Markindel Posted February 16, 2016 Author Share Posted February 16, 2016 HMS Hood ... wonderful ... anything else hiding in that suitcase of yours Mario ? Thanks again to all. Hi Eddie, I knew you'd guessed it right away. I have also models of ships: Glorious King George Queen elizabeth (battleship) Renown and other ships from the German and Italian battle. But, before you think about what I do next, I have to solve the problems I have with the Bismarck. as soon as I finish all the animations I have to make even the damage model, but I must be careful not to overburden the model, I fear a drop in FPS. Link to comment Share on other sites More sharing options...
Markindel Posted February 16, 2016 Author Share Posted February 16, 2016 Yay, great work! Now if we only had a WWII carrier and some Fairey Swordfish torpedo bombers... :D Having the ability to use the torpedoes is the desire of all. I believe that with DCS WWII the ED will have to think seriously about this. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 16, 2016 Share Posted February 16, 2016 The torpedo ability as necesary. Not only to a submarine. Has requiere to all torpedo bombers and to simulate modern asw weapons. Actualy The bad part as all weapons fired underwater explode instantable with appears. Enviado desde mi GT-S7580 mediante Tapatalk Link to comment Share on other sites More sharing options...
crazyeddie Posted February 16, 2016 Share Posted February 16, 2016 That is why I stole the 2 in game Submarines for my Carrier Mod, they are next to useless as submarines but they make two decent 'hosts' of the Lioning and the Bush based on Tomcatz original EDM files. If DCS ever get around to sorting the submarines out I might have to think that mod again. I just knew you would have lots of other goodies hidden away Mario, you are "The DCS Shipwright". :thumbup: Link to comment Share on other sites More sharing options...
Aginor Posted February 16, 2016 Share Posted February 16, 2016 Having the ability to use the torpedoes is the desire of all. I believe that with DCS WWII the ED will have to think seriously about this. Definitely! I remember having LOADS of fun with the old IL-2 PF, just putting ships into the water to fight against each others. With DCS it kinda works, but there are things missing, like torpedoes. I have also models of ships: Glorious King George Queen elizabeth (battleship) Renown and other ships from the German and Italian battle. Cool! (I was kind of hoping for Ark Royal though :) ) DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
ED Team NineLine Posted February 16, 2016 ED Team Share Posted February 16, 2016 With a 3rd party doing some Pacific stuff, and a 3rd party that likes pushing the tech as much as ED does, it wouldnt surprise me to see some new things popping up in the water... least we all hope so :) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Aginor Posted February 16, 2016 Share Posted February 16, 2016 Dammit Sithspawn, whenever you post something the tin-hat wearing part of me tries to decipher whether the Community Manager part of you is dropping hints to future content. And then I think: "Meh, he probably knows not much more than the rest of us". But then I think "What if he does?" Arrrhhh... It is like the known unknowns and the unknown unknowns.... :D EDIT: Anyway @ topic: I hope so. Features, features, features!! We need moar feeeeeeatures! DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
ED Team NineLine Posted February 16, 2016 ED Team Share Posted February 16, 2016 Dammit Sithspawn, whenever you post something the tin-hat wearing part of me tries to decipher whether the Community Manager part of you is dropping hints to future content. And then I think: "Meh, he probably knows not much more than the rest of us". But then I think "What if he does?" Arrrhhh... It is like the known unknowns and the unknown unknowns.... :D EDIT: Anyway @ topic: I hope so. Features, features, features!! We need moar feeeeeeatures! I know how dedicated and passionate about DCS world the LNS guys are, I have great hopes for what they want to do and where they are going. And yes, I know stuff ;) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 16, 2016 Share Posted February 16, 2016 With a 3rd party doing some Pacific stuff, and a 3rd party that likes pushing the tech as much as ED does, it wouldnt surprise me to see some new things popping up in the water... least we all hope so :) SithSpawn raise de bar :D Link to comment Share on other sites More sharing options...
scottb613 Posted February 16, 2016 Share Posted February 16, 2016 Battleships Bismark. Anyone remember TF1942 - the night battles were pretty good for their time... Spent many hours with that sim and computers of the day had a hard time keeping up with tracking all the projectiles... Definitely into WWII naval combat... Superb work on the model ! Regards, Scott Sent from my iPad using Tapatalk Link to comment Share on other sites More sharing options...
