Sgt_Cyanide Posted November 16, 2017 Author Share Posted November 16, 2017 Sounds good. I played around with it for an hour or so and have yet to have it successfully load into the game. I get the error message for import failed when I try that, but get a good export. I read the attached doc that says what to do for the error and I did delete everything after the Data_cartridges = { }, but still no joy. I'm assuming that its more then likely something with my .lua file that I missed If you can attach the lua file I'll take a look on it. Maybe I'll spot what's wrong or you can take the init.lua in the documents folder. It's a sample file that I used. Link to comment Share on other sites More sharing options...
Tyrant07 Posted November 16, 2017 Share Posted November 16, 2017 If you can attach the lua file I'll take a look on it. Maybe I'll spot what's wrong or you can take the init.lua in the documents folder. It's a sample file that I used. The very bottom of my .lua is this: Data_cartridges = { } need_to_be_closed = true Link to comment Share on other sites More sharing options...
Sgt_Cyanide Posted November 16, 2017 Author Share Posted November 16, 2017 The very bottom of my .lua is this: Data_cartridges = { } need_to_be_closed = true This seems right. Strange, what happens if you take my sample file and place it in your dcs folder and try to import it? Link to comment Share on other sites More sharing options...
Tyrant07 Posted November 16, 2017 Share Posted November 16, 2017 This seems right. Strange, what happens if you take my sample file and place it in your dcs folder and try to import it? The same errors pop up for me. It also crashes whenever I import from cartridge then try to select a different cartridge number. Link to comment Share on other sites More sharing options...
Sgt_Cyanide Posted November 16, 2017 Author Share Posted November 16, 2017 The same errors pop up for me. It also crashes whenever I import from cartridge then try to select a different cartridge number. Ok, I could reproduce this error with four different settings. Please check the following: - Trailing/leading whitespace infront/behind "Data_cartridges = { " - Trailing/leading whitespace infront/behind "} " - Missing "Data_cartridges = { }" - "Data_cartridges = {}" Please look if one of those is matching :). Link to comment Share on other sites More sharing options...
Tyrant07 Posted November 16, 2017 Share Posted November 16, 2017 Ok, I could reproduce this error with four different settings. Please check the following: - Trailing/leading whitespace infront/behind "Data_cartridges = { " - Trailing/leading whitespace infront/behind "} " - Missing "Data_cartridges = { }" - "Data_cartridges = {}" Please look if one of those is matching :). So should I just edit it to look like "Data_cartridges = {}"? and then have the "need_to_be_closed = true" underneath it with no space between the 2? Link to comment Share on other sites More sharing options...
Sgt_Cyanide Posted November 16, 2017 Author Share Posted November 16, 2017 So should I just edit it to look like "Data_cartridges = {}"? and then have the "need_to_be_closed = true" underneath it with no space between the 2? It needs to be exactly like this for now (see screenshot below). Link to comment Share on other sites More sharing options...
Tyrant07 Posted November 16, 2017 Share Posted November 16, 2017 (edited) It needs to be exactly like this for now (see screenshot below). Update. Got the lua to look that and was able to export to it (I was able to see the points loaded into the lua). But When I select the cartridge through the kneeboard, insert it and 9099 LS/SKU I dont see any of the waypoints loaded. Am I missing something while loading? Edit. Got it working! not sure what I did to fix it, but it works haha. Hopefully someone elese learns from all my noob mistakes! Edited November 16, 2017 by Tyrant07 Link to comment Share on other sites More sharing options...
Sgt_Cyanide Posted November 16, 2017 Author Share Posted November 16, 2017 (edited) Update. Got the lua to look that and was able to export to it (I was able to see the points loaded into the lua). But When I select the cartridge through the kneeboard, insert it and 9099 LS/SKU I dont see any of the waypoints loaded. Am I missing something while loading? Nice to hear! Don't be in the plane, while exporting. Init.lua loads when the ajs 37 spawns. I usually do it like this: - Open kneeboard, select appropriate data cartridge ID. - Insert data cartridge into the slot. - select Ref/lola, input 9099 - push LS/SKU - Wait - switch to output and akt/pos - Hit LS again for start waypoint - Do a plausibility test Edited November 16, 2017 by Sgt_Cyanide Link to comment Share on other sites More sharing options...
