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Old 02-03-2017, 09:10 AM   #21
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Default DCS 2.0.5

DCS 2.0.5 changelog

Added support of DCS Spitfire IX.

DCS World
  • Added cargo name in status bar.
  • Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.
  • Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.
  • FARP and cargo objects will be able to selecting and then viewed via the F10 map.
  • Ground units life in the trigger condition will correspond to lifebar indication.
  • Marker smoke of cargo unload zone will work at 2 km distance and closer.
  • Multiplayer. Server port can be reassigned in Multiplayer GUI.
  • VR. Tool tip box size corrected.
  • VR: Training mission helper cursor and highlight box will be visible.
  • Mission generator. Fixed error that appears with generating mission for some aircraft.
  • Fixed GUI error when using 'Nav. targets points' in ME.
  • Fixed GUI error when tried to change object type for object that already used in advanced task
  • Su-25T. Corrected payload with one jammer pod. Added second jammer pod.
  • Custom cockpit liveries now can be placed in C:\Users\<USERNAME>\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\<USERNAME>\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").
  • Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.
  • GBU-12 guidance corrected.
  • Mouse cursor will disappear when idle.
  • Mission generator. Mission generator will create radio presets section in mission file.
  • Training missions. Local player callsign will be correct.
  • MQ-9 Reaper. Camo liveries corrected.
  • Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.
  • Chinese speech support added.
  • TOW Bradley M2 launch interval decreased to 2 sec
  • SAM Avenger too small launch interval in some cases corrected
  • SAM Stinger (Igla) launch event now appears in briefing
  • Ground unit weapons name in briefing corrected
  • ATGM launch delay when units belong the same group removed
  • Ground unit now continues deploy process after AI switching OFF and ON
  • Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.
  • Updated 3D model of MiG-29S (9-13S).
  • All waypoints for ground start helicopters are checked for valid terrain.
  • Aerobatics. AI planes will not turn left after loop maneuver instead flying straight.
  • Added F-5E-3 skins by winners of F-5E skin contest.
  • Added updated Kilo class submarine.
  • AI SAMs will not shooting to dead aircraft
  • Fixed bug that caused to AI wingmen not starting up in some missions.

  • Ka-50 cockpit sounds updated.

  • Fuel leakage from damaged fuel tank decreased
  • AHRS will not work when related CB'S are off
  • Fuel flow from external tanks corrected
  • Fixed landing gear alternate release
  • Roll trimmer motion rate decreased
  • Fixed frequent CADC failures.
  • Gear doors are open at cold start.
  • Added the section for use GBU-12 bombs in the Flight Manual

  • Su-27. Added axes for separated pedal wheel brakes and nose wheel steering control
  • Su-27. Emergency brake handle added into cockpit.
  • Su-33. Refueling probe will not appears inside cockpit.
  • Su-33. Emergency brake and Emergency hook handles added into cockpit.

DCS L-39
  • Added trimmer synchronization in multiplayer
  • Engine can be stopped in air when "solo flight" option enabled
  • Flaps control buttons will return into upper position after flaps moving finished
  • Turn Coordinator deflection corrected
  • Fixed GMK heading synchronization in multiplayer

  • Damaged pitot system can be repaired.
  • Player will not be able to interact with cockpit after all crew members are dead.

  • Air refueling sound will not play after disconnecting from tanker
  • Corrected damage model of engine nacelles.

DCS MiG-21bis
  • Fixed misaligned Taxi Lights
  • Fixed various external model (LOD) errors
  • Corrected R-13M and R-13M1 missile performance
  • Fixed anti-skid regardless of nose wheel brake
  • Corrected FM roll inertia
  • Corrected R-55 & RS-2US performance
  • Adjusted In-Ground Effect (IGE)

