Mission Designer Resource - Page 3 - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 12-19-2013, 02:20 PM   #21
Oscar
Member
 
Oscar's Avatar
 
Join Date: Aug 2005
Location: Montgomery, Alabama
Posts: 165
Default

US Army Doctrine and Training Publications
ALL FMs, MTPs, STPs, TCs & TMs (except eng and med)
ALL in PDF format

Http://armypubs.army.mil/doctrine/Active_FM.html
__________________
Oscar is offline   Reply With Quote
Old 12-26-2013, 08:03 PM   #22
MBot
Veteran
 
Join Date: Nov 2004
Posts: 3,255
Default

For curiosity and for references I have compiled the historical locations of all PVO (Air Defense Force) SAM sites at the end of the Cold War in the DCS Caucasus map area into a template. The majority of SAMs are still SA-2 which are not (yet) in DCS. I have substituted them with SA-3, so area coverage is a bit smaller. Total sites deployed in the region include: 25 SA-2, 12 SA-3 and 2 SA-10. In addition there were two SA-5 groups (each with two collocated Battalions), which I didn't include due to the lack of a suitable substitute.

Source: www.ww2.dk


From the same source I have also compiled the combat aviation units stationed in the region in the 1980s:

PVO Air Defense Forces

Krymsk
562 IAP - Yak-28P (-1987), Su-27 (1987-)

Gudauta
529 IAP - Su-15TM (-1987), Su-27 (1987-)

Marneuli
166 GvIAP - Su-15 (-1983), Su-15TM (1989-)


VVS Frontal Aviation

Senaki-Kolkhi
176 IAP - MiG-23M (-1985), MiG-29 (1985-)

Kobuleti
841 GvIAP/GvAPIB - MiG-23M

Kutaisi
143 BAP - Su-24M

Vaziani
982 IAP - MiG-23MLD
313 ORAP - MiG-21R (-1984), Su-17M3R (1984-)

Marneuli
166 GvAPIB - Su-17M3 (1983-1988 )

Maykop
709 UAP - MiG-21

Krasnodar Center
802 UAP - Su-22, Su-24, Su-25, Mi-8


DA Long Range Aviation

Mozdok
182 GvTBAP - Tu-95


Perhaps you can find it useful for mission building or just find it interesting from a historical point of view.
Attached Thumbnails
Click image for larger version

Name:	Screen_131226_211950.jpg
Views:	999
Size:	321.2 KB
ID:	92176  
Attached Files
File Type: miz PVO_1989_SAM_Template.miz (13.5 KB, 187 views)
MBot is offline   Reply With Quote
Old 12-26-2013, 08:45 PM   #23
karambiatos
Veteran
 
Join Date: Oct 2012
Posts: 1,329
Default

wind and Pressure conversions as well as explanations on how wind affects
the surroundings.

http://www.windfinder.com/wind/windspeed.htm
http://en.wikipedia.org/wiki/Beaufort_scale
http://www.unit-conversion.info/pressure.html
DCS uses Torr units for air pressure unless im wrong.

US military reading materials
http://www.fas.org/irp/doddir/
US Army manuals
http://armypubs.army.mil/doctrine/Active_FM.html
__________________
A 1000 flights, a 1000 crashes, perfect record.

Check out my random mods and things
karambiatos is offline   Reply With Quote
Old 03-03-2014, 02:57 PM   #24
GripenNG
Member
 
GripenNG's Avatar
 
Join Date: Oct 2010
Location: Sweden
Posts: 259
Default

Anyone having some info on what forces Russia (and/or Ukraine) are using in the current Crimean conflict? Would be great to find such info for realistic mission building.
__________________
<a href=http://forums.eagle.ru/signaturepics/sigpic70266_4.gif target=_blank>http://forums.eagle.ru/signaturepics/sigpic70266_4.gif</a>
Snooze-81st-vFS
GripenNG is offline   Reply With Quote
Old 05-10-2014, 07:54 PM   #25
SDsc0rch
Senior Member
 
SDsc0rch's Avatar
 
Join Date: May 2014
Location: San Diego
Posts: 1,415
Default

i'd like to find a list of all the objects that can be placed in the game through the mission editor - i think that would be very helpful when designing missionsdoes anybody know where a list of objects in the DCS world can be found?

bonus points if we can separate them out (sort?) into aircraft, vehicles, bldgs, etc..

thx!
SDsc0rch is offline   Reply With Quote
Old 05-10-2014, 09:33 PM   #26
Sabre-TLA
3rd Party Campaign Creator
 
