OldCrow Posted February 17, 2011 Share Posted February 17, 2011 Yea, can be alittle lengthy process, but if you make one object completely finished, its just a matter of moving keys and editing the mapping. Thought I'd also add that the visibility argument can be used for other things aswell, like the undercarriage when its retracted and the nozzle on afterburner. [sIGPIC]http://www.virtualredarrows.com/member_sigs/vra2012_crow.png[/sIGPIC] Link to comment Share on other sites More sharing options...
combatace Posted February 18, 2011 Author Share Posted February 18, 2011 (edited) A new feature added. You can add your name on the plane just below the canopy as shown in screen shot, there will be 10 slots and two texture templates, 5 names on each. I'll be giving texture files as UV maps. And yes they will depend on second digit on plane as below 1 = name 1...........0 = name10 Edited February 18, 2011 by combatace 1 To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
RF13 Posted February 18, 2011 Share Posted February 18, 2011 This name feature should be on the left side of the acft. That's a nice model, good work. [sIGPIC]http://img852.imageshack.us/img852/6229/133z.png[/sIGPIC] Link to comment Share on other sites More sharing options...
RF13 Posted February 18, 2011 Share Posted February 18, 2011 What about formation lights? [sIGPIC]http://img852.imageshack.us/img852/6229/133z.png[/sIGPIC] Link to comment Share on other sites More sharing options...
combatace Posted February 18, 2011 Author Share Posted February 18, 2011 What about formation lights? Nothing stuck with old fashion, six plane one. Can't find any info on how 3go did it. And the names transfered to left. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
RF13 Posted February 18, 2011 Share Posted February 18, 2011 "Nothing stuck with old fashion, six plane one. Can't find any info on how 3go did it." I'm sorry? [sIGPIC]http://img852.imageshack.us/img852/6229/133z.png[/sIGPIC] Link to comment Share on other sites More sharing options...
Cali Posted February 18, 2011 Share Posted February 18, 2011 Been looking forward to someone doing the 33 for a very long time. i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED Link to comment Share on other sites More sharing options...
Vekkinho Posted February 18, 2011 Share Posted February 18, 2011 It just crossed my mind, are blinking NAV lights possible with new aircraft models? It'd be great if Su-33 had it in a Su-25(T) fashion! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
OldCrow Posted February 19, 2011 Share Posted February 19, 2011 Gonna do alittle digging, see if I can find that post describing the part of using one plane for the nav lights [sIGPIC]http://www.virtualredarrows.com/member_sigs/vra2012_crow.png[/sIGPIC] Link to comment Share on other sites More sharing options...
joey45 Posted February 19, 2011 Share Posted February 19, 2011 This is looking AWESOME! The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
OldCrow Posted February 19, 2011 Share Posted February 19, 2011 (edited) Alright, couldnt quite find the post, but found a little info, or key word to maybe get you going. Heres the link: http://forums.eagle.ru/showthread.php?p=560009&highlight=billboard#post560009 Its a billboard function, if I remember correctly it should be set to z axis. EDIT: added some pics to help you along AS to what exactly the setting should be on these I am not sure. But can be pretty certain billboard should be selected. Edited February 19, 2011 by OldCrow [sIGPIC]http://www.virtualredarrows.com/member_sigs/vra2012_crow.png[/sIGPIC] Link to comment Share on other sites More sharing options...
combatace Posted February 19, 2011 Author Share Posted February 19, 2011 Well, now atleast a single plane is rotating but only along one axis and not following camera every where. But I'm still trying, may be try till late night and its just morning here. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Blaze Posted February 19, 2011 Share Posted February 19, 2011 Billboard rotates on a single axis, you must use sprite for it to always face the camera. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
combatace Posted February 19, 2011 Author Share Posted February 19, 2011 (edited) Billboard rotates on a single axis, you must use sprite for it to always face the camera. Can you tell me exactly how to do it? Because with sprite too I'm having no joy, its still rotation along single axis. Edited February 19, 2011 by combatace To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Blaze Posted February 19, 2011 Share Posted February 19, 2011 With this plane, you see the face you want always toward the camera is facing the "x-axis", so in LomUtils choose "Calculate S, T, SxT", "Sprite", "Axis", and select the axis you want facing the camera (in this case "x"). Should work then. :) 2 i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
combatace Posted February 19, 2011 Author Share Posted February 19, 2011 With this plane, you see the face you want always toward the camera is facing the "x-axis", so in LomUtils choose "Calculate S, T, SxT", "Sprite", "Axis", and select the axis you want facing the camera (in this case "x"). Should work then. :) Thanks Blaze:). You are my hero. I don't know why but my camera faced negative axis and I rotated the pivot to 180 degrees. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Phantom_II Posted February 19, 2011 Share Posted February 19, 2011 Hi ACE, new mod is so nice !!! Do u want to make su-30 (AI) else ? [sIGPIC]http://i28.tinypic.com/2jca26f.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
combatace Posted February 19, 2011 Author Share Posted February 19, 2011 Hi ACE, new mod is so nice !!! Do u want to make su-30 (AI) else ? 30 and 34 but a single is taking more than 3 months and I have only a few months left of my free period, yet will try to do it as much as possible as most of the thins will just need a resize. 1 To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Mustang Posted February 19, 2011 Share Posted February 19, 2011 Hi ACE, new mod is so nice !!! Do u want to make su-30 (AI) else ? Don't ask for too much, we're all wanting the Su-33 FAR more than the Su-30 model :) 1 Link to comment Share on other sites More sharing options...
Phantom_II Posted February 19, 2011 Share Posted February 19, 2011 Got it [sIGPIC]http://i28.tinypic.com/2jca26f.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
OldCrow Posted February 19, 2011 Share Posted February 19, 2011 With this plane, you see the face you want always toward the camera is facing the "x-axis", so in LomUtils choose "Calculate S, T, SxT", "Sprite", "Axis", and select the axis you want facing the camera (in this case "x"). Should work then. :) Great stuff! +1 [sIGPIC]http://www.virtualredarrows.com/member_sigs/vra2012_crow.png[/sIGPIC] Link to comment Share on other sites More sharing options...
Phantom_II Posted February 19, 2011 Share Posted February 19, 2011 ACE, how many fcae of 33 ? I remember your R-73 have 21,000 faces ......... so , the sea flanker ........ [sIGPIC]http://i28.tinypic.com/2jca26f.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
combatace Posted February 19, 2011 Author Share Posted February 19, 2011 ACE, how many fcae of 33 ? I remember your R-73 have 21,000 faces ......... so , the sea flanker ........ 352318 polygons to be precise. Oh! and still increasing. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Mustang Posted February 19, 2011 Share Posted February 19, 2011 1 Link to comment Share on other sites More sharing options...
combatace Posted February 19, 2011 Author Share Posted February 19, 2011 @ Mustang: Now those are call publicity banners. Thank for doing it for me. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
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