159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 (edited) im just confused how........ As I mentioned previously, if reports are not acknowledged or added to the list then you can assume that the matter has already been dealt with in latest version and will in all probability be included in next patch/update. Edited November 12, 2012 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Kuky Posted November 12, 2012 Share Posted November 12, 2012 (edited) Does anyone have issues with clouds when mirrors are used? I have tried single screen with mirrors on and off and triple screen with mirrors on and off and I can replicate the issue every time if I turn mirrors on. Issue I have is, with mirrors turned on and single screen the clouds textures are rotating as I turn my head/viewpoint... with mirrors off clouds are fine With triple screen again with mirrors on clouds are buggy again and this time even worse... the cloud texture don't only rotate but they also somehow rotate and disappear (looks like vertical blinds on windows being opened)... and again with mirrors off the clouds are fine. If need be I can make short video, but if issue is known I will skip this step. PS: I didn't have this issue in any release before FC3 BETA and 1.2.2 Standard weather? Specific airframe or all of them? I tried now with standard and a Mig29 and all was well - could not replicate. It is a later version so it might have been sorted in the interim. Can anybody else verify/anybody else seeing the behavior? If not too much issue, a short vid might be in order, Kuky, just to make 100% sure the issue does not fall through the cracks. Here's a video of my issue... I've recorded in triple screen setup (where bug is most extreme) and you can see cloud textures rotating and disappearing altogether Best watch in HD 1080 (video is only some 15sec long) EDIT: Sorry I made the video private, it's viewable now :D http://youtu.be/5MRIeFhNzFs?hd=1 Edited November 12, 2012 by Kuky No longer active in DCS... Link to comment Share on other sites More sharing options...
59th_LeFty Posted November 12, 2012 Share Posted November 12, 2012 (edited) A little list from 59th, I hope none of it ppresents already, the ones I've found a match, I sorted out. - MiG-29 flaps are not extending as much as they should (only about 15-20deg. instead of 25deg.) and the two flaps are extended in different angles. (was present in FC2 too) - MiG-29 flaps are "blown in" by wind in very low (4-500kph im not sure) airspeeds, it only should around 6-800 if not retracted manually. (AFAIK You can also deploy it at 900IAS, only nothing will happen - manual restricts it to M0.95) - In Loadout screen ingame, when setting Flare/chaff amount, if I set 100% flare 0% chaff, still get the 50% amount of the available stores. (ie: same seeting with MiG-29 sets 30flares 0 chaff) - Russian planes have some indicator lights english (beta i guess) - Russian planes still have english voice-warning sys. (beta i guess) - Some instruments are not centered on proper position, like both slip indicators, and HSI also points 1-2 degree near the proper. - CBU and other cluster munitions cause massive FPS drops (MLRS too) - in MultiPlayer, you can hear only your own chute sound (which is cool btw) but not the clients ones. - Exhaust nozzle expand of clients (default only in F15 yet) is not visible (except in AB) - Out of the detailed map, terrain texture is torn apart. - More complaint about engine exterior sounds (I agree too, this high freq. sound is only heard at low rpm, above around 85 engine sounds have much more bass. More like a wish.list: - MiG-29 landing lights are only in main gear, no nose-gear lights are present. No source, no light. - Complaints about condensation appearing right from the nozzle, not a few meters behind. - Gear can be extended at any time, manual restricts it to below 700kph EDIT: About Fulcrum fuel gauge indicator, the variants NOT capable of having Both Centerline AND Wing Tanks (not in game), can not measure the centerline tank, thats for sure. For variants capable of Wing Tanks, I'd look after if they can calculate both wing AND centerline tanks! Its possible that only wing tanks can be measured. Edited November 12, 2012 by 59th_LeFty [sIGPIC]http://www.forum.lockon.ru/signaturepics/sigpic5279_1.gif[/sIGPIC] I could shot down a Kitchen :smartass: Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 Ta Where applicable please accompany all reports with screenshots and/or short tracks. Just put them into a folder, archive the folder and post - will save forum space. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
JABO2009 Posted November 12, 2012 Share Posted November 12, 2012 some airports miss ILS capabilites since FC3 ... maybe this can also be put onto the list. thx Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2 Running DCS on latest OB version Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 some airports miss ILS capabilites since FC3 ... maybe this can also be put onto the list. thx Want me to guess which ones? Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Azrayen Posted November 12, 2012 Share Posted November 12, 2012 Isn't that the #55 in your list here? A few examples in beta section, but I didn't had time to test all RWY/QFUs so far. Link to comment Share on other sites More sharing options...
