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Key-binding control of the SCAR?


xvii-Dietrich

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After my last question (I'm still embarrassed), I'm going to risk it and ask about key-bindings for the C-101CC again... this time for the SCAR control panel. :joystick:

 

There are three dials I want to control:

 

 

  • Bomb Arming Selector
  • Mode Selector Switch
  • Ripple Time Selector

 

I have found all of these in the "Adjust Controls" section, where you can set the Increase/Decrease keys.

 

However, having done that, the dials only move between the first two positions.

 

For example, I have mapped "Bomb arming selector Decrease" to "a" and "Bomb arming selector Increase" to "s". Rather than being able to move the dial from OFF -> NS/TL -> NS -> TL, the "s" always moves it to "NS/TL"... regardless of where the position is. Clicking the dial in the cockpit with the mouse seems to work fine.

 

The same problem exists for the other SCAR dials.

 

 

Any suggestions? :helpsmilie:

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It's a bug .. there is no workaround at the moment, we will have to wait for the developer to fix .. these are some of the keybindings that I've had trouble with:

 

Have no effect:

 

Optical_Sight_Brightness_Decrease = {}

Optical_Sight_Brightness_Increase = {}

Optical_Sight_Brightness_Decrease_Rear_Cockpit = {}

Optical_Sight_Brightness_Increase_Rear_Cockpit = {}

 

Dont work well:

 

Optical_Sight_Depression_Units_XX0_Selector-Decrease = Always puts a 0

Optical_Sight_Depression_Units_XX0_Selector-Increase = Always a 1

 

Optical_Sight_Depression_Tens_X0X_Selector-Decrease = Always puts a 0

Optical_Sight_Depression_Tens_X0X_Selector-Increase = Always a 1

 

Optical_Sight_Depression_Hundreds_0XX_Selector-Decrease = Always puts a 0

Optical_Sight_Depression_Hundreds_0XX_Selector-Increase = Always a 1

 

Mode_selector_Decrease = Goes to first Mode only

Mode_selector_Increase = Goes to 2nd Mode only

 

Ripple_time_Decrease = Goes to first position only

Ripple_time_Increase = Goes to 2nd position only

 

Bomb_arming_selector_Decrease = Goes to 2nd position only

Bomb_arming_selector_Increase = Goes to 3rd position only

 

SCAR_Initial_cannon_load_Decrease = Goes to "flight" position only

SCAR_Initial_cannon_load_Increase = Goes to "14" position only

 

Hopefully they are WIP and will eventually be fixed.

 

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