Bad VR performance - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 06-27-2019, 01:05 PM   #1
Wolf8312
Member
 
Join Date: Jun 2015
Posts: 917
Default Bad VR performance

Performance in VR is bad and stuttery. I can actually see steam VR frames blinking red when turning the AC, which does not happen with other modules which are performing very well.

Another thing is that with ASW/MS this module suffers from prop artifacts in a way that most of the other modules do not.

I really hope the devs will look to improve upon this (ASW prop artifacts) and not move in the same direction (that is to say nowhere) as the spirtfire developers, who seem to be fine with leaving it as it is.
__________________
------------

ASUS ROG STRIX Z370-H,1080Ti OC edition, i7-8770k 5ghz, 1 T SSD, 16GB DDR4 3200, HTC VIVE, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, Gametrix JETSEAT, Voice attack
Wolf8312 is offline   Reply With Quote
Old 06-27-2019, 02:27 PM   #2
Pac-Man
Member
 
Pac-Man's Avatar
 
Join Date: Apr 2016
Posts: 234
Default

So, glossing over the fact that we are ALL aware that the devs are busting their rears on VR performance and is clearly something they're dedicated a lot of time to.....

What settings are you running?
Which map are you struggling with? For example I have extremely good performance on the Caucasus but a bit of a rough time in the PG.
Is it only that aircraft?

If, you feel the need to post concerns that is totally cool. However, provide more information. Run tests with settings, maps, and different AC so the dev's can make use of that information. NineLine I know tests a lot of these that we post.

Good Luck!
__________________

www.Vcw13.com


Asus Z270 Prime-A | i7-7700k | 32G Corsair Vengeance DDR4 3200 | EVGA GTX 1080ti FTW3 | 2x 960 EVO M.2 in RAID 0 | 500GB SSD | Thrustmaster Warthog | Oculus Rift S


https://www.youtube.com/c/OverKillSims
Pac-Man is offline   Reply With Quote
Old 06-27-2019, 05:16 PM   #3
Wolf8312
Member
 
Join Date: Jun 2015
Posts: 917
Default

I was talking specifically about the Anton. I know its probably just an optimization thing that will be fixed in time and mainly wanted to draw attention to the problem of the propeller in VR when combined with motion smoothing.

All other modules (DCS) are fine and performance is pretty good. But the Anton for some reason is not so great.

My settings are 4 MSSA PD 1.1, but like I said its not a problem with DCS as I am happy with performance. With the Anton though I am probably going to wait for more optimization as the horizon stutters whenever I turn.
__________________
------------

ASUS ROG STRIX Z370-H,1080Ti OC edition, i7-8770k 5ghz, 1 T SSD, 16GB DDR4 3200, HTC VIVE, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, Gametrix JETSEAT, Voice attack
Wolf8312 is offline   Reply With Quote
Old 07-19-2019, 02:26 PM   #4
OG84
Junior Member
 
Join Date: Jan 2016
Location: Near Berlin, Germany
Posts: 51
Default

I dont see worse performance in anton, but im running a 2080ti.
I also have to turn off motion smoothing to get rid of the artifacts. The image is manipulated outside of the dcs engine, they dont have control over it other than implementing some workarounds. SteamVR should rather work on a solution.

Last edited by OG84; 07-19-2019 at 02:29 PM.
OG84 is offline   Reply With Quote
Old 07-20-2019, 11:46 AM   #5
Nealius
Veteran
 
Join Date: Feb 2013
Location: Tokyo
Posts: 4,471
Default

RTX2070 and I saw no performance issues with the Anton in VR, even on the horribly optimized Normandy map.
__________________
YouTube Channel: "Clutch"

ASUS Z170 | i5-7600 | RTX2070 | 32GB DDR4 | Windows 10
Nealius is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 07:44 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.