WildBillKelsoe Posted November 6, 2016 Share Posted November 6, 2016 I am not sure where to post this but I wanted to know which argument to select for counting MG-131 ammo or the SZk ammo counter being reduced to zero. Essentially, I want to have a flag on as soon as the ammo counter reaches zero. Min and max would be appreciated as well. I only found UH-1H args. Thanks. Sent from my iPhone using Tapatalk AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow. Link to comment Share on other sites More sharing options...
WildBillKelsoe Posted November 7, 2016 Author Share Posted November 7, 2016 found it... sorry for posting https://www.digitalcombatsimulator.com/upload/iblock/aeb/Bf_109_K-4_cockpit_arguments_list.zip Sent from my iPhone using Tapatalk AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow. Link to comment Share on other sites More sharing options...
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