DCS M-2000C
  • Added dynamic nose and tail numbering
  • Added slight buffet at very high pitch rates
  • Added airfoil aerodynamic force shift back with mach
  • Updates to jammer switch functionality based on community feedback
  • Updates to reduce control effectiveness at high AOA
  • Updates to AP control tuning (some regimes still WIP)
  • Updates to various AP logic (some features still WIP)
  • Updates to afterburner fuel flow schedule (lower fuel flow with altitude as expected)
  • Updates to afterburner performance for acceleration timing (reduced from previous)
  • Updates to transonic drag modeling for performance and accelerating timing (greatly increased drag from previous)
  • Updates to external fuel tank and 530D parasite drag values for performance and acceleration timing (minor increase)
  • Updates to low speed AOA recovery control law for better response
  • Updates to airfoil tables and stability coefficients to better match sustained turn rate charts (in general before had too high subsonic, too low supersonic)
  • Updates to hydraulic system damage model
  • Fixed AP still in standby when re-engaged when AP was previously turned off while in standby
  • Fixed AP not allowed to disengage when in standby
  • Fixed FBW gains on ground behavior
  • Fixed some typos in tooltips
  • Fixed a minor blending issue in FBW control laws
  • Fixed engine inlet mass flow too high at high AOA
  • Fixed engine efficiency at altitude and at idle (reduced)
  • Fixed minor issue with drag reduction due to slats (reduction was too high previously)
  • Fixed INS flight plan no longer will reset when rearming or refueling

DCS C-101 by AvioDev
  • New 3D external model, textures and liveries.
  • New 3D cockpit model and part of the textures.
  • Pilot model updated.
  • Main altimeter got updated behaviour (lagging) when the internal vibrator is OFF.
  • Fixed main altimeter negative altitudes display.
  • Fixed a minor glitch in altimeters with the pointer jump, when the baro setting is changed during aircraft climbing/descending.
  • Barometric setting is not affected now by the pointer stuck due to the internal vibrator being OFF.
  • Rear cockpit STARTER CB will prevent engine starter operation when is pulled (works in parallel with the forward cockpit CB).
  • Fixed rear cockpit TARSYN control panel and FD annunciator panel.
  • Made clock chronometer seconds hand moving discretely (4 steps per a second).
  • Clock chronometer seconds hand will move backwards, when earlier time is set and chronometer was operating.
  • Fixed CAWS lights ON/OFF and dimming logic when battery cycled ON and OFF.
  • Modified cockpit snap views and default cockpit view.
  • Fixed smoke control panel layout.
  • Fixed smoke CB position.
  • Modified smoke colour.
  • GPU sound is heard now at external views.
  • Added new sounds in the cockpit: canopy, canopy lock/ safety handles, canopy detachment lever, parking brake handle, emergency gear extension lever, ejection handle.
  • Added a specific 'buzz' sound, which is heard once batteries are ON.
  • Sounds for canopy move and open/close locks and the 'buzz' sound are heard at external views now.
  • Added a quiet 'clicking' sound in cockpit. It is heard when the secondary DC bus is energized.
  • Added sound for UHF knobs.
  • Changed several cockpit sounds from mono to stereo.
  • Adjusted delays, open/close, lock/unlock, squeeze/release timings in the canopy animation.
  • The canopy safety catch (release handle) now can be squeezed with the canopy locked - the canopy will open immediately, once the canopy lever is unlocked.
  • Canopy animation updated.
  • Fixed View axis commands for Joystick Inputs.
  • Fixed magnetic compass light switch.
  • Selected second cockpit controls can be heard now from the other cockpit.
  • Fixed ADI display.
  • Added CN version of C-101 EB Flight Manual.
  • Added stairs and helmet to cockpit view when aircraft is off and canopy opened.
  • Other seat pilot's head is now animated in the cockpit.
  • Wheel chocks and stairs work correctly now in flyable aircraft.
  • Fixed external lights panel.
  • Fixed AI external lights logic.
  • Fixed landing light position.
  • Fixed cockpit mirror animation.
  • Pilot's helmet glass in first-person view implemented (‘H’ key by default).
  • Forward cockpit canopy will be teared off if it was not locked, once the ejection sequence has been started on ground.
  • Ejection safety pin now disables the eject handle clickspot until the safety pin is pulled.
  • Ejection seat model updated.
  • Deleted fuel flow test button from rear cockpit.

