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Old 10-08-2019, 06:56 PM   #1
Relic
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Default G force fatigue

Il2 recently implemented this. It seems to work "ok", but I only tried it once since I'm too busy with DCS

It should be implemented here though. With flight models and weapon systems pretty accurate, it feels arcadey to sustain 7 g's indefinitely.

Just pick an average or slightly above average us pilot performance with sustained g's endurance and then add that, along with a recovery phase
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Old 10-09-2019, 07:11 PM   #2
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Ya, that's a cool idea. C.W. Lemoine on Youtube spoke about G-fatigue and not being able to always perform 100% on some days and had to limit the G's he would pull on that given day.

Be nice to have that implemented.
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Old 10-09-2019, 08:52 PM   #3
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Yeah, a G tolerance fatigue could be nice. Keep the current warm-up and so on, but just add exhaustion with time, frequency and amount
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Old 10-10-2019, 06:20 PM   #4
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Quote:
Originally Posted by Dakota View Post
Ya, that's a cool idea. C.W. Lemoine on Youtube spoke about G-fatigue and not being able to always perform 100% on some days and had to limit the G's he would pull on that given day.

Be nice to have that implemented.
Yeah, mover's live commentary on the bfm tourney recently is what made me realize it's needed. The aircraft capabilities are only part of the equation. Human endurance limitations contribute a lot to what you can do in a fight. Not just g fatigue but I imagine exhaustion too. Like if you get into a bfm fight after a several hour sortie you might not be able to sustain as many g's as you could immediately after take off.
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Old 10-11-2019, 02:16 PM   #5
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Just don't forget to give it to the AI too, or it will compound their advantages over player aircraft.
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Old 10-13-2019, 01:06 AM   #6
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Just don't forget to give it to the AI too, or it will compound their advantages over player aircraft.
Yeah, definitely. AI are silly enough.
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Old 10-13-2019, 09:57 AM   #7
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+1 this is a feature that would be more than welcome
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Old 10-14-2019, 01:44 AM   #8
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+1 I like the idea of G force fatigue. Seems unrealistic without it. Not to keen on anyone being able to turn it off as an option. However, if it is a server wide option then maybe.
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