Bright red textures are pixelated - Page 2 - ED Forums
 


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Old 10-24-2018, 06:20 PM   #11
terminator363
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Noticed this too! OpenBeta changelog said they corrected a "red outline in mirrors" not sure if its the same thing. I'm running the release version.
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Old 10-24-2018, 08:07 PM   #12
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Bug still exists in today's OB patch. It is engine-wide, across all modules that I currently own and was able to test.. Client integrity was checked, fxo and metashaders folders were deleted and recreated directly before these were taken, no mods or non-standard textures are in use.

Since the attachment limit seems to be three for this post, I've uploaded a selection of three; the imgur album with all of my collected and labeled screenshots can be found here: https://imgur.com/a/Jxzi8eN

The raw screenshots can be provided if necessary.

Please note that the highlighted areas are simply where the bug is most visible, not the only areas affected. In modules where the cockpit is not included, it's because the colors are weathered/muted enough to avoid the bug, most notably Razbam's Mirage and Harrier cockpits. Again, not that the bug isn't present at all, but too difficult to see.

Red is the most prominently glitched color, but if you will observe the Su-27 screenshot, sufficiently bright blue will also reproduce it.

I hope this information is in some way helpful.
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Old 10-24-2018, 08:16 PM   #13
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A lot of older skins/textures will need to be updated to the new standard - it will take a while, and while it's a bit ugly it's not critical.

Patience.
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Old 10-24-2018, 08:28 PM   #14
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Quote:
Originally Posted by Lixma 06 View Post
A lot of older skins/textures will need to be updated to the new standard - it will take a while, and while it's a bit ugly it's not critical.

Patience.
It's not a Livery Issue.
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Old 10-24-2018, 08:38 PM   #15
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Indeed, that certainly seems to be the case since I'm pretty sure a) TAXI SIGNS do not have liveries and b) this is a recent bug that has only showed up one of the recent patches.

Thank you for acknowledging the thread, SkateZilla, I appreciate it.
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Old 10-24-2018, 08:51 PM   #16
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Previously, such problems on the skin were when the red color was on a background of dark colors (for example, red stars on a black background). This problem occurs when converting texture into DDS format.
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Old 10-24-2018, 10:53 PM   #17
Lixma 06
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Quote:
Originally Posted by SkateZilla View Post
It's not a Livery Issue.
Don't tease...what''s causing it?
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Old 10-24-2018, 11:16 PM   #18
KathoriasTV
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Quote:
Originally Posted by Lixma 06 View Post
Don't tease...what''s causing it?
It's probably easier to rule things out one by one as reports come in. In this case, since things that aren't aircraft, like taxi signs, are affected, aircraft liveries wouldn't seem to be the problem.

What I find really interesting, and potentially useful, is that in my last screenshot in the album, the red from a taxi sign seems to be 'bleeding' around the edges of a bush. I don't know exactly how DCS's rendering pipeline works, so I won't make any conjecture aside from pointing it out as very strange.
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Old 10-26-2018, 01:25 AM   #19
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I noticed that in the recent MiG-29 trailer, the red textures had been fixed on whatever build was used for the filming of that footage. The question is, why has that fix not been released?
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Old 11-01-2018, 04:10 PM   #20
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Did the latest release fix this?
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