DCS Combined Arms
  • BMP-1 and BMD-1 now have common sight for all the turret armaments.
  • Fixed missile armament “hangup” in mode of “missile guidance”.
  • Voice message “enemy burn” will not play when destroying infantries.
  • Fixed inverted lengthwise swinging of unit body while accelerating or braking in reverse gear.
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Last edited by BillyCrusher; 02-03-2017 at 02:16 PM.
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Old 03-03-2017, 11:45 AM   #22
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Default DCS 2.0.5 Update 1

DCS Update 1 Changelog

DCS AJS-37 Viggen by Leatherneck integrated.

DCS World
  • S-25OF rocket engine plume increased.
  • Sweden is in the blue coalition by default.
  • Adjusted propeller drawing procedure for correct blur appearance.
  • ME. Trigger zone could be set below 100 meter radius.
  • MiG-29S. Errors of external 3D model corrected.
  • Force Feedback with Saitek Cyborg Evo Force joystick restored (need to add ‘input.blacklist_ffb = false’ line into \Saved Games\DCS\autoexec.cfg file).
  • SA-15 Tor. Rearming restored.
  • MP. F10 map will works correctly after mission changing.
  • Game crash when player issues command Group.destroy() to their own group fixed.
  • Fire effect of BetAB-ShP piercing concrete bomb booster corrected.
  • Aircraft without internal gun will have gunpod sound.

DCS Hawk by VEAO
  • AHRS failure on re-spawn fixed.
  • HYD2 pressure loss on re-spawn fixed.
  • Keyboard pitch control now auto re-centers preventing HYD bleed during flight.
  • Swiss textures being black in F1 and F2 view fixed.
  • Liveries: “Finland HW-329 Green Brown” added to country Finland.
  • Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)
  • External canopy glass made more transparent.
  • Updates to EFM flight model.

  • Added full support of hieroglyphs for the binoculars interface.
  • Crash when controlled Igla collides with building fixed.
  • Crash when player leaves ground unit with turned ON radar view fixed.

  • Muzzle flashes will not appear inside cockpit.

DCS Spitfire IX
  • Changed altimeter set pressure scale from ATA to millibars.

DCS Flaming Cliffs 3
  • Su-25. Gunsight reticle indication of range is corrected.

DCS C-101 by AvioDev
  • Fixed collision model to improve FPS, especially when flying close to some objects.
  • Improved flaps external model.

Known Issues:
MiG-21bis: Significant performance drop when other aircraft placed nearby.
M-2000C: Significant performance drop with enabled mirrors when canopy is opened or jettisoned.

Will fix ASAP.

Also, you need to have VC14 Runtime installed on your PC: https://www.microsoft.com/en-us/down....aspx?id=53587
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Last edited by BillyCrusher; 03-03-2017 at 12:24 PM. Reason: VC Runtime requirement added
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Old 03-17-2017, 11:31 AM   #23
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Default DCS 2.0.5 Update 2

DCS Update 2

Introduced new F-5E ACM campaign by Maple Flag.

DCS World
  • MP. Repairing client no longer causes crash. Fixed an occasional crash that could occur when restarting mission. Other stability improvements.
  • AIM-7M. DLZ of AIs corrected.
  • Fix of lift ground effect under objects.
  • AI fighters will attack helicopters with the close range AA missiles.
  • Fixed an older issue where AI vehicles are unable to find a road if the first on road waypoint isn't placed on a road.
  • Invalid number of chaff/flares in rearming menu fixed.
  • BetAB-500ShP. Corrected a rocket motor flame position.
  • S-24 rocket. Corrected a rocket motor flame volume.
  • ME. Advanced actions - perform command - transmit message locale bug is fixed.
  • Encyclopedia. Some updates and bugfixes.
  • The midair crashes (feel like invisible obstacles) of aircraft near Nellis fixed.

