasus it killed the enjoyment of DCS Multiplayer for alot of people, and I personally am really torn as to wether I should pump more money into DCS when the part that I would invest in is more or less ignored by ED.
I wouldnt say its ignored... there is literally a patch on openbeta waiting to merge to stable which i'll wait to test in We'll also have the merge soon, plus a new / updated caucasus which'll mean that stability will be easier to achieve.

Nevada BlueFlag as I've said before was a quick mission to basically leave some form of Jet BlueFlag running while 1.5 becomes stable.

I know its not everyones cup of tea, but time is limited (working on SRS as well as other scripts) and I dont want to start the 1.5 map from scratch as it was a lot of work. From the last test, the mission we'd built up didnt run well performance wise, which is due to Radars and number of units.

If we cant get it running soon - we'll maybe look at taking the existing map but removing all the EWRs and Radar SAMs - leaving just IR and AAA (shilka vulcan etc) like Nevada but with the more modern variants. Plane set would stay the same (apart from harrier addition)

Don't worry, its not dead or abandoned. It's nice to hear it means a lot to people!
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Old 12-11-2017, 12:38 AM   #3940
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Oh don't get me wrong Ciribob, I didn't want to send anything negative your way, I think it is just frustrating that MP is such a mess now and ED is slow/borderline reluctant to fix it, probably also because of the looming 2.5

Oh and thank you for the last SRS updates I was surprised seeing them showing up. Sadly I didn't have the opportunity to test them yet.
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