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Old 05-21-2019, 07:36 PM   #31
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Will this optimization allow the Devs to increase the MSAA level, for example, including 8x & 16x options? I figured since the performance is increasing at the current state, will including more MSAA options be possible?
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Old 05-21-2019, 11:00 PM   #32
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Great news cant wait to try my Rift S with the new update!
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Old 05-22-2019, 12:45 AM   #33
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This is awesome news, thanks for the update Wags. Out of curiosity, are there any changes in the lighting engine coming with 2.5.5? With regard to stuff like the nav and collision light bleed through in cockpits?

Thanks for all the hard work.

PS. Just picked up a Rift S today based on Wag's feedback.

Last edited by CajunJosh; 05-22-2019 at 01:07 AM.
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Old 05-22-2019, 02:10 AM   #34
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Quote:
Originally Posted by javipamp View Post
We are looking forward to having the promised VR improvements. Pimax is from now Open VR.
What does that mean? (I'm a pimax user, so I'm curious..)
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Old 05-22-2019, 03:32 AM   #35
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Pimax is opening up its propriety software to the community, making it now Open Source software. This will greatly open up many avenues of development and should strongly enhance the Pimax platform.
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Old 05-22-2019, 03:49 AM   #36
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Originally Posted by Euan Emblin View Post
Pimax is opening up its propriety software to the community, making it now Open Source software. This will greatly open up many avenues of development and should strongly enhance the Pimax platform.
Awesome, thanks!
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Old 05-22-2019, 04:12 AM   #37
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That's very good news.
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Old 05-22-2019, 09:32 AM   #38
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Quote:
Originally Posted by Wags View Post
Hey everyone, a little update. The map VR optimization changes are being integrated into the next DCS World version: 2.5.5. This will be for both the Caucasus and Persian Gulf maps. Nevada map VR optimization will come after.

2.5.5 will not be this week, but not too much longer now. As a few version, it's not as simple as a regular Open Beta, there needs to be a lot more testing and checking to make sure that all 3rd party modules are working.

Thanks
Thanks much for the update Wags!

Can you advise if Normandy will see this optimization at some point?
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Old 05-22-2019, 09:34 AM   #39
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Can you advise if Normandy will see this optimization at some point?
See Wag's post #22 here.
My guess is, no we won't see it at some point. I hope I'm wrong, however.
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Old 05-23-2019, 04:59 AM   #40
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Quote:
Originally Posted by Wags View Post
Hey everyone, a little update. The map VR optimization changes are being integrated into the next DCS World version: 2.5.5. This will be for both the Caucasus and Persian Gulf maps. Nevada map VR optimization will come after.

2.5.5 will not be this week, but not too much longer now. As a few version, it's not as simple as a regular Open Beta, there needs to be a lot more testing and checking to make sure that all 3rd party modules are working.

Thanks
I was wondering if these improvements are limited to VR and specific maps, or they are more generic and relevant to the DCS Sim Engine.
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