thearies Posted November 12, 2012 Share Posted November 12, 2012 in options/controls i missing the f-15c weapon release option for my thrustmaster t-flight hotas x, it´s not assignable in FC2 this is no problem Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 Isn't that the #55 in your list here? Could be, but I do not want to guess/assume. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
combatace Posted November 12, 2012 Author Share Posted November 12, 2012 Here are some more, In Su-27 I get F-15 AoA warning at the angels when F-15 get the AoA warning and the tone is same as F-15's then when I go beyond that AoA I get another AoA tone and that is of real Su-27 tone. The flight dynamis of Su-27 seems so much choppy, in F2 view while turning I can see the truning in steps rather then smooth turn. Su-27 loses lot of energy lot faster below 450kmph it seems like it I'm applying brakes on it, not able to perform complete loop properly even with afterburners on. I was in dog fight with F-15 yesterday and found that there is lot of over travel jet keeps on turning even while my stick is in center, it will stop turning only when I push my stick all the way forward. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 The flight dynamis of Su-27 seems so much choppy, in F2 view while turning I can see the truning in steps rather then smooth turn. Su-27 loses lot of energy lot faster below 450kmph it seems like it I'm applying brakes on it, not able to perform complete loop properly even with afterburners on. I was in dog fight with F-15 yesterday and found that there is lot of over travel jet keeps on turning even while my stick is in center, it will stop turning only when I push my stick all the way forward. Will need a track of this behaviour pls. Can anybody else confirm? Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
ExGreyFox Posted November 12, 2012 Share Posted November 12, 2012 Hello, Here are a few things I have noticed so far. Please take into consideration: - In the random mission creator, when I create a mission and choose to fly with 3 wingmen and choose the amount of enemy fighter jets to be at a maximum, I hardly ever get a mission with actual threats in it. Out of 15 clicks on "generate" I will get maybe 1 or two missions that actually have bogies in it. All other times I am flying around with no threats. This happens when I choose only enemy and allied fighter jets to be set at maximum with a "No" on everything else. - When I am flying a mission with 3 wingmen, I can only issue commands to 2 of the 3 wingmen (i.e. Flights 2, and 3 are present but not Flight 4) However If I issue a global command, all 3 wingmen accept it. But for individual commands only wingmen 2 and 3 are present in the command list. - Once again, when flying with 3 wingmen, formation seems to be somewhat scattered. I can issue a command for close formation but all flights are about a km apart. They will take formation commands to fly abreast or trail but will always be 1 km apart from each other even when telling them to do close formation. Please consider these comments. Intel i7-8700k Coffee Lake@stock G.Skill TridentZ RGB 32GB (2x16) 3200MHz ASUS ROG STRIX GTX 1080 Ti Maximus X FORMULA Z370 BIOS 1401 NZXT Kraken x62 SAMSUNG 970 EVO M.2 2280 500GB (OS) SAMSUNG 970 EVO M.2 2280 1TB (Games) Corsair AX1200i 1200 Watt Cooler Master HAF X HOTAS Warthog | VKB MCG Pro GunFighter Mk. II | MFG Crosswind | TrackIR 5 Heatware Link to comment Share on other sites More sharing options...