Krippz Posted November 16, 2017 Share Posted November 16, 2017 (edited) Tested it out for about an hour. Had to change permissions so that the DC was exportable. Accuracy is very good. Kneeboard doesn't show full flight-plan. Thanks so much great tool! Edited November 16, 2017 by Krippz [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22 Link to comment Share on other sites More sharing options...
Sgt_Cyanide Posted November 16, 2017 Author Share Posted November 16, 2017 (edited) So guys, I have fixed zoom bug. I'll fix some of the other problems over the weekend. Link: https://drive.google.com/file/d/1WXuNu1NyAGS1r-asVwPGmCnl_7fEfn5z/view?usp=sharing PW: DMP Edited November 16, 2017 by Sgt_Cyanide 1 Link to comment Share on other sites More sharing options...
Tyrant07 Posted November 16, 2017 Share Posted November 16, 2017 So guys, I have fixed zoom bug. I'll fix some of the other problems over the weekend. Link: https://drive.google.com/file/d/1WXuNu1NyAGS1r-asVwPGmCnl_7fEfn5z/view?usp=sharing PW: DMP Thanks for the quick fix! works great now! Link to comment Share on other sites More sharing options...
Krippz Posted November 16, 2017 Share Posted November 16, 2017 So guys, I have fixed zoom bug. I'll fix some of the other problems over the weekend. Link: https://drive.google.com/file/d/1WXuNu1NyAGS1r-asVwPGmCnl_7fEfn5z/view?usp=sharing PW: DMP Thanks for the quick fix; really appreciate it! [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22 Link to comment Share on other sites More sharing options...
Panthir Posted November 16, 2017 Share Posted November 16, 2017 Thank you very much mate for your job!!!!! My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic. Link to comment Share on other sites More sharing options...
Sgt_Cyanide Posted November 17, 2017 Author Share Posted November 17, 2017 So guys, I've figured out how time on target is working with the viggen. In the next couple of days I'll implement this feature if its working correctly. This will allow us to fly a "timed" package with other planes. Maybe it's usefull on multiplayer. Link to comment Share on other sites More sharing options...
Panthir Posted November 17, 2017 Share Posted November 17, 2017 Seems to be an excellent feature if developed!! My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic. Link to comment Share on other sites More sharing options...
Weegie Posted November 17, 2017 Share Posted November 17, 2017 This is great & I hope it continues to get developed Thank you very much for this tool Link to comment Share on other sites More sharing options...
Tyrant07 Posted November 17, 2017 Share Posted November 17, 2017 Check out this link https://www.google.com/maps/d/viewer?mid=1nEGqkqYUGBipkmMq-NSwixdUHmU&ll=38.77121626812222%2C0&z=2 It shows maps for a whole bunch of simulators to include all the DCS ones. Maybe you could use theese somehow? Credit goes to _Majkel on Hoggit for linking it Edit: Heres the link to the Hoggit thread Link to comment Share on other sites More sharing options...
Skyracer Posted November 18, 2017 Share Posted November 18, 2017 I cant get it to work, maybe its me or a bug I make a route. Export it. Open the game and kneeboard. Data catridge selected: 0 How do i choose datacatridge? Cant load my pre planned route. Thats how far i got..? MY SYSTEM SPECS: Hardware Intel pentium 3 @ 800 MHz, 256 Mb RAM, Geforce 2 64Mb, Dell screen 1024x768 + Microsoft sidewhiner joystick + TrackIR 2 + TrackClitPro SOFTWARE: Microsoft Windows 98, Noice Attack & VIASAT PRO, SnackView Link to comment Share on other sites More sharing options...