DCS C-101 by AvioDev
  • Fixed auto startup sequence. No more BLOC.CAB announcement after autostart.
  • Fixed main wheels coordinates, wheel smoke will be shown correctly now.
  • Fixed helmet visor texture (removed banding).

  • POL mode bug fixed. Now all weapons safetied when in POL mode.
  • D2M keybinds fixed.
  • Minor changes to FM.

DCS Flaming Cliffs
  • Bomb-fall line on russian aircraft HUD will not be flashing.
  • Su-27. Corrected wheel brakes. Added new command for brakes - LShift+W.

DCS Combined Arms
  • Tunguska (SA-19). The auto-sighting when stabilization is on corrected.

  • Camera shake cockpit feature was added
  • 6 basic checklists were added in the voice-over mode of the AI crew and with the waiting of the user's actions (RU locale only a while).
  • R-828 sound commutation fixed in according with SPU rotary switch.
  • SPU - max volume at hot start.
  • DC rotary switch in BATT BUS position by default at hot start.

Sadly, some critical issues still not fixed because we can't reproduce them and find a reason. However, we still working on it and hope to resolve these issues ASAP.
Known issues:
  • M-2000C: Significant performance drop with enabled mirrors when canopy is opened or jettisoned.
  • MiG-21bis: Significant performance drop when other aircraft placed nearby.
  • L-39 engine stops right after entering the mission.
  • L-39 starts perpendicular to RWY.
  • A-10C Crash when battery switch is used from cold start.
  • F-15C control axis don't work.
  • Bf-109, Spitfire - some gauges don't work.
  • F-5 Freezes DCS completely, CTD, regardless if in the air or ground.
  • DCS сrashes when Shilka hits a FC3 plane.
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Last edited by BillyCrusher; 03-17-2017 at 05:04 PM. Reason: Added known issues
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Old 03-28-2017, 01:37 PM   #24
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Default DCS 2.0.5 Update 3

DCS Update 3

DCS World
  • Fixed issue of SF protection that caused of random malfunctions in the game:
    - L-39 engine stops right after entering the mission.
    - L-39 starts perpendicular to RWY.
    - Bf-109 Gauges don't work, engine stop (out of fuel).
    - Mirage 2000C no way to go to afterburner, even with the throttle full open. It stops at 84 instead of over 240 fuel flow. After about 30 seconds in the air, it trims uncontrollably up, like the Viggen, but much worse.
    - A-10C Crash when battery switch is used from cold.
    - F-5 Freezes completely DCS, CTD, regardless if in the air or ground.
    - Spitfire Fuel on 0%, engine stops after a few seconds.
    - Spitfire lots of cockpit animation don't work.
    - F-15C control axis don't work.
  • Fixed crash caused by damage certain elements of A-10A.
  • Helipad icon on F10 view will change color after capturing by other coalition.
  • Change customized cockpit will take effect without restarting DCS.
  • Incorrect parking place in some QS missions on second launch fixed.
  • AI helicopters will have a clouds of dust effect near ground surface.

DCS C-101 by AvioDev
  • Added missing C-101 EB/CC default skin to several countries in ME. Added Chile, Honduras, Jordan and USAF Aggressor skins to their respective countries in ME.

DCS M-2000 by RAZBAM
  • Fixed issue that caused a huge FPS drop with enabled mirrors and opened canopy.
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Last edited by Chizh; 03-28-2017 at 02:00 PM.
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Old 04-07-2017, 10:27 AM   #25
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Default DCS 2.0.5 Update 4

DCS Update 4

DCS World
  • Fixed GUI Error when using the condition for the task

  • F-15C. Fixed performance drop issue related to control axis moving in some cases.

