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Silver_Dragon

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means programmer for a dynamic campaign?

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this is some good news :)

 

#6 reads : experience with multithreaded apps ......... yihaaa


Edited by BitMaster

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this is some good news :)

 

#6 reads : experience with multithreaded apps ......... yihaaa

Hold your horses. Knowing this forum, in 6 moths from now we'll read that:

"ED has officially confirmed to be working on dynamic campaign, multi CPU cores and SLI support".

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ED has officially confirmed to be working on dynamic campaign, multi CPU cores and SLI support.

 

You heard it here first guys :thumbup:

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There's a good reason things aren't official, things that get started may morph or evolve several times and the original idea replaced.

 

I mean, the context behind a dynamic campaign has to be more fleshed out by the people who have experienced it in the way past (I only did basic research on it) and those who never played it.

 

The question is, what will DCS be targeting for the dynamic campaign, something that is similar, or something that's twice as big as previously imagined.

 

I'm not a dynamic campaing guy, but obviously I'm supportive, my advice is that you guys should be talking more in detail what really matters how would you like things to behave in practice

 

I may have totally misunderstood the "dynamic campaign" in the beginning, thinking it's some kind of "live" battlefield where you don't have a pre-defined set of targets, unit positions, only the general goal of that day/moment and that you actually have to basically fly and play to reach the next "mission", your ammo and fuel would all ofcourse to the next "mission", so it would be all glued together, the outcome in the beginning would affect everything through the campaign, in essence I imagined it as a "campaign without waypoints".

 

It was just speculation, I don't have a strong opinion it has to be that way at all, unless other people think it's an interesting perception.

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this is some good news :)

 

#6 reads : experience with multithreaded apps ......... yihaaa

 

These are not the droids you are looking for.

 

Same as with other parts of the sim, if something is rewritten or added, they want to do it in a separate thread. They have done so since the start of DCS World.

 

They won't look for a RTS game specialist to rewrite the graphics engine into a separate thread.

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Or just expanding the way to control the ground forces and their AI.

 

^^^This.

 

I would bet the farm that this person is being sought to improve the AI.

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