M1Combat Posted March 15, 2018 Share Posted March 15, 2018 Go check and let us know... Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis) Link to comment Share on other sites More sharing options...
D4n Posted March 15, 2018 Author Share Posted March 15, 2018 Nvm, patch is 18 GB for me, not only 6... DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Grimes Posted March 16, 2018 Share Posted March 16, 2018 Also not mentioned are the terrain files. The roads, scenes, and surface folders for each map contain a few very large files. Specifically 1 file for each map is at minimum 3.9 gb. Anything necessitating changes to these files adds up. That doesn't even include the models, sat textures, and vfs textures. Caucuses: 7 files in 8.4 GB NTTR: 8 files in 5.57 GB Normandy: 8 files in 7.1GB The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Buzzles Posted March 16, 2018 Share Posted March 16, 2018 In that case then ED need to have a decent look at delta patching, or splitting the big map files into sub files. Smaller dl's would benefit both ED and users. Fancy trying Star Citizen? Click here! Link to comment Share on other sites More sharing options...
muehlema Posted March 16, 2018 Share Posted March 16, 2018 ED seems to have nuked the whole Nevada terrain in today's update. Not single house/structure is visible in landscape.. I always thought that the nuclear testing in US has stopped? Likely reinstated by Trump :smilewink: Greenfield approach and build Nevada from scratch ... X-Plane 11.5x / DCS 2.5.6 / P3Dv5 / Aerofly FS 2 / War Thunder Win10-x64 | ASUS Z390 Maximus VI | Intel i7-9700K @3.6GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | 2TB M2 PCI 4x | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S Link to comment Share on other sites More sharing options...
j0nx Posted March 16, 2018 Share Posted March 16, 2018 "issue" is reported? I can confirm this colossal issue makes the main map unusable. I would venture to say this is well beyond an issue but ok... I know it's beta and all but let's try and test things a little next time before patching :thumbup: ROTORCRAFT RULE GB Aorus Ultra Z390| 8700K @ 4.9GHz | 32 GB DDR4 3000 | MSI GTX 1080ti | Corsair 1000HX | Silverstone FT02-WRI | Nvidia 3D Vision Surround | Windows 10 Professional X64 Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf Link to comment Share on other sites More sharing options...
Shadow KT Posted March 16, 2018 Share Posted March 16, 2018 "main map" 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
Dudikoff Posted March 16, 2018 Share Posted March 16, 2018 Also not mentioned are the terrain files. The roads, scenes, and surface folders for each map contain a few very large files. Specifically 1 file for each map is at minimum 3.9 gb. Anything necessitating changes to these files adds up. That doesn't even include the models, sat textures, and vfs textures. Yeah, but unless I'm mistaken, these could be patched up rather than re-downloaded every time they're modified. E.g. you generate diff files between the new and previous version and download only the diff files (if the local files are validated to match the required version, of course). i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar! Link to comment Share on other sites More sharing options...
SkateZilla Posted March 16, 2018 Share Posted March 16, 2018 "issue" is reported? I can confirm this colossal issue makes the main map unusable. I would venture to say this is well beyond an issue but ok... I know it's beta and all but let's try and test things a little next time before patching :thumbup: They are tested, however things can change between the last testing build and the compilation of the build for Open beta. Ie, The Previous Build and Starforce w/ Crashing DCS when turning on Power/Ground Power or Some Aircraft w/ no Thrust/Power, etc. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
SkateZilla Posted March 16, 2018 Share Posted March 16, 2018 Yeah, but unless I'm mistaken, these could be patched up rather than re-downloaded every time they're modified. E.g. you generate diff files between the new and previous version and download only the diff files (if the local files are validated to match the required version, of course). you cant download PART of a single file that's been compiled. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
ED Team NineLine Posted March 16, 2018 ED Team Share Posted March 16, 2018 In regards to the OP, we are looking at having better information on the change logs across the board. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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