DCS MiG-21Bis by Leatherneck Simulations

Important: This update contains the MiG-21Bis StarForce patch.
Before applying this update, please visit ED forum thread for detailed information:
(English) https://forums.eagle.ru/showpost.php...85&postcount=1
(Russian) https://forums.eagle.ru/showthread.php?t=185643
  • Adjusted flaps’ drag coefficients.
  • Adjusted axis roll at slow speeds.
  • Adjusted pitch, roll, and yaw stability.
  • Adjusted acceleration in climb and turning.
  • Fixed unusual event when AOA stalls, caused aircraft to enter uncontrollable roll.
  • Fixed RSBN, PRMG, SAU automatic landing modes, causing unwanted oscillation.
  • Fixed default chaff and flare quantities for ASO-2 configuration.
  • Fixed the armament selection switch’s logic.
  • Adjusted IR missiles’ detection range.
  • Fixed radar ground reflections’ algorithm while flying inverted.
  • ВДИ-30К altimeter now calibrated for International Standard Atmosphere
  • Fixed RSBN distance indicator changing from XX9 to X2X.
  • UPK-23-250 control box now shows.
  • Corrected “Main Red Lights” rotation animation.
  • Corrected ADI/HSI’s light illumination sequence.
  • Adjusted afterburner animation and sound synchronization.
  • Fixed navigation beacons locations and ordering
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Old 05-26-2017, 01:49 PM   #26
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Default DCS 2.1.0

DCS 2.1.0 is starting of new lineup of DCS 2.1 versions with integrated of NTTR and Normandy map together, new deferred shading and PBR features and numbers of a less major improvements.

Known issues that will be fixed ASAP:
The HUD indication would not be visible on the sky background in some circumstances.

DCS World
  • Introduced deferred shading and PBR.
  • Crash on second launch of track with JTAC fixed.
  • Scripting Engine. Weapon.getTarget() will returns correct value with SEAD weapons.
  • LOS determination fixes, Fog Of War fixes.

DCS Hawk T.1 by VEAO
Rear cockpit functionality removed for now for server stability. This should prevent server crashes when players eject, please report feedback.

Known bugs:
  • GTS and Engine spool up sounds not working.
  • HUD glass showing pink during day and red at night with deferred shading set to On.
  • External model bullet hole textures showing incorrectly with deferred shading set to On.
  • Taxi/landing light not casting light on surface with deferred shading set to On.
  • Taxi/landing light texture on external model incorrect with deferred shading set to On.
  • For now, it is best advised to turn deferred shading Off (in settings) when flying Hawk.

  • Added navigation support for Normandy (RSBN/PRMG only, no NDBs at the moment).
  • SAU landing mode improvement
  • FFB stick movement on roll improvement, when SAU is activated
  • Fixed pitched trimming with FFB

DCS Mi-8MTV2 by Belsimtek
  • Input. AI gunners commands can be bind to input devices.
  • Bug-fix HSI initialization
Bug-fixes of AI-gunners:
  • no fire during FIRE behavior option choice and target are within the range of shooting
  • AI gunners aiming
  • AI gunners skill slider
  • Bug-fix scale of speed indicator US-450
  • Added "dirty glass" (_glass_dirt) texture and livery (with choice from SPECIAL tab)
  • Tuned swing during engine start and buffet (vibration) during flight

DCS UH-1H by Belsimtek
Bug-fixes of AI-gunners:
  • no fire during FIRE behavior option choice and target are within the range of shooting
  • AI gunners aiming
  • AI gunners skill slider

DCS MiG-15bis by Belsimtek
DCS F-5E by Belsimtek
  • Corrected rockets release with 60 ms interval set via kneeboard.

