Charly_Owl Posted February 26, 2015 Share Posted February 26, 2015 For the last week I've been humming the same thing with Beethoven's 5th Symphony. "Mi-mi-mi-raaaaage... Mi-mi-mi-raaaaaage..." Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
golani79 Posted February 26, 2015 Share Posted February 26, 2015 Hi, Assign a key (e.g. Shift+P) to the GPU, load the aircraft, then press Shift+P. It should work??? Make sure the aircraft is not moving (and make sure there is no wind, just in case - I will check this here). Best regards, Tango. Seems like the problem was the wind. Removed it and now it´s working fine. >> DCS liveries by golani79 << Link to comment Share on other sites More sharing options...
uboats Posted February 26, 2015 Share Posted February 26, 2015 Seems like the problem was the wind. Removed it and now it´s working fine. could you try the below: keep same wind speed but change the direction, and see which direction allows the GPU [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
golani79 Posted February 26, 2015 Share Posted February 26, 2015 I did a few tests and changed the direction of the wind at 10m - GPU is working on certain values but not on others. Haven´t divided the 360° further though - here are my results: Also when the GPU isn´t working the pilot already has his helmet on and there is no ladder. If the GPU can be requested the helmet is resting on the edge of the aircraft and the ladder is visible. Hope this helps. >> DCS liveries by golani79 << Link to comment Share on other sites More sharing options...
uboats Posted February 26, 2015 Share Posted February 26, 2015 I did a few tests and changed the direction of the wind at 10m - GPU is working on certain values but not on others. Haven´t divided the 360° further though - here are my results: Also when the GPU isn´t working the pilot already has his helmet on and there is no ladder. If the GPU can be requested the helmet is resting on the edge of the aircraft and the ladder is visible. Hope this helps. thanks a lot. In my mission, gpu is not available at some park positions of certain AFs. didn't know why. Now I think your figure explains a lot. [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
dartuil Posted February 27, 2015 Share Posted February 27, 2015 How much missiles on c-101cc? i7 2600k -- Noctua NH-D14--Asrock Z75 Pro3--ASUS GTX970 Strix --16Go Ripjaws X 1333--Thermaltake Smart M650--CoolerMaster Silencio 652S--AOC E2752VQ-- Sandisk Extreme II 480GB--Saitek X-52 Pro --SAITEK PZ35 Pedals Link to comment Share on other sites More sharing options...
Tango Posted February 27, 2015 Author Share Posted February 27, 2015 2x AA missiles. The GPU issue has been fixed. Best regards, Tango. Link to comment Share on other sites More sharing options...
Luse Posted March 4, 2015 Share Posted March 4, 2015 I tried searching, is there a way to make this work with the steam version? STT Radar issue is leftover code. Link to comment Share on other sites More sharing options...
Jemimus Posted March 6, 2015 Share Posted March 6, 2015 This is a pretty newbie question, i am sure. But when a third party dev says "fixed!", does that mean that next time i run a DCS upgrade, it pulls the latest 'build' of the addon aircraft down? In other words: do i immediately experience the 'fix' ? Link to comment Share on other sites More sharing options...
Calman Posted March 6, 2015 Share Posted March 6, 2015 I believe you have to wait for DCS to update "Failure is always an option and landing is always optional." -Cal the Almighty -Founder of the Pandas -Callsign: Mother Warning: Prolonged exposure to DCS Forums may cause tourettes syndrome. Sometimes I don't know which plane to fly:helpsmilie::pilotfly: Link to comment Share on other sites More sharing options...
Flagrum Posted March 6, 2015 Share Posted March 6, 2015 This is a pretty newbie question, i am sure. But when a third party dev says "fixed!", does that mean that next time i run a DCS upgrade, it pulls the latest 'build' of the addon aircraft down? In other words: do i immediately experience the 'fix' ? No, it means, that a bug was corrected on the dev's machine. When this then is rolled out to us customers is a different question. It depends on which other fixes the devs want/must include before it would make sense to release it and then this has to be coordinated with ED so the fixes can be integrated into the DCS update mechanism (and furthermore, ED has to coordinate this also with the other devs and their wishes for what to include and what not). Usually the goal is to roll out those fixes "asap" so we can get it with the next DCS patch, but this does not work out in every case - especially as we usually are not informed about the schedule when patches will be available. :o) Link to comment Share on other sites More sharing options...
Jemimus Posted March 6, 2015 Share Posted March 6, 2015 No, it means, that a bug was corrected on the dev's machine. When this then is rolled out to us customers is a different question. It depends on which other fixes the devs want/must include before it would make sense to release it and then this has to be coordinated with ED so the fixes can be integrated into the DCS update mechanism (and furthermore, ED has to coordinate this also with the other devs and their wishes for what to include and what not). Usually the goal is to roll out those fixes "asap" so we can get it with the next DCS patch, but this does not work out in every case - especially as we usually are not informed about the schedule when patches will be available. :o) Thank you Flagrum :) Link to comment Share on other sites More sharing options...
IvanTehFennec Posted March 14, 2015 Share Posted March 14, 2015 I tried searching, is there a way to make this work with the steam version? Yes. Add me on Steam, and I can instruct you on how to fix it up. http://steamcommunity.com/id/fennecfoxes Link to comment Share on other sites More sharing options...
uboats Posted March 23, 2015 Share Posted March 23, 2015 any updates? [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
JuanOscar Posted March 24, 2015 Share Posted March 24, 2015 We are working on navigation system, adding the new features present on CC version. This week we are expecting to give a step forward.:smilewink: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
tomcatter Posted March 24, 2015 Share Posted March 24, 2015 Maybe PFM implementation, maybe weapons tests... You can whisper it to me, it won´t leave this post..... Link to comment Share on other sites More sharing options...
Badger1-1 Posted March 25, 2015 Share Posted March 25, 2015 Yeah EFM :D Please spare the SFM in the next module :* Link to comment Share on other sites More sharing options...
Flagrum Posted March 25, 2015 Share Posted March 25, 2015 Yeah EFM :D Please spare the SFM in the next module :* ... and how shall the AI then fly the aircraft? Link to comment Share on other sites More sharing options...
chev255 Posted March 25, 2015 Share Posted March 25, 2015 ... and how shall the AI then fly the aircraft? Good question; and how is the AI flying the prop planes knowing SFM is for jets only AFAIK? Link to comment Share on other sites More sharing options...
Flagrum Posted March 25, 2015 Share Posted March 25, 2015 Good question; and how is the AI flying the prop planes knowing SFM is for jets only AFAIK? SFM is a set of parameters (thrust, drag, etc) that define the aircraft behaviour in different situations. The SFM hast to be adjusted/tuned to match the desired aircraft characteristics and is not limited to one type of aircraft. Each aircraft has it's own SFM in DCS. Link to comment Share on other sites More sharing options...
Badger1-1 Posted March 25, 2015 Share Posted March 25, 2015 What I meant was. Dont sell a SFM Version ;) Link to comment Share on other sites More sharing options...
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