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new(?) night vision goggles not sharp


Hekktor

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LOL You simply look under the tubes with your eyeballs..... Just like us fellas on the ground do.....

 

Right, simple... so your telling me that the in-game fix to this is simply move until the thing you want to see is in the non-nvg part of the screen. I'm fine with this answer, just wanted to make sure before I started rubber necking around to see in the cockpit

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I was talking real life, in game i use vr so our solution for vr is turn nvg off until the fov is corrected so we also can see under the tubes

 

Gotcha! I should have been more clear. I asked for the real life answer in hopes that it would be applicable to the game.

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I've played with Photoshop a little bit this morning, and here is the result to give another example of correct implementation of NVGs in simulation:

 

 

EzQ8wpz.jpg?1

 

 

On the pic, the green (effective rendering depends on your actual own monitor color setting of course) is closer to the green (almost fluorescent) I see IRL thought my NVGs.

 

...

 

We can agree that DCS has a pretty good results in 2.5


Edited by Dee-Jay
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