159th_Falcon Posted February 16, 2016 Share Posted February 16, 2016 You guys also remember, all of a sudden, how the DCS MIG-21BiS started out as a mod years and years ago? Lets hope something similar will happen whit the Bismarck, and other ships mentioned in this thread. ps, May i suggest looking towards World of Warships for inspiration? Then again, you probably already do. [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:) Link to comment Share on other sites More sharing options...
crazyeddie Posted February 16, 2016 Share Posted February 16, 2016 All my inspiration come from personal memory, some of it quite confused these days. Some of us were around in the days of big gun ships, I know somebody who served on one, me, HMS Sheffield - Cruiser - 1935-67 vintage (The ship, not me, I'm a 12 year old in a 70 year old hull) Link to comment Share on other sites More sharing options...
Cibit Posted February 16, 2016 Share Posted February 16, 2016 Great work Markindel can't wait for this:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
joey45 Posted February 16, 2016 Share Posted February 16, 2016 Looking awesome. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
NRG-Vampire Posted February 16, 2016 Share Posted February 16, 2016 just saying torpedos and submarines are available and work been a while (worked in the past using some tricks as well) and a there are lot more "easter eggs" in the hat but unfortunately the rabbit does not want to jump out yet with those (see my sigpic) :P Link to comment Share on other sites More sharing options...
Coxy_99 Posted February 16, 2016 Share Posted February 16, 2016 Oh wow nice work man, Any plans for more of the era? Link to comment Share on other sites More sharing options...
Markindel Posted February 21, 2016 Author Share Posted February 21, 2016 Early damage model tests in wip: Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 21, 2016 Share Posted February 21, 2016 Markinden, check here for modeling the battle damage https://commons.wikimedia.org/wiki/Category:Warship_battle_damage http://www.history.navy.mil/research/library/online-reading-room/title-list-alphabetically/w/war-damage-reports.html Link to comment Share on other sites More sharing options...
Markindel Posted February 21, 2016 Author Share Posted February 21, 2016 Markinden, check here for modeling the battle damage https://commons.wikimedia.org/wiki/Category:Warship_battle_damage http://www.history.navy.mil/research/library/online-reading-room/title-list-alphabetically/w/war-damage-reports.html Thanks Silver_Dragon. Link to comment Share on other sites More sharing options...
crazyeddie Posted February 21, 2016 Share Posted February 21, 2016 (edited) Mario Very unusual to see the big gun barrels seriously bent or damaged out of shape like that, even when hammered they tended to stay intact, often still within the turret. If the turret was not blown away completely they just ended up nose down on the deck. The flag would not normally be flown at the Quarterdeck at Action Stations, it would only be flown there entering or leaving harbour, or alongside. At Action Stations or at sea it would be flown from the rear mast on a yard. I have inserted the flag on this image, that is the right size as well. Looking really good. Eddie Edited February 21, 2016 by crazyeddie Link to comment Share on other sites More sharing options...
Markindel Posted February 21, 2016 Author Share Posted February 21, 2016 Mario Very unusual to see the big gun barrels seriously bent or damaged out of shape like that, even when hammered they tended to stay intact, often still within the turret. If the turret was not blown away completely they just ended up nose down on the deck. The flag would not normally be flown at the Quarterdeck at Action Stations, it would only be flown there entering or leaving harbour, or alongside. At Action Stations or at sea it would be flown from the rear mast on a yard. I have inserted the flag on this image, that is the right size as well. [ATTACH]135233[/ATTACH] Looking really good. Eddie OK, thanks Eddie. Link to comment Share on other sites More sharing options...
Cibit Posted February 22, 2016 Share Posted February 22, 2016 I like you seem to be able to damage individual guns. This could have huge benefits for mission making:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
Markindel Posted March 19, 2016 Author Share Posted March 19, 2016 The Bismarck is completed. Soon I will make the public mod. I am now completing the Hood. Here are some pictures of the Damage model. The damage model of both the battleship is divided into 11 different parts Thanks to the hard work done by my friend Cadarth the roar of the cannon works on both ships. Link to comment Share on other sites More sharing options...
javelina1 Posted March 19, 2016 Share Posted March 19, 2016 incredible work! thank you! looking forward to downloading and installing. (I can already think up at least a couple WWII missions). :thumbup: MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control Link to comment Share on other sites More sharing options...
NeilWillis Posted March 19, 2016 Share Posted March 19, 2016 A beautiful addition, looking forward to it! Link to comment Share on other sites More sharing options...
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