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Old 12-07-2014, 11:57 PM   #1
=Doctor=
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Default Doctor's Piggy In The Middle

Name: Doctor’s Operation Piggy In The Middle
Author: =Doctor=
Mission type: MP+SP
Controllable: A-10A/A-10C/Ka-50/SU-25/SU-25T/MiG-21Bis/ MiG-15bis & F-86F Sabre
Quick Summary: Hi folks, this is a new mission of mine. It features Air to Ground, Air to Air & SEAD. Hope you’ll enjoy it. Greets, Doctor.


Question: "What if all human pilots in my session only fly A-10C and/or KA-50 and/or SU-25T? Won't we get shot down by the hostile fighters?"

Answer: ( If you want to be "surprised", don't click on "show"! )
Spoiler:
Enemy fighters will just spawn, if own MiG-21Bis and / or F-86F Sabre are in the game ( and enter certain areas ) ! So if no human pilot controls a MiG-21Bis or F-86F Sabre and provides CAP, this is just an Air To Ground & SEAD mission. If at least one human player controls a MiG-21Bis or F-86F Sabre, the Air To Air part can be activated additionally.


Briefing ( English & German ):



















Quote:
*****************************************
=The Flying Circus=

proudly presents:

Doctor's Operation Piggy In The Middle v3.00

Air To Ground, Air To Air & SEAD Mission
feat. A-10A, A-10C, SU-25, SU-25T, MiG-15bis, MiG-21Bis, F-86F Sabre & Ka-50
*****************************************

Remaining mission objectives can be checked by using the radio menu (F10. Other... ).

I. Kommunikationsplan / Communication Plan & Flugpläne / Flightplans

Vaziani : 140.000 MHz VHF AM / Channel 02
Soganlug : 139.000 MHz VHF AM / Channel 09
Tbilisi-Lochini : 138.000 MHz VHF AM / Channel 18
FARP "Skala" : 129.575 MHz VHF AM

AWACS "Overlord" : 255.725 MHz UHF / Channel 14

JTAC "Darknight 1-1" : 33.000 MHz VHF FM

-----

WP0 = Homeplate
WP1 (TGT #1) = SA-3, Cargo Train & Shelters
WP2 (TGT #2) = SA-6 & Factories
WP3 (TGT #3) = SA-3, Comm Tower & Helicopters

-----

KA-50 PVI-800 NAV/TGT:

1 = WP1 - Cargo Train & Shelters
2 = WP1 - SA-3
3 = WP2 - Factories
4 = WP2 - SA-6
5 = WP3 - Comm Tower & Helicopters
6 = WP3 - SA-3

II. Kräftelage / Forces Management

4x A-10A (Pig Flight) --- Vaziani
4x A-10C (Hawg Flight) --- Tbilisi-Lochini
4x A-10C (Boar Flight) --- Tbilisi-Lochini
4x KA-50 (Flight 100) --- Farp "Skala"
4x MiG-15bis (Flight 200) --- Tbilisi-Lochini
4x MiG-21Bis (Flight 300) --- Soganlug
4x SU-25 (Flight 400) --- Vaziani
4x SU-25T (Flight 500) --- Vaziani
4x F-86F Sabre ( Pontiac Flight) --- Vaziani

° E N G L I S H °

III. Situation Report

Enemy ground troops have crossed our border and advanced deep into the country. They secured three positions by establishing bases there. Those are:

Waypoint 1: A train station at the Tsalka Plateau , south of the local water reservoir. This is the main junction for the enemies’ resupplies. A large part of this war material is stored in the local shelters. ~4 nautical miles northwest of the train station, a SA-3 site has been established.

Waypoint 2: A total of four chemical and ammunition factories for manufacturing war material have been fallen into the enemies’ hands. ~2 nautical miles northwest of the business park, a SA-6 site has been established.

Waypoint 3: A well equipped FARP with two start and landing platforms. This base serves as main junction for the enemies’ reinforcements, which are transported by helicopters. The outlying base can only communicate with the outside world by using a communication tower. ~4 nautical miles north of the base, a SA-3 site has been established.

We get more and more information about enemy troop movements in the west of our country - eyewitness reports of local citizens indicate modern air defense units.

We also have secured information, that the enemy possesses fighter planes of the types F-86F Sabre, MiG-15, MiG-21Bis and F-4 Phantom II. We don’t know the total number of those machines, as well as the number of the machines, which are ready for combat at the moment. Barrier Combat Air Patrols (BARCAP) have been sighted in the north, south and west of the country.