Witchking Posted November 12, 2012 Share Posted November 12, 2012 Don't know if this needs to be mentioned again...F-18C still doesn't have a damage model. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA| Link to comment Share on other sites More sharing options...
upupandaway Posted November 12, 2012 Share Posted November 12, 2012 Well, who knows... People have been speculating that there´ll be a DCS F-15C because there´s a 3D-pit with animate-able switches in FC3. Maybe the absence of a (simple) damage model indicates that there is going to be a damage model more like the A-10´s or similar... :music_whistling: and it´s just not done yet. Bugs I encountered: - Tanks fire through each other when engaging the enemy. - Water not visible in the rear view mirror of FC3 jets. [sIGPIC][/sIGPIC] Deedle, deedle! Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 Please report World bugs in the relevant World bugs forum and keep this thread FC3-specific. Ta Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
combatace Posted November 12, 2012 Author Share Posted November 12, 2012 Will need a track of this behaviour pls. Can anybody else confirm? Sure can make track of that. Just now I'm at office will make a track after I reach home. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 Sure can make track of that. Just now I'm at office will make a track after I reach home. Ta - appreciated. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Smokin Hole Posted November 12, 2012 Share Posted November 12, 2012 (edited) Regarding: 28 - F15 black cockpit pixelation when facing northerly direction (afternoon) Follows is a video of the issue. It does not seem to be due to the angle of the sun nor to my heading, but rather my proximity to the 3 planes I am intercepting. Once they are within about 2-3 miles I get the problem. For comparison, I tried this same mission but used the A-10 in place of the F-15 with no problem. http://youtu.be/Vyc3ik2JJI8 Regarding: 44 - G940 HOTAS FFB issues/not functioning correctly I can confirm that I also have this issue with all planes, not just those from FC3. ***************** I wrote that it is fixable through the control options GUI. I was wrong. Trim is normal but FFB is 90 degrees off. Edited November 12, 2012 by Smokin Hole Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 Follows is a video of the issue. It does not seem to be due to the angle of the sun nor to my heading, but rather my proximity to the 3 planes I am intercepting. Once they are within about 2-3 miles I get the problem. For comparison, I tried this same mission but used the A-10 in place of the F-15 with no problem. . Preferably need a track. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Maraudeur Posted November 12, 2012 Share Posted November 12, 2012 This documentation should give you the correct fuel management for the SU-27 :thumbup: Just use the google tranlator to set it in rough english. Wishing you a good reading; Do not hesitate to contact me for further informations ;)Su-27Book2Russian.pdf System Configuration: Windows 10 64bits, Intel I5-3570K, 8Go DDR3-1333Mhz, GeForce GTX 560Ti LE DCS-FC3 Version 1.5.3 Link to comment Share on other sites More sharing options...
59th_Reaper Posted November 12, 2012 Share Posted November 12, 2012 +1 bug: - The aircrafts doesn't have vapor effect. Two tails, two engines! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 +1 bug: - The aircrafts doesn't have vapor effect. Feature request maybe? Was it present in FC2? If so, FC2 and FC3 screenshot comparing if possible please. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Smokin Hole Posted November 12, 2012 Share Posted November 12, 2012 Preferably need a track. The following folder contains both track and mission. I haven't watched the track but in the actual flight the anomoly occurs about 30-60 seconds into the track and again during the fight a minute or two later. (This is not the same track as the video).FC3_Beta_Bugs.rar Link to comment Share on other sites More sharing options...
