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Old 11-08-2019, 09:14 PM   #111
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If the 12.7 bullets hit empty fuselage or wings - what performance parameters must gone?

How could lots of bullets though the fuselage and wings not effect performance? Would you not have increased drag and a negative effect on the airfoil?
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Old 11-08-2019, 10:45 PM   #112
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Loss of lift and/or increase of drag is what first comes to mind
I have to say, that this effect (common for the games) is seriously exagerrated. To have noticable effect the area of the holes must be much more than an area from several bullets.
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Old 11-09-2019, 12:30 AM   #113
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I have to say, that this effect (common for the games) is seriously exagerrated. To have noticable effect the area of the holes must be much more than an area from several bullets.

So at no point between the time you start firing on an enemy plane and the time a part like the tail or wing comes off completely is there enough damage to effect lift and speed?
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Old 11-09-2019, 12:37 AM   #114
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So at no point between the time you start firing on an enemy plane and the time a part like the tail or wing comes off completely is there enough damage to effect lift and speed?
That’s not what he is saying. If it’s just bullet holes I agree it won’t do much as far as drag goes, if it’s a big gaping whole from flak or a canon shot different story. I watched the YouTube video, I also think it was obviously bullet sponge.

But again today nineline on discord said damage model will fix all this, until then we get frustrated with obvious some bugs and errors. Also .50cal which I’ve used allot of in real life on the ground is a penetrator, so we should see the beauty of that in new damage model. Getting deep into critical system’s.


Ps dogfight ai is awesome now keep up those improvements
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Old 11-09-2019, 12:48 AM   #115
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Meanwhile, don't shoot a plane from the rear. Dive down on it and shoot the pilot. A dead pilot means a dead plane too.
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Old 11-09-2019, 06:55 AM   #116
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Originally Posted by Sniper175 View Post
That’s not what he is saying. If it’s just bullet holes I agree it won’t do much as far as drag goes, if it’s a big gaping whole from flak or a canon shot different story. I watched the YouTube video, I also think it was obviously bullet sponge.

But again today nineline on discord said damage model will fix all this, until then we get frustrated with obvious some bugs and errors. Also .50cal which I’ve used allot of in real life on the ground is a penetrator, so we should see the beauty of that in new damage model. Getting deep into critical system’s.


Ps dogfight ai is awesome now keep up those improvements
I think that AP round form 50cal is capable of penetrating rear armor plate in bf109
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Old 11-09-2019, 03:13 PM   #117
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I think that AP round form 50cal is capable of penetrating rear armor plate in bf109
If it’s quarter inch to half inch plate it should, depends on what else the round flew through to get to the plate too. Looking at the data of this new damage model, it seems to take all that into consideration.
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Old 11-11-2019, 10:42 AM   #118
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I think that AP round form 50cal is capable of penetrating rear armor plate in bf109
Would be nice if we had a full.suite of realistic & historical ammo choices for the Warbirds like Ball, Armor Piercing, Incendiary, and Armor Piecing Incendiary rounds. There is a a reason that German planes exploded into fireballs when struck by mere 50 caliber ammo when the burning bullets hit the fuel tanks and wings.
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Old 11-11-2019, 11:47 AM   #119
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Would be nice if we had a full.suite of realistic & historical ammo choices for the Warbirds like Ball, Armor Piercing, Incendiary, and Armor Piecing Incendiary rounds. There is a a reason that German planes exploded into fireballs when struck by mere 50 caliber ammo when the burning bullets hit the fuel tanks and wings.
Maby not 100% free choice, but at least ammo belts for aerial combat and ground attack ammo belt setups
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Old 11-11-2019, 01:24 PM   #120
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Originally Posted by Yo-Yo View Post
I have to say, that this effect (common for the games) is seriously exagerrated. To have noticable effect the area of the holes must be much more than an area from several bullets.
So am I assuming right, that the effectiveness of 50cals in areal combat roots in a higher likelihood of hitting critical parts?
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