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Cockpit Development


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Ever since I loaded an F-14 in FSX that had a whopping great hole showing through the cockpit floor I've been overly aware of suspension of disbelief in simulation.

 

I've been using FC2 to develop on the combat side of things and get a bit thrown with default cockpits in addon modcraft.

 

With FSX I'd developed some familiarity with tweaking configs but have no idea where to start with FC2. I want to begin with building cockpits for F-14/16 and 18. Where would I start with this task?

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