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Old 11-01-2018, 02:14 PM   #921
BigBANGtheory
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Quote:
Originally Posted by NastyFruit View Post
Could not resist, placed order for 5k+ with the hand tracking.

I know at some point, people were taking about having your hands tracked and interacting with the cockpit switches with your "finger". Are there any ways of making that work currently?

Sadly no, not yet at least not a plug and play product just lots of potential tech that may one day fit the bill.
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Old 11-01-2018, 06:42 PM   #922
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Originally Posted by Gladman View Post
Your likelihood of any kind of success other than annoying a few is beyond unlikely.
That's nice.
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Old 11-28-2018, 07:17 AM   #923
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Have any backers here gotten their 5k plus yet? Figured someone around here would have one by now.
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Old 11-28-2018, 09:19 AM   #924
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It’ll be interesting to get reports of the Pimax. I am a little worried about it with regard to DCS as I recently upgraded from a Rift to a Vive Pro and with those 80% extra pixels to push around, DCS suffers and I have to turn down settings. Goodness knows what it will be like with the Pimax.
DCS is the challenge as other games do not suffer the same issues for me.
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Old 11-28-2018, 10:07 AM   #925
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https://www.youtube.com/watch?v=4zFCtL8PsYs


DCS is poorly optimized for vr. Specially for such wide fov headsets. I guess you have to turn off all shaders.
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Old 11-28-2018, 06:24 PM   #926
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DCS is poorly optimized for vr.
That's an understatement.
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Old 11-28-2018, 06:38 PM   #927
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The answer is next next gen gfx cards...
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Old 11-29-2018, 12:58 PM   #928
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Originally Posted by =Buckeye= View Post
That's an understatement.
I agree. I have mainly VR experience of 6 different VR games and then few demos
- Warthunder
- iRacing
- IL-2 BoS&BoM
- Elite Dangerous
- DSC
- Eurotruck simulator 2


If i would need to place in order how well VR is impelemented i would place them imaginery basket so that:
1. DSC, iRacing its hard to say which one has better implementation but both are clearly using development resources also for VR and i do not have much to complain except that i wait Vulcan but i would say job well done . Even i would probably raise DCS as number one as it has possibility to make world scaling to match your feeling about size of the world what iRacing dont have
2. Elite dangerous: Elite Dangerous has also very good VR but some of the menus etc (and there are quite many of those make it sometimes difficult to use). I would probably put it to first "basket" if they would make world scaling like DCS has
3. IL-2, ETS2: both are also quite nice to play in VR mode but ETS2 has quite old engine and some graphics parts are problematic on it. Also VR part is done by one developer when he has time so they are not fully concentrating on it which is shame as it would have lot of potential. On the other hand IL-2 Battle of Stalingrad seems to have generally quite good VR but it seems to be quite untable client and also it goes to SteamVR loading screen quite a lot (and i have quite top end computer setup)
4. Warthunder: Flying is quite ok with that (even last time i tried it i had some strange graphic glitch and cockpit graphics looked really and and quite of blueish). But tank section what i would love to play is not designed for VR at the moment

So i would say that DCS is probably one of the best what you can get for VR titles at the moment.
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Old 11-29-2018, 01:39 PM   #929
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Quote:
Originally Posted by Rymy View Post
I agree. I have mainly VR experience of 6 different VR games and then few demos
- Warthunder
- iRacing
- IL-2 BoS&BoM
- Elite Dangerous
- DSC
- Eurotruck simulator 2


If i would need to place in order how well VR is impelemented i would place them imaginery basket so that:
1. DSC, iRacing its hard to say which one has better implementation but both are clearly using development resources also for VR and i do not have much to complain except that i wait Vulcan but i would say job well done . Even i would probably raise DCS as number one as it has possibility to make world scaling to match your feeling about size of the world what iRacing dont have
2. Elite dangerous: Elite Dangerous has also very good VR but some of the menus etc (and there are quite many of those make it sometimes difficult to use). I would probably put it to first "basket" if they would make world scaling like DCS has
3. IL-2, ETS2: both are also quite nice to play in VR mode but ETS2 has quite old engine and some graphics parts are problematic on it. Also VR part is done by one developer when he has time so they are not fully concentrating on it which is shame as it would have lot of potential. On the other hand IL-2 Battle of Stalingrad seems to have generally quite good VR but it seems to be quite untable client and also it goes to SteamVR loading screen quite a lot (and i have quite top end computer setup)
4. Warthunder: Flying is quite ok with that (even last time i tried it i had some strange graphic glitch and cockpit graphics looked really and and quite of blueish). But tank section what i would love to play is not designed for VR at the moment

So i would say that DCS is probably one of the best what you can get for VR titles at the moment.


i completely disagree with your standing.
i don’t own many of the games you cited...but il2 boX has probably the best and more fps friendly vr implementation in flight sim world...
on iracing i agree...i tried it and nothing could get it to run on less then 90fps.
About DCS i cannot have it to run on 45fps im every situation also with lowest settings...and i have the best desktop cpu money can buy...and a pretty good gpu.
Really hope that Vulkan will come early and bring us some serius improvement
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Old 11-29-2018, 02:13 PM   #930
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Quote:
Originally Posted by VirusAM View Post
i completely disagree with your standing.
i don’t own many of the games you cited...but il2 boX has probably the best and more fps friendly vr implementation in flight sim world...
on iracing i agree...i tried it and nothing could get it to run on less then 90fps.
About DCS i cannot have it to run on 45fps im every situation also with lowest settings...and i have the best desktop cpu money can buy...and a pretty good gpu.
Really hope that Vulkan will come early and bring us some serius improvement
Well i have almost same setup except i have I5-9600K OC to 4.9 and 2666 DDR4 rams , 1080TI is asus 11 OC Gaming model and HTCVivePro (and still has in shelf HTC Vive what i used to use earlier). I might need to check IL-2 again but like example i can get DCS to run on 90 FPS if i lower SS in SteamVR to 1.0 and dont use shadows and AAx2 settings (MSAA off)

But i suppose there are factors contributing to this experience like example what are SS settings on each game on SteamVr and what are game settings. And what i have noticed that there are also differences what you have set in Nvidia control panel. iRacing forums have had some good topics when people have different settings and optimal settings of Nvidia settings. And not least it is also much how you feel game which can be personal matter.
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