IV. Tasking

1.1. Destroy the SA-3 site at waypoint 1
1.2. Destroy the cargo train at waypoint 1
1.3. Destroy all shelters at waypoint 1

2.1. Destroy the SA-6 site at waypoint 2
2.2. Destroy all four factories at waypoint 2

3.1. Destroy the SA-3 site at waypoint 3
3.2. Destroy the communication tower at waypoint 3
3.3. Destroy all helicopters at waypoint 3

4.1. MiG-15, MiG-21 & F-86F Sabre provide Combat Air Patrol (CAP) among the waypoints 1, 2 & 3.

° G E R M A N °

III. Ausgangslage

Der Gegner ist mit Bodentruppen tief ins Land vorgedrungen und hat insgesamt drei Positionen durch die Errichtung von Stützpunkten gesichert. Diese konnten bislang wie folgt aufgeklärt werden:

Wegpunkt 1: Ein Güterbahnhof im Tsalka Plateau, südlich des dortigen Wasserreservoirs. Es handelt sich um den Hauptknotenpunkt für gegnerische Nachschublieferungen. Ein Großteil dieses Kriegsmaterials wird in den dortigen Bunkern zwischengelagert. ~8 Kilometer nordwestlich des Güterbahnhofs ist eine SA-3-Luftabwehrstellung eingerichtet.

Wegpunkt 2: Insgesamt vier Munitions- und Chemiefabriken zur Herstellung von Kriegsmaterial sind in die Hände des Gegners gefallen. ~3 Kilometer nordwestlich des Gewerbegebietes ist eine SA-6-Luftabwehrstellung eingerichtet.

Wegpunkt 3: Ein gut ausgebautes FARP mit zwei Start- / Landeplattformen. Diese Basis dient als Hauptknotenpunkt für den gegnerischen Truppennachschub, der mit Transporthelikoptern verlastet wird. Der abgelegene Stützpunkt kann nur durch einen eigenen Funkturm direkten Kontakt zur Außenwelt halten. ~7 Kilometer nördlich der Basis ist eine SA-3-Luftabwehrstellung eingerichtet.

Im Westen des Landes mehren sich Hinweise auf weitere gegnerische Truppenbewegungen gen Osten - Berichte von Augenzeugen aus der Bevölkerung lassen auf modernere Luftabwehreinheiten schließen.

Darüber hinaus liegen gesicherte Erkenntnisse darüber vor, dass der Gegner über Kampfflugzeuge der Typen F-86F Sabre, MiG-15, MiG-21Bis und F-4 Phantom II verfügt. Unklar ist, wieviele Maschinen vorhanden und derzeit einsatzbereit sind. Grenzpatrouillenflüge (BARCAP) wurden bislang im Norden, Süden und Westen des Landes gesichtet.

IV. Auftragslage

1.1. Zerstören Sie die SA-3-Stellung bei Wegpunkt 1
1.2. Zerstören Sie den Güterzug bei Wegpunkt 1
1.3. Zerstören Sie alle Bunker bei Wegpunkt 1.

2.1. Zerstören Sie die SA-6-Stellung bei Wegpunkt 2
2.2. Zerstören Sie alle vier Fabriken bei Wegpunkt 2

3.1. Zerstören Sie die SA-3-Stellung bei Wegpunkt 3
3.2. Zerstören Sie den Funkturm bei Wegpunkt 3
3.3. Zerstören Sie alle Helikopter bei Wegpunkt 3

4.1. MiG-15, MiG-21 & F-86F Sabre gewährleisten Luftraumüberwachung (CAP) zwischen den Wegpunkten 1, 2 & 3.
Link/Download: Doctor's Operation Piggy In The Middle v3.00

Alternative Download: Doctor's Operation Piggy In The Middle v3.00


IMPORTANT - This Mission uses the following skins for aircraft:

1. Fictional Slovenian AF Skin ( made by Beefdork ) for red/hostile F-86F Sabre:

Download: Fictional Slovenian AF Skin F-86F Sabre

What happens if you don´t install this skin: Mission will work, but hostile F-86F Sabre will fly with U.S. Airforce Skin ( silver ); this kills immersion, as this is your own coalition.

2. Summer Digital Camouflage Skin ( made by: "Unknown" ) for blue/own SU-25T:

Download: Summer Digital Camouflage Skin SU-25T



What happens if you don´t install this skin: Mission will work, but you will fly the SU-25T with a standard skin, not the really cool Digital Camo Skin .

__________________
Changelog:

v. RC2:
..................a) Some minor changes
..................b) Communication with & rearming, refueling and repairing at FARP "Skala" is possible now

v. RC3:
..................a) Some major trigger issues have been fixed ( next hostile fighter sweep in each region will only be activated, if the last one has been destroyed; trigger issue for mission progress fixed )

v. 1.00:
..................a) "Client Issue" has been fixed ( host and clients can see all placed buildings now)

v. 1.01:
..................a) MiG-21's new homeplate is Tbilisi-Lochini, as they can contact ATC there
..................b) A-10C's of Boar-Flight new homeplate is Vaziani
..................c) Minor changes

v. 1.02:
..................a) Briefing edited

v. 1.03:
..................a) Added F-4E Phantom II to hostile fighters
..................b) Minor changes to behaviour of hostile fighters
..................c) Several changes to trigger logic