DCS C-101 by AvioDev
  • New changes not included in latest 1.5.6 update:
  • Reworked ADI model and texture: new appearance, plus pitch and roll angles are now more accurate.
  • Fixed PAT mode FD pitch steering indication.
  • Fixed ADI FD Bar for GO AROUND mode.
  • Fixed FD GO AROUND light, which stayed lit after PAT, ALT modes engagement.
  • Best climb attitude in GO AROUND mode adjusted according to aircraft operations manual.
  • Fixed HSI course and heading knobs which should have no limit when sliding mouse (scrolling was already OK).
  • ANTISKID logic is implemented now as follows:
- The indicator is off when the system operates normally or gear handle is set to 'GEAR UP' or CB 'BRAKES & ANTISKID' is pulled.
- The indicator displays 'OFF/ANTISKID' (both orange and red lights) when gear is set to 'GEAR DOWN', antiskid system is powered (CB not pulled), and antiskid system is turned OFF.
  • Fixed following switches, they are now spring-loaded:
- Generator on/off/reset
- Generator fault/overvoltage test
- Manual temperature control switch (the one in the Air Conditioning Panel - COLD/MANUAL/WARM)
  • Following lights can now be rotated to adjust their brightness: Markers, IFF Reply, IFF Test, Emergency Pitch Trim, and Ignition.
  • Standby Attitude Indicator setting knob has now limits when scrolling.
  • Fixed Airspeed Indicator Bug, it travels now correctly.
  • Updated training missions due to generator test switch argument value change.
  • Adjusted ILS parameters.
  • ILS receiver sensitivity adjusted.
  • Fixed instruments glass and canopy reflections (WIP).
Changes already present in latest 1.5.6 update, which are new for 2.1.0:
See DCS 1.5.6 Update 2 and DCS 1.5.6 Update 3.

  • Roll will not induced side-slip with SAS on.
  • TACAN. Test light shape corrected.
  • Landing Gear Position Lights will lit at night.
  • RWR PRI Mode indicator will lit at night.

DCS Flaming Cliffs
  • Su-27. Cockpit stick animation angles corrected.

DCS L-39
  • Corrected L-39 Instant Missions for NTTR map.
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Last edited by BillyCrusher; 05-26-2017 at 07:31 PM.
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Old 06-02-2017, 10:29 AM   #27
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Default DCS 2.1.0 Update 1

DCS Update 1

We are hard working about major issues of DCS 2.1.0.
Today we decide released some of first fixes.

DCS World
  • CTD caused by dynamically spawning or respawning an aircraft fixed.
  • Nevada. Dark line near Laughlin removed.
  • Nevada. Graphical artifacts and z-fighting on Hoover Dam models fixed.
  • Normandy. "Bridge is under water" - fixed (maybe some issues still remain).
  • Normandy. Invisible obstacle for ground units in Cherbourg removed.
  • ME. Corrected Copy/pasting the leader of WW2 big formation sets.
  • Briefing. Briefing picture will scaled by mouse wheel into its window.
  • Atmosphere. Very low air temperature at high altitudes corrected.
  • Sun Glare effect will be presented in the cockpit mirrors.
  • Normandy. Kneeboard maps will be working in Normandy.

DCS C-101 by AvioDev
  • Fixed mirror reflection.
  • Corrected instrument reflection and canopy reflection (still WIP).

DCS MiG-21Bis by Magnitude 3 LLC
  • PBR textures for cockpit gauges' glass implemented.
  • PBR textures for tires implemented.
  • PBR textures for external glass implemented.
  • Fixed default Serbian livery bort numbers. (Only tail numbers should show now, must use 5 digits.)
  • Fixed trim adjusting while using a joystick.

  • Fixed Cockpit glass texture.
  • Fixed dynamic numbering textures.

DCS F-86F by Belsimtek
  • Addition of german DCS: F-86F Sabre flight manual
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Old 06-14-2017, 01:58 PM   #28
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Lightbulb DCS 2.1.1 postponed

We are hard working for DCS 2.1.1 update that should be contained many major bug fixes from initial 2.1.0 release, but we faced with some hard code issues that require more time then we expected earlier.

