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MP Servers F-14 REDFOR


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Jumping around on a couple of servers to try out some new scenarios and it seems as though most of the MP's have the Tomcat set in the RED force as Iranian.

 

 

What is the point in that? I know Iran has a few cats, but why are the majority of servers forcing that to RED?

 

 

Only reason I can think of for this is the number of Tomcat owners who want to join a server. To try and keep the numbers even across the boards.

 

 

Come on guys! Most of us wanna fly our USA Tomcats! :pilotfly:

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it's still a US Tomcat. It's just painted differently. Like the coalition colours, they could be yellow and orange. The point is to give the Tomcat's something to shoot at. Until there's any convincing Red For full fidelity popular airframes its going to end up like this on pvp servers in order to keep them balanced an popular. Not sure how that's hard to understand.

 

 

 

Hate to tell you, you know the F-16 will have the same treatment?

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it's still a US Tomcat. It's just painted differently. Like the coalition colours, they could be yellow and orange. The point is to give the Tomcat's something to shoot at. Until there's any convincing Red For full fidelity popular airframes its going to end up like this on pvp servers in order to keep them balanced an popular. Not sure how that's hard to understand.

 

 

 

Hate to tell you, you know the F-16 will have the same treatment?

 

 

Not hard to understand... I just dont want to target the Hornets, Eagles, etc.

 

 

Just doesnt seem right.

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90% of players are in the Hornet or Tomcat, if you put them both on the same side, no one wants to play as the other side. So competitive PVP MP servers split them up. If you want them on the same side in competitive PVP, you might need to start your own server - but good luck attracting anyone to play against you.

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90% of players are in the Hornet or Tomcat, if you put them both on the same side, no one wants to play as the other side. So competitive PVP MP servers split them up. If you want them on the same side in competitive PVP, you might need to start your own server - but good luck attracting anyone to play against you.

 

This is the exact reason why I don't join PVP.

Although, I haven't been missing much, just eagles and hornets hugging hills making popup attacks, tomcats throwing aim54's out like the tax payers dirty laundry, and everyone else blind charge into enemy lines out of boredom or frustration.

 

PVE offers far more immersion, options for co-op (and I say 'options' because this is often not the case) ect.

PVP is just not feasible, and I do mean public vs public, not a gang of stick tuggers steam rolling.

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Not hard to understand... I just dont want to target the Hornets, Eagles, etc.

 

 

Just doesnt seem right.

 

Then you should vote with the ones that won't be selling military equipment to future enemies. ;)

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I get the "balance" issue, but its an immersion-breaker for me in the 'cat surrounded by eastern "friends" and Russian radio calls. It's annoyed me to no end. There ARE aggressor training squadrons that fly the F-18. Could just as easily argue that the hornet goes to red with the stretches in logic that are made to call the F-14B "Iranian".

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PVE offers far more immersion, options for co-op (and I say 'options' because this is often not the case) ect.

PVP is just not feasible, and I do mean public vs public, not a gang of stick tuggers steam rolling.

 

I do not agree with this at all. There's only so much you can do with ai scripts. If you fight against real players, it offers much more of a realistic experience.

 

Out of curiosity, what servers do you fly on when you venture into PvP? Because there are a couple servers that offer extremely well made dynamic PvP campaigns.

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Partially I think it's that there are more people wanting to fly NATO aircraft. Part of it seems to be the perception that the AAMRAM is such a deadly missile and the game needs balance.

 

It is, if you're not paying attention. Seems to have driven redfor fighters into the mountains. Not the only way to counter the F15 but probably the easiest way.

 

I don't know that the AIM54 has balanced things though, it's hard to cope with even if you are paying attention. Now the Eagles are being driven into the mountains. Or to Discord, to find a wingman.

 

Speaking of which, a lot of this I think is an artifact of how people play. Many just jump in a jet and go hunting. There are other ways to play the game.

 

I'd be interested to see a Redfor Carrier Challenge server, have red force defend a ground target against a strike package of F14's and F18's. Let each team bring their best missiles. If Redfor has an effective SAM commander, good GCI, and pilots well trained in section tactics, I think we would have a really interesting fight. Especially if Bluefor comes charging in like it's a team deathmatch.

 

That said, Powell doctrine says, never pick a fair fight. Nothing wrong with PVE if you're interested in leveraging overwhelming force, which is a legit and realistic military strategy. AI is goofy sometimes but it does a fair rendition of a poorly-trained pilot most of the time.

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  • 1 month later...

I've not played on these servers so i don't know how it works but does that mean that these are only land based f14s? Or does Redfor have a stennis to allow for the f14 to land/takeoff (not even sure thats possible in DCS)?

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I've not played on these servers so i don't know how it works but does that mean that these are only land based f14s? Or does Redfor have a stennis to allow for the f14 to land/takeoff (not even sure thats possible in DCS)?

 

Yes, Redfor has a stennis to use on those servers

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I get the "balance" issue, but its an immersion-breaker for me in the 'cat surrounded by eastern "friends" and Russian radio calls. It's annoyed me to no end. There ARE aggressor training squadrons that fly the F-18. Could just as easily argue that the hornet goes to red with the stretches in logic that are made to call the F-14B "Iranian".

 

I, for one, do NOT get the balance thing. Fights are never balanced. Improvise, adapt, and overcome. Fights are not fair except maybe in training or on the sports field. Get over it. Learn to exploit your enemy's weakness and your strengths.

 

That being said, a good way to fix the missile-slinging-food-fight that is PvP these days is to limit aircraft, fuel, and weapon availability as in numbers available. Also, in the extreme, one could limit the pilot to one life per server session. It would change the dynamic and force people to actually use...wait for it....tactics.

 

Regardless of the method used, there HAS to be some sort of incentive for a pilot to survive and bring his jet back home. Otherwise PvP is just a food fight.

 

Well that's my opinion for what its worth.


Edited by Zeagle

 

 

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As others have pointed out popular modules are spread out in order to maintain balance on PvP servers as 25vs2 in most circumstances isn't very fun for anyone (there are a few really good pilots I know who would probably disagree and would quite happilly be the 2 but its not the normal case and if they end up shooting down most of the 25 that isn't overly a good feeling for them either).

 

This isn't exactly a new thing either M2000C has regularly gone onto opfor teams despite being French. The Viggen is also on opfor on some servers.

 

As we get more western 4th and 4.5th gen fighters you can bet they'll get spread out between the sides in order to maintin balance on these servers. Often this balance is Asymetric too and both sides do have to try work to their strengths.

 

Server operators will adapt and change their scenarios according to how they feel is best for the environment they want to create.

 

If we were getting some equivalent cababilty and popular Easternblock aircraft (which we won't any time soon) there would be less of this required, however I suspect even if we had full fidelity Fulcrums and Flankers many of the western jets would remain more popular and some cross over may still be percieved as needed dependent on what the server owner wants to do.

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I, for one, do NOT get the balance thing. Fights are never balanced. Improvise, adapt, and overcome.

 

Balaced missions are made to create balanced servers otherwise all the hardwork in mission creation does nothing but create an empty server.

 

The best way to enjoy unbalanced, DACT or specialised missions are either through hosted events or internal squad meets.

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