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C-101CC Development Thread


Tango

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Tango, the C-101 weapons has be implement into DCS: W? if applicable, can put a list and some pics about them?

Yes! If we can find the time... :music_whistling:

 

We plan to include custom weapons (I think by the time we are finished, they will all be custom).

 

Best regards,

Tango.

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I'm still fixing this darn ADC... it doesn't like time travel much that's for sure!!!

 

Thanks for the comments everyone! 8)

 

attachment.php?attachmentid=113515&stc=1&d=1424739293

 

Best regards,

Tango.

 

Is this toolbox used for EFM data preparation?

 

attachment.php?attachmentid=113516&stc=1&d=1424740038

1422402_396806593827046_2010451334377503258_n.jpg.a49807324d7e3cf04d1084b7979c8eec.jpg


Edited by uboats

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Some systems eye-candy for you...

 

You can just see it if you look closely, but the "barber pole" not only denotes VMO/MMO, it also responds dynamically to aircraft configuration.

 

It has 3 modes of operation:

 

* Aileron actuators normal, wing tanks empty (limits: 450 kts IAS/M 0.80)

* Aileron actuators normal, wing tanks contain fuel (limits: 350 kts IAS/M 0.70)

* Aileron actuators INOP (limits: 300 kts IAS/M 0.65)

 

EVERYTHING IS WIP AND SUBJECT TO CHANGE.

 

Best regards,

Tango.

ADC.thumb.png.8cec6c1f00d6823e5c41e960f62e066c.png


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AvioDev regrets to announce the C-101CC project is cancelled. This is due to the loss of the last prototype in an unfortunate accident during a test flight earlier this afternoon.

 

The virtual CIAIAC are investigating.

 

Best regards,

Tango.

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not cool Tango :doh:

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AvioDev regrets to announce the C-101CC project is cancelled. This is due to the loss of the last prototype in an unfortunate accident during a test flight earlier this afternoon...
CTRL Z then...

 

or you can find it in "..\Saved Games\DCS\Tracks\"

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AvioDev regrets to announce the C-101CC project is cancelled. This is due to the loss of the last prototype in an unfortunate accident during a test flight earlier this afternoon.

 

The virtual CIAIAC are investigating.

 

Best regards,

Tango.

Hahaha

 

Now Tango, you have a Master in Spanish aeronautics! :megalol:

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Quick update:

 

The weapons system is currently WIP, and progressing nicely. Whilst testing the system I (over?)loaded with 6x Mk-82, and I could hardly tell they were on the aircraft, except for reduced climb performance, slower acceleration, and reduced ability to pull g.

 

If you're used to the performance of the EB, a fully loaded CC will be no problem to handle. This is going to be great fun! :D

 

Best regards,

Tango.

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I just wanted to take her for a flight in the open beta but I can´t get the ground power unit.

 

"Connect GroundPower" does nothing during startup - any ideas?

It comes empty by default (WIP). You need to assign a key for it yourself in input-options.

Roberto "Vibora" Seoane

Alas Rojas

 

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sigpic97175_2_small.pngAERGES-LOGO-sin_fondo_small.png

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Hi,

 

Assign a key (e.g. Shift+P) to the GPU, load the aircraft, then press Shift+P. It should work???

 

Make sure the aircraft is not moving (and make sure there is no wind, just in case - I will check this here).

 

Best regards,

Tango.

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