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Old 04-11-2020, 09:19 PM   #91
Hawkeye_UK
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yes its a good module and always been very patient with Razbam, albeit i have to admit it is now wearing thin.

Why prioritise eye candy ( virtual pilot body ) over essential key binds is beyond me -

Cockpit binds - Essential.

Worst of all is the x and y axis slew for the targeting pod - cannot be used doesn't work - 2 years later.

Community manager and team that are slow to even reply to forum posts and acknowledge them. Nothing personal in nature my post, purely observational.

Again they need to sort out the priorities which if they would listen to the community is not eye candy but sorting out the mission critical systems.

Good example is when 2.5.6 came out, reported night lighting issues in the cockpit making the EHSD map unusable at night, flir cannot be used in HUD anymore. With the JF17 there was issues also as per every other module, Deka sorted their's out the following patch - nothing from Razbam yet 6 weeks later.
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Old 04-11-2020, 10:42 PM   #92
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Quote:
Originally Posted by Hawkeye_UK View Post
Why prioritise eye candy ( virtual pilot body ) over essential key binds is beyond me -

The 3D modeller works only on 3D models and their textures. He has nothing to do with code. Your statement is simply not true, since they are working in parallell on both code and 3D models. You can verify this by reading the post made by Decoy on how their teams look.
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Old 04-11-2020, 11:06 PM   #93
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Originally Posted by Marsvinet View Post
The 3D modeller works only on 3D models and their textures. He has nothing to do with code. Your statement is simply not true, since they are working in parallell on both code and 3D models. You can verify this by reading the post made by Decoy on how their teams look.

It’s about how it’s perceived, not how it is done. Priorities that many want first is functionality over eye-candy. The key binds were committed to being implemented by Razbam long ago. While still waiting for those a new cockpit and pilot body has been implemented.


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Old 04-12-2020, 11:00 PM   #94
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Quote:
Originally Posted by Marsvinet View Post
The 3D modeller works only on 3D models and their textures. He has nothing to do with code. Your statement is simply not true, since they are working in parallell on both code and 3D models. You can verify this by reading the post made by Decoy on how their teams look.
It’s sadly true. But at a guess there are good reasons they can’t actually expand their coder “talent”.
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Old 04-12-2020, 11:54 PM   #95
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It doesn't take a coder genius to complete the key mapping. most of them have user made fixes, but I don't expect a study level sim to have player made fixes.

It's really a job for an intern.

I don't mean to be insulting to team. It's frustrating to see these bugs go so long.
I hope everyone is having a safe Easter.
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Old 04-14-2020, 04:10 AM   #96
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Originally Posted by SGT Coyle View Post
It doesn't take a coder genius to complete the key mapping. most of them have user made fixes, but I don't expect a study level sim to have player made fixes.

It's really a job for an intern.

I don't mean to be insulting to team. It's frustrating to see these bugs go so long.
I hope everyone is having a safe Easter.
+1
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Old 04-14-2020, 08:46 AM   #97
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If you notice Razbam ignore this entire thread but they’ll keep pitching the Falkland Map and F-15. This is the problem of early access, this Module isn’t making them as much money anymore and they aren’t seemingly interested in the customers that already paid for it. The new products will generate more cash through early access and it will be the same circle for those, they’re is no incentive to finish a product on dcs sadly.
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Old 04-14-2020, 10:03 AM   #98
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Quote:
Originally Posted by Heavydriver View Post
If you notice Razbam ignore this entire thread but they’ll keep pitching the Falkland Map and F-15. This is the problem of early access, this Module isn’t making them as much money anymore and they aren’t seemingly interested in the customers that already paid for it. The new products will generate more cash through early access and it will be the same circle for those, they’re is no incentive to finish a product on dcs sadly.
This is wrong, Zeus67 had to take over M-2000C code since Elwood who was hired to do that isn't available for a while.
So they are finishing code on released module, not coding new ones.

The 3D/ textures guys are doing and showing what they do.
They are not coders. It's the same for every body.

Yes. It's not going as fast as we would like, but complaining because 3D or graphics are being upgraded faster than the code is irrelevant, it isn't the same pipeline.
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Old 04-14-2020, 10:16 AM   #99
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Quote:
Originally Posted by jojo View Post
This is wrong, Zeus67 had to take over M-2000C code since Elwood who was hired to do that isn't available for a while.

So they are finishing code on released module, not coding new ones.



The 3D/ textures guys are doing and showing what they do.

They are not coders. It's the same for every body.



Yes. It's not going as fast as we would like, but complaining because 3D or graphics are being upgraded faster than the code is irrelevant, it isn't the same pipeline.
Well said.
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Old 04-14-2020, 05:43 PM   #100
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Im considering buying the Harrier will it be getting more weapons? are their any major bugs at the moment? I also enjoy doing SEAD in the SU-25T how does the Sidearms compare?
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