Scoll Posted January 9, 2019 Share Posted January 9, 2019 Tested on map Caucasus and Normandy, solo or MP, Gunsight's gyro power switch "On", Gunsight ballistic adjustment unit Rotary "I" set to 100 (or 90 or whatever) and Target wingspan knob set to 11.2 and wait for 1.5 minute, twisting grip for range gives this (no gravity drop, under 700m all bullets go above target, and beyond 700m : under target ) : [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ED Team NineLine Posted February 8, 2019 ED Team Share Posted February 8, 2019 Please include a track. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Scoll Posted February 9, 2019 Author Share Posted February 9, 2019 (edited) Version Stable , Sure test7.trktest7.trk Edited February 9, 2019 by Scoll Version info [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Scoll Posted February 9, 2019 Author Share Posted February 9, 2019 (edited) i will post other track with ground target if needed, but you can see in this track that the aim circle center does not go up or down whatever target distance, all bullets goes in the upper half circle (till 700- 800m) and some above. Edited February 10, 2019 by Scoll [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Scoll Posted March 27, 2019 Author Share Posted March 27, 2019 Still no news on updates... [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Scoll Posted May 19, 2019 Author Share Posted May 19, 2019 Any updates ? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
JG13Wulf Posted August 12, 2019 Share Posted August 12, 2019 up Is it possible to have work on that problem ? Link to comment Share on other sites More sharing options...
grafspee Posted August 13, 2019 Share Posted August 13, 2019 up Is it possible to have work on that problem ? Check title. "TRACK NEEDED" W/o it no go. System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor Link to comment Share on other sites More sharing options...
JG13Wulf Posted August 13, 2019 Share Posted August 13, 2019 Track in post 3 read the whole topic ! Link to comment Share on other sites More sharing options...
grafspee Posted September 5, 2019 Share Posted September 5, 2019 At what recognitoin stage is ED on this topic right now. Most my air-air shooting is withing 100m-200m calibration for 800m is a bit too far System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor Link to comment Share on other sites More sharing options...
JG13Wulf Posted September 5, 2019 Share Posted September 5, 2019 Yes, thats why I ask before about gun convergence. It's something we should be able to modify for almost each plane. But It's true that P51D and Fw 190D had preset convergence to match with their gyro gunsight. So normally those are fixed. But hope to see that option coming for Spitfire, Fw 190A, Bf 109 and I16. Hope to see it working like Cliffs of Dover with the ability to choose the convergence of each gun. As Pierre Clostermann explained about this, some pilot have different gun convergence for their gun to spread munition in a larger area (as no one could really say where they where shooting). Link to comment Share on other sites More sharing options...
grafspee Posted September 5, 2019 Share Posted September 5, 2019 (edited) Yes, thats why I ask before about gun convergence. It's something we should be able to modify for almost each plane. But It's true that P51D and Fw 190D had preset convergence to match with their gyro gunsight. So normally those are fixed. But hope to see that option coming for Spitfire, Fw 190A, Bf 109 and I16. Hope to see it working like Cliffs of Dover with the ability to choose the convergence of each gun. As Pierre Clostermann explained about this, some pilot have different gun convergence for their gun to spread munition in a larger area (as no one could really say where they where shooting). my question is about gun sight's reticle is it suposed to move up and down when cranking range dial or not. I realy dont mind 700m coverage as soon as gun sight's reticle will show proper elevation for set range Ability to set gun coverage range is for difrent topic, nothing to do with gun sight Edited September 5, 2019 by grafspee System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor Link to comment Share on other sites More sharing options...
JG13Wulf Posted September 5, 2019 Share Posted September 5, 2019 I misunderstand ^^ In fact, the EZ 42 gunsight is set "know" the trajectory of the bullet for a good convergence (700m). If you set the EZ 42 gunsight to 200m, it should center on the point where the bullet go at 200m. So yes, it should move up or down when you change the distance. Then the gyro "take care of the movement of the plane". When at rest, we should see the sight going up and down following the "bullet course". That what missing now. The sight is centered to ~700 m (convergence point). If you modify sight distance, the circle change size but not his center as it should. That's the correction requested. As a test, you can center a spit at ~100m distance in the sight. You will have "all" your bullet passing just over it.You have to shoot a little over the center of the cross. Link to comment Share on other sites More sharing options...
rogonaut Posted September 5, 2019 Share Posted September 5, 2019 that would be an awesome fix, i always wondered why i never hit anything with the gyro! +1000 Link to comment Share on other sites More sharing options...
grafspee Posted September 5, 2019 Share Posted September 5, 2019 I misunderstand ^^ In fact, the EZ 42 gunsight is set "know" the trajectory of the bullet for a good convergence (700m). If you set the EZ 42 gunsight to 200m, it should center on the point where the bullet go at 200m. So yes, it should move up or down when you change the distance. Then the gyro "take care of the movement of the plane". When at rest, we should see the sight going up and down following the "bullet course". That what missing now. The sight is centered to ~700 m (convergence point). If you modify sight distance, the circle change size but not his center as it should. That's the correction requested. As a test, you can center a spit at ~100m distance in the sight. You will have "all" your bullet passing just over it.You have to shoot a little over the center of the cross. thanks for answer, So i would say that i can get used to it after some practise but would be great if this feature would work :) System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor Link to comment Share on other sites More sharing options...
JG13Wulf Posted September 5, 2019 Share Posted September 5, 2019 thanks for answer, So i would say that i can get used to it after some practise but would be great if this feature would work :) With practice I'm used to it now but when attacking from above at high speed it can became hard to correct because of you trajectory and to correct because of the bug. As the plane is fast, you don't have lot of time to do. But yes you can be used to :p Link to comment Share on other sites More sharing options...
jg6_bigglescdn Posted January 3, 2020 Share Posted January 3, 2020 I have a different problem. The reticle and distance setting no longer seem to work via the controls listed eg . and ; nor will they work if I assign a keybind. Anyone else have that problem?? Link to comment Share on other sites More sharing options...
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