Sabre-TLA's Avatar
 
Join Date: Oct 2009
Location: Kemptville
Posts: 2,546
Default

Not sure if there is anything listing all ME elements but DyG put together a reference for all machines and weapons appearing in game:

https://www.digitalcombatsimulator.com/en/files/446444/
Sabre-TLA is offline   Reply With Quote
Old 08-04-2014, 02:12 AM   #27
Davis0079
Member
 
Davis0079's Avatar
 
Join Date: May 2012
Location: Florida, US
Posts: 416
Default

I wish to play with the airport resource settings in the ME. but I came across some basic questions that I don't know the answer to regarding the amount of fuel a large or small airfield should have, or the amount of missiles, iron bombs/rockets and then smart munitions a squadron should have..

1) How much fuel should a basic military airfield have? the default is 100 tons.

2)how many planes should be available per airfield? per squadron?

3) how many munitions should be available??? I guess rockets and iron bombs are more plentiful??? Guided missiles/bombs and advanced A2A less??? the game defaults to 100 per item

4)how many civilian planes per airfield? yak-40s and an-26s?

5)how many logistic AC? C-130s and C-17s????


I understand real world data may not work out...but on a semi-realistic lvl, how many resources should be available (mainly fuel tons and missiles/bomb counts)????
__________________
It only takes two things to fly, Airspeed and Money.
Davis0079 is offline   Reply With Quote
Old 08-10-2014, 03:36 PM   #28
Davis0079
Member
 
Davis0079's Avatar
 
Join Date: May 2012
Location: Florida, US
Posts: 416
Default

bump...how much fuel is realistic???
__________________
It only takes two things to fly, Airspeed and Money.
Davis0079 is offline   Reply With Quote
Old 11-08-2014, 10:42 PM   #29
VuDuBu
Junior Member
 
Join Date: Sep 2014
Location: The Netherlands
Posts: 18
Default

Quote:
Originally Posted by Davis0079 View Post
bump...how much fuel is realistic???
Hi there, I actually had the same questions as you, and after stumbling upon this, I decided to spend an hour or so on google, which wasn't all that fruitful...

What I did find is something I hope you (and others) might find useful:

1. On fuel:
I didn't find anything specific, but there are aviation fuel storage tanks available up to 100.000 litres (Which is about 100 tons if I'm not mistaken...)
source: http://airfuelsystems.com/refuelling...-fuel-storage/

2.A NATO-squadron usually consists of anywhere between 10-24 aircraft, but smaller or larger numbers are also possible (source: wikipedia). An airbase can house multiple squadrons.

3. On Ammo:
About the only thing I could find on this was this article (interesting read btw..)
http://usmilitary.about.com/library/...s/blafnavy.htm
but that doesnt't really answer our questions.

4. On civ planes:
The number of civilian airplanes depends on the size of the airfield.
Usually I use the following site for my civ. airtraffic. It has info on almost all airfields used in DCS, and it should give you some idea of the number of aircraft.
http://www.flightstats.com/go/Flight...ortQueryType=1


5. I have no clue.


Whew, that turned out a bit longer then expected. I hope this is in any way useful, eventhough it doesn't really answer our questions all that much...

Perhaps some of the RL miitary people here can provide us with some more info?

Last edited by VuDuBu; 11-10-2014 at 06:51 PM.
VuDuBu is offline   Reply With Quote
Old 03-10-2015, 02:49 PM   #30
DarkFire
Senior Member
 
DarkFire's Avatar
 
Join Date: Oct 2010
Location: London, England
Posts: 1,713
Default Soviet / Russian IADS / ADF Information

Whilst in the process of researching Soviet & later Russian IADS doctrine & SAM site layout I came across a huge amount of incredibly detailed information in the articles hosted on the Air Power Australia web site:

http://www.ausairpower.net/index.html

The site appears to have very detailed information on some surprisingly recent systems in addition to some of the legacy systems that appear in DCS.

Very, very much well worth reading.
DarkFire is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Su 25 mission. Weta43 Missions and Campaigns 1 12-20-2006 11:08 PM
Mission bug? Corsair7662 Lock On: Flaming Cliffs 1 & 2 11 09-22-2006 08:39 PM
Good photo resource EvilBivol-1 3D Modeling 7 09-13-2006 02:11 PM
Who is the designer of su-30 supermonouver simulator? mikoyan Lock On: Flaming Cliffs 1 & 2 8 01-25-2006 02:18 PM
Diary of a 1.1 mission designer: Part One Andrew_McP Lock On: Flaming Cliffs 1 & 2 14 04-16-2005 08:35 PM

All times are GMT. The time now is 01:05 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.