Sgt_Cyanide Posted November 18, 2017 Author Share Posted November 18, 2017 I cant get it to work, maybe its me or a bug I make a route. Export it. Open the game and kneeboard. Data catridge selected: 0 How do i choose datacatridge? Cant load my pre planned route. Thats how far i got..? You need to select data cartridge 1. If you select 0 it will load the flight plan from DCS it self if there is one. To select data cartridges search in the keybindings for the AJS37 "Select Data Cartridge - Down" and "Select Data Cartridge -Up". Link to comment Share on other sites More sharing options...
Panthir Posted November 18, 2017 Share Posted November 18, 2017 Just a review of the procedure: The DMP interface shows at the bottom left an option box for selecting data cartridges from 1 to 5 (there is no 0 available). -Let's say that I select number 1 and I prepare a route (At least LS, B1 and L1 waypoints). -Then I export it. -Then, I load DCS, I join a server and I get an ASJ37 multiplayer slot. -I start up the plane. -After start up, I will have to load the data cartridge (physically) and enter 9099 in order to have the route loaded in the system. -As you mentioned, by using LControl+LShift+C keybind while being in the cockpit you "Select Data Cartridge UP". For the opposite you use LControl+LShift+LAlt+C. At this point some critical questions are arising: a. [is there any indication or method, when in cockpit, to verify the selected data cartridge by the aforementioned keybindings? How many selections do I have? Five or more?] b. When I will have to physically load the cartridge to the back of the left panel? Before selecting or after selecting a cartridge by the aforementioned keybindings? c. When import function is used? Many Thanks for your effort mate!!!!!!!! My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic. Link to comment Share on other sites More sharing options...
Sgt_Cyanide Posted November 18, 2017 Author Share Posted November 18, 2017 Just a review of the procedure: The DMP interface shows at the bottom left an option box for selecting data cartridges from 1 to 5 (there is no 0 available). -Let's say that I select number 1 and I prepare a route (At least LS, B1 and L1 waypoints). -Then I export it. -Then, I load DCS, I join a server and I get an ASJ37 multiplayer slot. -I start up the plane. -After start up, I will have to load the data cartridge (physically) and enter 9099 in order to have the route loaded in the system. -As you mentioned, by using LControl+LShift+C keybind while being in the cockpit you "Select Data Cartridge UP". For the opposite you use LControl+LShift+LAlt+C. At this point some critical questions are arising: a. [is there any indication or method, when in cockpit, to verify the selected data cartridge by the aforementioned keybindings? How many selections do I have? Five or more?] b. When I will have to physically load the cartridge to the back of the left panel? Before selecting or after selecting a cartridge by the aforementioned keybindings? c. When import function is used? Many Thanks for your effort mate!!!!!!!! a) You can view a page in the kneeboard that shows the selected data cartridge (see screenshot below). You only have 5 slots for now. Additional I recommend to to a plausibility test. That means you select the LS waypoint in AKT/POS mode. Switch to REF/LOLA. Verify your starting airbase by looking up the number in the display in your kneeboard. After that, check if the distance from one waypoint to the other is plausible. Last test is to verify the landing airbase, by selecting L1. Switch again to REF/LOLA and verify the number on the display with the number on the kneeboard. b) I always select the data cartridge befor inserting it. c) You can use the import function on my application when a buddy of you wants to fly a mission with you or you need to edit you flight plans. You don't need to restart the whole game if you alter your flight plan. It's only important that you are not in the plane while exporting it to the data cartridges! The plane must respawn. ------------------------ Update: The TOT function is very hard to implement for me, it takes some time to finish it I guess (screenshot below). I hate math :lol:. Link to comment Share on other sites More sharing options...
Panthir Posted November 18, 2017 Share Posted November 18, 2017 Excellent I will try right now mate My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic. Link to comment Share on other sites More sharing options...
Panthir Posted November 18, 2017 Share Posted November 18, 2017 Excellent!!!!! It works My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic. Link to comment Share on other sites More sharing options...
Ice_Cougar Posted November 18, 2017 Share Posted November 18, 2017 Am going to test right now. Thanks so much for making this! :D Link to comment Share on other sites More sharing options...
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