159th_Viper Posted November 12, 2012 Share Posted November 12, 2012 (edited) List Updated: 1 - F15 Gear up = black textures 2 - Mig29S external fuel tanks not displayed on fuel tape # Feature and working as intended - *Under Revision* *Resolved* 3 - F15 ADI switched 4 - F15 Virtual head movement excessive 5 - Russian planes Cannot lock contact in TWS 6 - AK arrestor cables not animated # Fixed in latest revisions. 7 - SU33 loadout indicators reversed in cockpit 8 - Refuelling F15/SU33 buggy 9 - F15 VSD text overlap when STT/Guns 10 - F15 external lights absent in flight 11 - Damage modelling to wheels/landing gear absent 12 - F15 HUD unreadable 13 - Russian planes Nav circle misalignment in ENR/RTN modes 14 - Engines/Afterburner on even though engines on fire. 15 - R27ER no loft trajectory *No Bug - As Intended* 16 - Mig31 nosewheel not grounded 17 - Canopy jettison animation wrong 18 - EOS scanning not functional in elevation 19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 20 - SU27 entire RWR is in English 21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on 22 - F15 HUD indications overlapping 23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters 24 - HUD contacts in front appears also in Rear Aspect Mode. 25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked 26 - SU33 Green HUD block at night effect 27 - A10 ADI switched 28 - F15 black cockpit pixelation when facing northerly direction (afternoon) 29 - MIG29 Command Airspeed in LDG mode way below minimum 30 - SU27 Command Airspeed in LDG mode slightly below minimum 31 - Graphical glitch (hash marks) in lower centre of SU27 HUD when zoomed out 32 - Graphical glitch (hash marks) in lower centre of SU33 HUD when zoomed out 33 - F15 no drag increase with external fuel tanks 34 - Flyables smoke pod colours are incorrectly designated 35 - Scripting for cobra not present 36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target *No Bug - As Intended* 37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target *No Bug - As Intended* 38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps 39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 40 - FC2/FC3 mission incompatibility *Resolved* 41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons) 42 - SU33 floating on pitching AK deck 43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 44 - G940 HOTAS FFB issues/not functioning correctly 45 - F15 unable to adjust altimeter pressure setting at all. 46 - F-15C antenna does not track PTD in elevation with TWS 47 - Air to Air missiles do not have INS 48 - ECM uses FC2 behaviour in DCS world 49 - Missiles expend too much speed when turning 50 - Short range missiles do not turn hard enough 51 - Virtual Pilot G-Tolerance is too low 52 - Helicopters are exhibiting stealth characteristics 53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out. 54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch 55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 56 - Russian plane pilots have corrupted Pilot head textures at night 57 - Russian planes have corrupted landing light animations - MiG-29A,G/S and Su-27/33 have incorrect landing light animations 58 - Missile HOJ mode not functional 59 - Mig29 incorrect flaps deployed for player-controlled aircraft 60 - Multiplayer datalink not functional for Russian aircraft 61 - F15 no afterburner LED on right panel to indicate burner lit 62 - F15 flaps do not induce any drag 63 - F15 strange attitude/behaviour with crosswind landings 64 - AIM9 drops away before accelerating at launch 65 - Chimney smoke visible through undercast 66 - Mig29 flaps not extending to full 25 degrees 67 - Mig 29 flap extension animation incorrect 68 - Mig29 flaps automatically retracted at very low airspeeds 69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' ) menu 70 - Russian planes slip indicators and HSI offset from centre 71 - Multiplayer audio from other players not present (drogue chute) 72 - Multiplayer exhaust nozzle expansion not visible to other clients 73 - SU27 gets AoA warning of F15 74 - Water not visible in mirrors of FC3 aircraft 75 - Wingtip vapour effect missing from flyables 76 - SU25A antenna on nose cannot be seen from cockpit 77 - Contrails misaligned/too close to engines of aircraft 78 - Missile smoke discoloured/blue effect 79 - F15 does not repair Edited November 12, 2012 by 159th_Viper 1 Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Pilotasso Posted November 12, 2012 Share Posted November 12, 2012 +1, thats dedication Viper. Sadly I am unable to give this as muh time as I would like. [sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic] My PC specs below:Case: Corsair 400C PSU: SEASONIC SS-760XP2 760W Platinum CPU: AMD RYZEN 3900X (12C/24T) RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T MOBO: ASUS CROSSHAIR HERO VI AM4 GFX: GTX 1080Ti MSI Gaming X Cooler: NXZT Kraken X62 280mm AIO Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red HOTAS: Thrustmaster Warthog + CH pro pedals Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P Link to comment Share on other sites More sharing options...
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