AG-51_Razor Posted June 12, 2018 Share Posted June 12, 2018 I am trying to make a mission where the Stennis flight deck is spotted for the launch of an air strike, and following the mission, we would return to a flight deck spotted for recovery. I figured out how to make the first Stennis disappear using a trigger zone and the replacement carrier will appear a little further down the course line by using the Late Activation. My problem is that the static aircraft that I have spotted around the flight deck are all sitting at water level, below where they would normally be on the flight deck. I am hoping that some of the mission building gurus in here might have an answer to this problem. Any suggestions would be most gratefully accepted :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Pikey Posted June 12, 2018 Share Posted June 12, 2018 I've found that saving templates and activating statics on late activated units causes nightmares. You are probably easier to script the destroy on statics and clear a hole if you want to change the deck. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
AG-51_Razor Posted June 12, 2018 Author Share Posted June 12, 2018 Thanks Pikey. I guess that I will just place a few statics around for atmosphere and leave it as is throughout the mission. :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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