Dav IRL Posted May 20, 2018 Share Posted May 20, 2018 I would like the option in the editor to select an airfield 'red or blue' and select it's level of traffic. For example: Moderatley busy Very busy Extremely busy Whichever you choose the editor places down aircraft operational and non operational and creates traffic. 4.8 I7, 1080, TMW&T, SSD, VKB MK.IV. Link to comment Share on other sites More sharing options...
Northstar98 Posted May 22, 2018 Share Posted May 22, 2018 Personally I'd also like to add 'empty/clean' to the list Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
wizav Posted May 22, 2018 Share Posted May 22, 2018 Well you can do it all manually... Add some random inbounds, static aircraft etc.. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
swatstar98 Posted May 22, 2018 Share Posted May 22, 2018 Could be nice with International Airports in nevada! Chinook lover - Rober - Link to comment Share on other sites More sharing options...
QuiGon Posted May 22, 2018 Share Posted May 22, 2018 Development ressources could be spent better IMHO. I don't really see a need for such a feature in a combat simulator. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
dmatsch Posted May 22, 2018 Share Posted May 22, 2018 Development ressources could be spent better IMHO. I don't really see a need for such a feature in a combat simulator. while I completely agree that the other broken/in-progress aspects of the sim could use priority, some of us just like to fly highly detailed military birds in a beautiful populated world with the occasional pickle. I don't have a lot of time to fly the sim to start -- let alone two hour missions. I also don't have a lot of ME time to add X number of flights, tasking, pathing, triggers, MOOSE. AND THEN, debugging. I, for one would love to see "add AI traffic low/med/hi" at a selected airport. Add civ and military checkboxes to mix types. I tried to start a thread on this, but was ignored: https://forums.eagle.ru/showthread.php?t=207659 Link to comment Share on other sites More sharing options...
the_soupdragon Posted May 22, 2018 Share Posted May 22, 2018 Not so bothered about AI civ traffic but busy military airfields would be a different story. SD [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ApoNOOB Posted May 22, 2018 Share Posted May 22, 2018 Well you can do it all manually... Add some random inbounds, static aircraft etc.. While technically true, reality is simply that 99% auf public missions are empty. This is just not something many mission builders whish to spend time on. Link to comment Share on other sites More sharing options...
Shahdoh Posted May 22, 2018 Share Posted May 22, 2018 With all of the issues of lag and load times. Many mission builders try to trim out things that do not add directly to the mission as much as possible. That means excess aircraft flying around the airport for atmosphere are usually the first to go. Maybe if they can ever get the resources to be used more efficiently, these types of things can be included more than they have been. In the meantime, choices and compromises have to be made. Link to comment Share on other sites More sharing options...
QuiGon Posted May 22, 2018 Share Posted May 22, 2018 With all of the issues of lag and load times. Many mission builders try to trim out things that do not add directly to the mission as much as possible. That means excess aircraft flying around the airport for atmosphere are usually the first to go. Maybe if they can ever get the resources to be used more efficiently, these types of things can be included more than they have been. In the meantime, choices and compromises have to be made. This! Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Dr_Arrow Posted May 22, 2018 Share Posted May 22, 2018 The problem with this is the ATC, which cannot effectively control airspace around airports. A busy airfield without competent ATC would be a mess at best. Link to comment Share on other sites More sharing options...
Shahdoh Posted May 22, 2018 Share Posted May 22, 2018 The problem with this is the ATC, which cannot effectively control airspace around airports. A busy airfield without competent ATC would be a mess at best. This too! I get what the OP wants and indeed would be a cool feature, but as usual it is not a simple single thing. There are many layers to the complexity of adding such a feature that needs to be worked out. Link to comment Share on other sites More sharing options...
ebabil Posted May 22, 2018 Share Posted May 22, 2018 With all of the issues of lag and load times. Many mission builders try to trim out things that do not add directly to the mission as much as possible. That means excess aircraft flying around the airport for atmosphere are usually the first to go. Maybe if they can ever get the resources to be used more efficiently, these types of things can be included more than they have been. In the meantime, choices and compromises have to be made. yeah that's correct but, i remember playing fsx (one of the worst performing flight sims), and i was using some ai traffic packages. thanks to these packs, airports were looking very good and realistic. this ai traffic packages generally used to have very low detailed models which helps keeping the tiny fps alive. so very low detailed models and a magic "ai air traffic slider" may be enough for those who want crowded airports FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5 Link to comment Share on other sites More sharing options...
Dav IRL Posted May 22, 2018 Author Share Posted May 22, 2018 I am posting from a military perspective, for example: Static airport units blue 'fills the airport with static vehicles and aircraft models' for immersion. Busy airport 'military planes landing and taking off but non active in terms of mission design' Very busy airport 'military, civilian and ground units parking, taking off and landing' 4.8 I7, 1080, TMW&T, SSD, VKB MK.IV. Link to comment Share on other sites More sharing options...
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