We are forced to postpone today's planned update due to its immaturity. We believe that it will be released at next week when the most of priority bugs will be fixed.
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Old 06-21-2017, 07:54 AM   #29
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Default DCS 2.1.1

DCS World
  • Trigger Scenery Destruction Zone will work on Nevada.
  • Textures integrity control for terrains has been added.
  • GUI. Main window. Module manager icon with indicator of not-installed modules added.
  • Game options. Graphics presets slightly modified.
  • Game options. Added gamma slider available in the graphic options and ingame options.
  • Module Manager. Installed tab. Added hyperlinks to developers homepages.
  • Normandy. Added instant action missions for Ka-50, F-15C, Bf 109, Su-27, Fw 190, L-39.
  • PAI. WW2 big formation. Death of leader will not cause groups to turn around and head to their first waypoint. Added Mission Task to transfer the formation control from dead wing leader to followers.
  • Added livery selection into Rearm/Refuel panel.
  • Shadows on aircraft body with very noticeable aliasing corrected.
  • Input. A 'negative' axis response will restored.
  • UAZ driver model will not disappear on mid-range LOD.
  • Mirrors will not display distant objects through near ones.
  • GUI. Graphic options. Some options depend of Deferred Shading state.
  • AI helicopters. Helicopters will be spawn in the correct formation as it assigned into Advanced actions - Set options - Formations.
  • AI helicopters. Helicopter wingmen behaviour in formations corrected.
  • WWII Assets Pack extended. Added new units.
  • Su-25T. Chinese pilot manual updated.

  • Russian pilot manual updated.

  • Su-25: Fixed NPP Pointer that was inverted.
  • Su-25. Chinese pilot manual updated.

DCS UH-1H by Belsimtek
  • Corrected of strange behavior of long cargo rope after hooking.

DCS Mi-8MTV2 by Belsimtek
  • Bugfix: The center of gravity is not restored after the procedure "repair" (now it fixed)

Canopy glass in the development yet.
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Last edited by Chizh; 06-22-2017 at 09:05 AM.
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Old 07-28-2017, 02:05 PM   #30
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Default DCS 2.1.1 Update 1

DCS Update 1

  • The Spitfire LF Mk. IX: Operation Epsom Campaign is introduced.
  • Spitfire IX and P-51D. Added new British historical skins by Bunyap for Operation Epsom Campaign.

DCS World
  • German soldier with Mauser 98 is available for all localizations.
  • Briefing. Added pressure in hPa and measurement units for QFE pressure indicator.
  • Su-25. Fixed cockpit glass.
  • Decreased CPU load of SAM groups.
  • Su-25T and Ka-50. Phantom images will not appear on TV screen.
  • Ka-50. Added trimmer mode for joysticks without spring and FFB into Ka-50 special options.
  • Fixed in-game manual window is less than game window in minimum resolution.
  • Fixed P-51D gun sight glass, cockpit lights, and canopy reflections.

DCS AJS37 Viggen by Heatblur Simulations
  • Re-added PBR corrected cockpit model (Cockpit lights will now be properly visible)
  • Reduced HUD glow pending full HUD texture overhaul for PBR BRDF
  • Implemented various Radio functionality
  • Fixes to the Automatic Fuel Regulator
  • Fixes to afterburner at altitude
  • RB-04 no longer launching (exploding) when re-armed
  • Added R for RUTA waypoints
  • Correction to TILS-stations numbering past 20
  • Multiple potential CTDs fixed
  • Corrected TILS layer switch not switching back
  • Updated and fixed CN locale
  • Fixed distance time line getting stuck relative to horizon when in sidewinder fast select mode
  • Fixed backup sights
  • Fixed several kneeboard issues
  • Fixed starter sound
  • Re-added playsound for Walkman
  • Wave 1 of input overhaul
  • Radio is now pre-configured to nearest airfield
  • Fixed issue with FR22 radio becoming unusable after moving radio function selector
  • Fixed broken easter egg
  • Tuned pylon x,y,z coordinates
  • Added custom data cartridge functionality
  • Added interface for custom data cartridge selection

DCS Mi-8MTV2 by Belsimtek
  • BugFix: Rockets can't be released when rocket launchers are loaded on 2nd and 5th hardpoints

Known issues
  • The Su-25T cockpit has some issues with external 3D model that visible from in-cockpit camera.
  • TF-51 cockpit is broken.
  • Client crashes when connected to server with Nevada terrain after flying in Normandy
Я не смотрю телевизор

Last edited by Wags; 07-28-2017 at 05:33 PM.
Chizh is offline  
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