ataribaby Posted June 21, 2020 Share Posted June 21, 2020 (edited) This is faint try to replicate working ACMI pods in constrains of DCS. Instead firing live weapons you just fire simulated rounds and results are processed at Range Control mainframe. Just two teams and dogfight circle heavily inspired by first Top Gun movie. DCS F-14 or free A-4E mod or F/A-18C or F-5E-3 or F-15C required to fly. A-4E download: https://heclak.github.io/community-a4e-c/ Contains MP only missions: TopGunHop1.miz is 1 vs 1 BFM TopGunHop2.miz is 4 vs 4 ACM TopGunHop1_FA18CvsFA18C.miz is 1 vs 1 BFM F/A-18C vs F/A-18C version TopGunHop2_FA18CvsFA18C.miz is 4 vs 4 ACM F/A-18C vs F/A-18C version TopGunHop1_F5EvsFA18C.miz is 1 vs 1 BFM F-5E vs F/A-18C version TopGunHop2_F5EvsFA18C.miz is 4 vs 4 ACM F-5E vs F/A-18C version TopGunHop1_F15CvsFA18C.miz is 1 vs 1 BFM F-15C vs F/A-18C version TopGunHop2_F15CvsFA18C.miz is 4 vs 4 ACM F-15C vs F/A-18C version Read briefing and do not mess with loadouts via Ground Crew rearm or you can loose cool ACMI pod. SP is not possible as AI doesn't engage without weapons. Have fun! ACMI Pod Instrumentation Pod operations are fully automatic and controlled by Range Controller. Pod tracking and scoring is enabled only in The Ring. One short 1500 Hz tone - Gun is tracking Two short 1500 Hz tones - Missile is tracking One short 200 Hz tone - Tracking is lost One longer 2000 Hz tone - Weapon fired after successful lock on Two longer 100 Hz tones - You are dead Gun Min Range - 50 yards Gun Max Range - 1000 yards Gun Max Aspect - 60° Gun Aim Cone - 3° Gun Lock On Time - 3s Missile Min Range - 500 yards Missile Max Range - 2000 yards Missile Max Aspect - 30° Missile Aim Cone - 3° Missile Lock On Time - 3s Supported modules F-14B, A-4E-C, F/A-18C, F-5E-3, F-15C Download https://www.digitalcombatsimulator.com/en/files/3310695/ Changelog 06/25/2020 v1.30 - Added F-15C vs F/A-18C version 06/24/2020 v1.20 - Added F-5E vs F/A-18C version, removed unused pylons from F/A-18 06/23/2020 v1.10 - Added F/A-18C vs F/A-18C version, added CAP-9M into loadouts 06/21/2020 v1.00 - Initial release Edited June 25, 2020 by ataribaby Link to comment Share on other sites More sharing options...
Avalanche110 Posted June 22, 2020 Share Posted June 22, 2020 This looks awesome. Cant wait to try it. Link to comment Share on other sites More sharing options...
ataribaby Posted June 23, 2020 Author Share Posted June 23, 2020 Added F/A-18C vs F/A-18C version. Link to comment Share on other sites More sharing options...
ataribaby Posted June 24, 2020 Author Share Posted June 24, 2020 Added F-5E vs F/A-18C version. Link to comment Share on other sites More sharing options...
ataribaby Posted June 25, 2020 Author Share Posted June 25, 2020 Added F-15C vs F/A-18C version. Link to comment Share on other sites More sharing options...
ataribaby Posted November 8, 2020 Author Share Posted November 8, 2020 Somehow managed to make it work in single player. It is not ideal but it works mostly in case you do not have buddy to play with. Added TTS voice overs. I will try to push it into release soon. Link to comment Share on other sites More sharing options...
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