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Old 05-04-2013, 11:37 PM   #11
mmaruda
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Oh yeah, chicks in bikinis are welcome as well. Come to think of it, why on earth do we have those morons dressed in UCP pyjamas there in the first place? They should immediately be replaced with chicks with big boobs and tiger-stripe bikinis.
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Old 05-05-2013, 12:06 AM   #12
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Quote:
Originally Posted by ebabil View Post
If this started before sorry.
we can share our ideas that can be implemented to our Huey.

-active ai door gunners
-rain drops on glasses
-visible troops in chopper , loading unloading
-sling loads
-rope operations like special forces
-slick versions
-medevac version (visual medic operations/animations )
These all sound good to me, although I'd like to control somehow doorgunners AI on/off, with a key or perhaps radio command would be sweet!
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Old 05-05-2013, 12:20 AM   #13
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Communication between crew members using the PVT radio should be added to the list as well.

three extra pairs of eyes also make a good and realistic MLWS! I want my gunners and copilot to report anything that looks like a threat to them just like they would do in real life .

Communication between crew members in a multi-crew machine is essential and cannot be ignored in this sim!
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Old 05-05-2013, 12:33 AM   #14
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Ability to turn on a Hud reference image of a dot inside a circle or hexagon for positional hovering like the BS has.

Another thing I could use is with the control on the screen, there is a very specific spot that if you trim the cyclic to that spot it makes it much easier to hover. But I have a hard time finding that eact spot when i start up the sim.
How about give us a dot at the location where the cyclic needs to be trimmed to for best hover.
Thanks
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Old 05-05-2013, 07:48 AM   #15
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Please remove the auto-markpoint feature for the kneemap.
Was really disappointed when I saw this feature yesterday.

I know its an ED feature but maybe you could remove the key command for it (at least in sim mode).

ps: better solution would be if we had to set markpoints via mouse cursor manually.
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Old 05-05-2013, 08:16 AM   #16
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Quote:
Originally Posted by sorcer3r View Post
Please remove the auto-markpoint feature for the kneemap.
Was really disappointed when I saw this feature yesterday.

I know its an ED feature but maybe you could remove the key command for it (at least in sim mode).

ps: better solution would be if we had to set markpoints via mouse cursor manually.
I disagree. It's a really useful feature and you can rationalise it away as "The co-pilot's been paying attention to our location and updates me when I check in with him". It's not like you have to press the update key...

In terms of wishlist items, I'm gonna go with:

  • Cockpit glass. It currently looks like Bell forgot to install the canopy. It'd be nice to get a sense of reflection and sun glare on the surface.
  • Female Co-Pilot. Might as well have something pretty to look at on those long cross-country flights.
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Old 05-05-2013, 08:27 AM   #17
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I would like the copilot to take his hand off the stck when I have control.
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Old 05-05-2013, 08:43 AM   #18
Stratos
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Quote:
Originally Posted by ebabil View Post
If this started before sorry.
we can share our ideas that can be implemented to our Huey.

-active ai door gunners
-rain drops on glasses
-visible troops in chopper , loading unloading
-sling loads
-rope operations like special forces
-slick versions
-medevac version (visual medic operations/animations )
-coast guard versions (smilar visual actions as medevac)
This one sounds pretty good, will love to see this features. And this ones too, as per Sundowner post:

- XM18 - 7.62 minigun pods;
- XM14 - .50" machinegun pods (or FN HMP pods)
- RWR
- MLWS
- countermeasures dispensers.

Plus the winch!
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Old 05-05-2013, 10:29 AM   #19
ALDEGA
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Quote:
Originally Posted by ebabil View Post
active ai door gunners
Quote:
Originally Posted by TurboHog View Post
I want my gunners and copilot to report anything that looks like a threat
+1
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Old 05-05-2013, 12:41 PM   #20
FZG_Immel
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Quote:
Originally Posted by sorcer3r View Post
Please remove the auto-markpoint feature for the kneemap.
Was really disappointed when I saw this feature yesterday.

I know its an ED feature but maybe you could remove the key command for it (at least in sim mode).

ps: better solution would be if we had to set markpoints via mouse cursor manually.
How do you see the kneemap, or your pilot btw ???
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