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Easier landings and takeoffs with view position change


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I recently saw a youtube video from Grim Reapers on how to adjust your view position in the cockpit (

) .

 

The commands they used (cockpit view?) work in both VR and non VR.

 

Moving the cockpit view to the top position in VR (similar to raising the seat height in the real aircraft?) for takeoff and landings makes things much, much easier as there is more runway visible i.e. less obstruction by the engine cowling.

 

 

All sounds simple in retrospect, but I never thought of it even after flying for 18 months.

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Yes. I think it was standard practice in the real thing to raise the seat to get a better view for takeoff and landing.

 

There is that lever on the right side of the seat for vertical adjustment, and the rudder pedals with two sets of foot rests is a big clue that it was designed for two seating positions. (unless that was just to improve g tolerance).

 

 

In VR I find it is easy to move up a bit for takeoff and landing by sqishing yourself down to a lower position, re-centering the view point (button 'Y' on the Rift hand controller or I use a button on the hotas) then sitting upright again.

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I have cockpit view up/down/forward/back mapped to my HOTAS - lever (pinky button on stick) +comm switch directions.

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