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Old 09-28-2019, 04:39 PM   #41
Toumal
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Oh I know, I can modify the mission to get that. But it's good to know this is on your roadmap!
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Old 09-28-2019, 05:33 PM   #42
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Quote:
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Oh I know, I can modify the mission to get that. But it's good to know this is on your roadmap!

If you implement a solution let me know, I'll have less time in the coming weeks to script big changes.


ps: had a lot of fun on your server, thanks for putting it up!
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Old 10-05-2019, 11:05 AM   #43
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Ok so some good news and some bad news. The bad news is that apparently there's a bug in DCS that causes the player destruction hook to not work properly. There's some mention of that in MOOSE and I haven't been able to get this to work.

The good news is that I added four playable F16C (f16cm) to our server. They work great except for I'm a noob with that mission editor so the radio doesn't seem to work properly. And of course I'm also a noob with the F16 as my Falcon 4 days are many years past

But it's a lot of fun. The F16 is a joy to fly in this campaign.
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Old 10-05-2019, 02:53 PM   #44
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Quote:
Originally Posted by Toumal View Post
The good news is that I added four playable F16C (f16cm) to our server. They work great except for I'm a noob with that mission editor so the radio doesn't seem to work properly. And of course I'm also a noob with the F16 as my Falcon 4 days are many years past

But it's a lot of fun. The F16 is a joy to fly in this campaign.

And that's not all the good news.
I had prepared the coalitions with the F-16 in mind and it will be flyable in BLUEFOR and REDFOR
Just waiting for the right liveries and countries to come be released.
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Old 10-09-2019, 08:54 PM   #45
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Uploaded 1.8, enjoy.



** 1.8
- fixed slow CAS AI airspeeds
- respawn JTACs and AWACs after landing/crash
- removed 15/30 minute cooldown for CAP/CAS/Strike requests
- removed LHA Tarawa (DCS bug with "Flight is Delayed")
- removed BLUE Gudauta FAC (FAC SIGHT)
- removed JTAC smoke
- removed CZ smoke
- replaced OH-58 FACs with MQ-9 Reapers JTACs and made them no longer invisible/immortal
- replaced RED SUPPLY SHIPS with a static Ammunition Depot in Gudauta
- reduced CAP flights per coalition for balance
- added SAM reload trucks
- added Strike Target coordinates radio menu option to get LL and MGRS coordinates
- added RED Gali unit map mark
- added F-16C
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Old 10-09-2019, 09:14 PM   #46
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Thank you Leonardo, I'll probably give it a try soon with my tribe. Hopefully when release and beta versions are the same, so you can join us.
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Old 10-10-2019, 08:14 AM   #47
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By the way, how will we know where to strike the FAC assigned target without the smoke? Will the FAC send coordinates or something?
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Old 10-10-2019, 09:12 AM   #48
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Quote:
Originally Posted by Flappie View Post
By the way, how will we know where to strike the FAC assigned target without the smoke? Will the FAC send coordinates or something?

The JTAC menu on F10 does indeed give coordinates in LL DMS and MGRS.
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Old 10-10-2019, 10:15 AM   #49
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Roger that, thank you.
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Old 10-10-2019, 10:33 AM   #50
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Great idea! This looks like a lot of fun.

Thank you for your work!
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