Are We Missing Animated Rivers? - Page 3 - ED Forums


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Old 05-16-2014, 06:50 AM   #21
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Originally Posted by WoAyumi View Post
This is an improvement solely for the Nevada theatre.
No "solely" for the Nevada theatre.

Nevada will be the first map to use the new tech, where Nevada has been a sort of testing ground for it. But it's not like ED spent 4 years on this stuff just for Nevada.

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Old 05-16-2014, 08:11 AM   #22
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I remember seeing these too...perhaps they got removed when ED changed the water shaders. Hopefully EDGE will improve the water rendering again...maybe use new shaders...more wind effects on water...waves and silent hunter style ship interactions with the water.
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Old 05-16-2014, 08:21 AM   #23
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yea i think the cats out the bag in that EDGE will be taking over all rendering duties on all maps
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Old 05-16-2014, 09:17 AM   #24
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I am pretty sure that the developers are trying to squeeze as much FPS out of this engine before the switch and the rivers where just not important enough to not get cut.
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