v. 1.04:
..................a) Moved own MiG-21Bis to Soganlug
..................b) Moved own SU-25T to Vaziani
..................c) Moved own A-10C of Boar Flight to Tbilisi-Lochini
..................d) Own MiG-21Bis now can communicate with all homeplates (channels edited)
..................e) Briefing edited
..................f) A-10C rampstart positions changed for better performance
..................g) Deleted several A/C at Tbilisi-Lochini for better performance

v. 1.05:
..................a) Removed more static objects ( esp. at WP3 ), to avoid the "client issue" ( see post #13 ) in later phases of the mission
..................b) Briefing edited

v. 1.06:
..................a) Trigger messages edited
..................b) Spawn positions of hostile fighters edited

v. 1.07:
..................a) Embedded a "system" for checking mission status / remaining mission objectives on the F10-map ( see briefing picture #4 )
..................b) Trigger messages edited
..................c) Briefing edited
..................d) Spawn positions of hostile fighters edited for more variety

v. 1.08:
..................a) Edited "system" for checking mission status / remaining mission objectives on the F10-map ( see briefing picture #4 )
..................b) Trigger message edited

v. 2.00:
..................a) Added 4x A-10A client slots
..................b) Added 4x SU-25 client slots
..................c) Added 4x F-86F Sabre client slots
..................d) Added MiG-15 as hostile fighters
..................e) Hostile fighter skills raised
..................f) Deleted "system" for checking mission status / remaining mission objectives via F10-map and added a new one: remaining mission objectives can now be checked via radio menu ( F10. Other... ). When an objective has been accomplished, its entry disappears from the list.
..................g) Added NAV/TGT positions for KA-50s PVI-800 system (including the SAM site of each waypoint)
..................h) Radio frequencies & channels edited
..................i) Own SAM sites edited
..................j) Trigger logics edited & added
..................k) Trigger zones edited

v. 2.01:
..................a) Added 4x MiG-15bis client slots
..................b) Trigger message edited
..................c) Minor changes

v. 3.00:
..................a) New briefing pictures
..................b) Changed weather to patchy clouds
..................c) Restricted payload (no "nukes")
..................d) A/C spawn "blank" (w/o payload)
..................e) Some frequencies changed
..................f) New trigger / automatic (15 min. delayed) mission reload after 10 hours or when accomplished (just delete the last 9 triggers in the list, if you don't need this function)
..................g) Callsign overview in the client slot pool
..................h) Changed tail numbers
..................i) All AI fighters skill level changed to "custom"
Attached Files
File Type: zip SU25T_Skin.zip (5.24 MB, 95 views)
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Last edited by =Doctor=; 10-24-2015 at 03:15 PM.
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Old 12-08-2014, 04:51 AM   #2
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thanks for this mission, I'm a big fan of Su-25T. Will definitely host this for my squad over next weekend.

Question though: mission and Sabre skin downloaded fine - supposed Su-25T download link points out to mission download, not the skin. Could you fix it?

Thanks.
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Old 12-08-2014, 07:34 AM   #3
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The link to the Su-25T is not correct.
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Old 12-08-2014, 03:38 PM   #4
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Link for SU-25T skin is correct now. Thank you for making me aware of this.
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Old 12-08-2014, 09:18 PM   #5
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getting error extracting Su-25T skin. Could you maybe upload it as a zip/rar folder instead of making dropbox do it? Seems like it breaks it.

Anyone having this issue?

Edit: downloading individual skin parts and putting them into same folder @bazar/liveries/su-25T worked.

Last edited by 9JG54_Stray; 12-08-2014 at 09:28 PM.
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Old 12-09-2014, 12:03 AM   #6
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Atached the SU-25T Skin as .zip in the post.
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Old 12-11-2014, 05:11 PM   #7
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Vielen Dank Herr Doktor!

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Old 12-12-2014, 09:09 AM   #8
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In version RC3, i´ve fixed some major trigger issues. This affects the mission progress in general as well as the air to air part. So forget the versions RC1 & RC2 and fly RC3!

Mission status is still "Release Candidate", so if you guys recognize any issues ( ... especially in the air to air part ... ), please make me aware of them. Kind regards, Doctor.
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Last edited by =Doctor=; 12-12-2014 at 09:20 AM.
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Old 12-13-2014, 03:41 AM   #9
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Client issue Doctor.

Hosted a session just now. Got to Steerpoint 1 and only the host could see the train and shelters. I seem to recall a DCS bug where only the host can see placed buildings or something to that effect.

Any suggestions?
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Old 12-13-2014, 09:51 AM   #10
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[Fixed] Annoying. I can confirm this bug and will try to find a solution. In the meanwhile, this mission shouldn't be hosted in multiplayer, as clients can't see numerous objectives. Thank you, Markeebo. [Fixed]
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