coolts Posted February 15, 2018 Share Posted February 15, 2018 Has anyone got it working? Been away a while and I recall it being a right faff going back to BS 1.0. Had a go yesterday and it won't even recognise my custom monitor config. Is it just a beta thing or me being rusty? Sent from my SM-G950F using Tapatalk [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals Link to comment Share on other sites More sharing options...
Habu_69 Posted February 15, 2018 Share Posted February 15, 2018 I believe a great many users, myself being one, have successfully set up multi-monitor systems in DCSW 2.5. Set up was nearly identical to 1.5 and 2.2, I used the same modified viewporthandling.lua and slightly modified monitorsetup.lua. Link to comment Share on other sites More sharing options...
mkiii Posted February 16, 2018 Share Posted February 16, 2018 Yep it works the same, but labels are broken again if you use a setup that involves a setting wider than the gui/3d world screen to export MFDs for example. Link to comment Share on other sites More sharing options...
Razorback Posted February 25, 2018 Share Posted February 25, 2018 Sorry but I have an issue with the KA-50 and multi-monitor on 2.5 I have just installed 2.5 version I have adapted my lua file as it was in the previous version. Normally I have 3 screens : Main view (1680x1050) + Shvalk (1680)+ABRIS (2280) Total : 3304x1050 (Resolution) Result : main view ok but the Shavlk+ABRIS view are showing an extension of my main view, not the ABRIS and Shvalk screen ! What I am missing ?? Thx for your support Chris Link to comment Share on other sites More sharing options...
Razorback Posted February 25, 2018 Share Posted February 25, 2018 (edited) It was just a problem on the name used in the lua file. Thx to reaper fot his brilliant suggestion ! I confirme multi-monitor and DCS 2.5 are working perfectly ! Edited February 26, 2018 by Razorback Link to comment Share on other sites More sharing options...
mkiii Posted February 27, 2018 Share Posted February 27, 2018 Perfectly? Your labels work OK then? Link to comment Share on other sites More sharing options...
BaD CrC Posted February 27, 2018 Share Posted February 27, 2018 Yes, exactly the same way than 2.2, 1.5 and 1 before. Never had to change that in 10 years, except when changing my monitors. :) Praise ED for that. At least something that is consistently working since 2009. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Beamscanner Posted March 4, 2018 Share Posted March 4, 2018 (edited) It was just a problem on the name used in the lua file. Thx to reaper fot his brilliant suggestion ! I confirme multi-monitor and DCS 2.5 are working perfectly ! could you please explain the fix... I ran a repair on 2.5 earlier for other issues. And once i jumped back in the eagle I no longer had the radar exported to my second screen.. Below is my monitor setup lua. I have two screens one on top of the other. The bottom screen is only used for MFD / radar video. _ = function(p) return p; end; name = _('Camera + LMFCD'); Description = 'Left MFCD on the left and camera on the center' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1920 / 1080; } } LEFT_MFCD = { x = 54; y = 1133; width = 445; height = 445; } RIGHT_MFCD = { x = 1425; y = 1133; width = 445; height = 445; } UIMainView = Viewports.Center Edited March 4, 2018 by Beamscanner Link to comment Share on other sites More sharing options...
Riven Posted March 4, 2018 Share Posted March 4, 2018 (edited) could you please explain the fix... I ran a repair on 2.5 earlier for other issues. And once i jumped back in the eagle I no longer had the radar exported to my second screen.. Below is my monitor setup lua. I have two screens one on top of the other. The bottom screen is only used for MFD / radar video. _ = function(p) return p; end; name = _('Camera + LMFCD'); Description = 'Left MFCD on the left and camera on the center' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1920 / 1080; } } LEFT_MFCD = { x = 54; y = 1133; width = 445; height = 445; } RIGHT_MFCD = { x = 1425; y = 1133; width = 445; height = 445; } UIMainView = Viewports.Center The 2nd line, name = _('Camera + LMFCD'); Replace Camera + LMFCD with a more unique name. The reason is it might be conflicting with the one already existing, if you've made a copy. Also don't forget to select it in the settings when you launch the game. I've forgotten to do that once or twice and thinking it was borked. Edited March 4, 2018 by Riven Link to comment Share on other sites More sharing options...
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