DonJosh Posted September 26, 2016 Share Posted September 26, 2016 Heyo Developer, is there some plans to add moving arms and legs for the pilot in the external view like in the mig-15, sabre and so on...? regards Josh Link to comment Share on other sites More sharing options...
Cobra847 Posted September 26, 2016 Share Posted September 26, 2016 Probably when we implement the new pilot! Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
DonJosh Posted September 26, 2016 Author Share Posted September 26, 2016 Probably when we implement the new pilot! thx for the quick feedback Link to comment Share on other sites More sharing options...
EagleFox Posted September 26, 2016 Share Posted September 26, 2016 This would be rather useless and waste of time Link to comment Share on other sites More sharing options...
rrohde Posted September 26, 2016 Share Posted September 26, 2016 This would be rather useless and waste of time .... but consistent with other DCS modules, so it's not a waste at all. :thumbup: PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
flanker1 Posted September 26, 2016 Share Posted September 26, 2016 Probably when we implement the new pilot! . . .would love to see it in game! thanks Link to comment Share on other sites More sharing options...
EagleFox Posted September 26, 2016 Share Posted September 26, 2016 .... but consistent with other DCS modules, so it's not a waste at all. :thumbup: YES I ALWAYS SPEND MY WHOLE TIME PLAYING DCS JUST TO SEE A GUY MOVING HIS LEGS AND ARMS. :doh: 1 Link to comment Share on other sites More sharing options...
portman Posted September 27, 2016 Share Posted September 27, 2016 YES I ALWAYS SPEND MY WHOLE TIME PLAYING DCS JUST TO SEE A GUY MOVING HIS LEGS AND ARMS. :doh: +1 I'm sitting in the cockpit all the time, so what's the point in creating that moving pilot in the external view? Mancher zum Meister sich erklärt, dem nie das Handwerk ward gelehrt! Link to comment Share on other sites More sharing options...
QJW Posted September 27, 2016 Share Posted September 27, 2016 It's just a nice small touch and when I am playing single player, it looks weird that the think just stands still while moving. It might have little to no effect on Multiplayer but it helps to keep a level of polish there. Like Cobra said, it will probably be done when they have the pilot done so it will be just rolled in with the rest. They after all are doing the carrier crew animations after all. Link to comment Share on other sites More sharing options...
zaelu Posted September 27, 2016 Share Posted September 27, 2016 +1 I'm sitting in the cockpit all the time, so what's the point in creating that moving pilot in the external view? What if we don't animate anything at all? Ailerons, Rudders, Gears, etc? Because YOU YOU YOU YOU. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
MiG21bisFishbedL Posted September 27, 2016 Share Posted September 27, 2016 Seriously? The Mig-21 already has a rather heavy impact on the framerate with the present amount of detail. The impact would go unnoticed. After all, it's not adding anymore polygons or shading information. Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up! Link to comment Share on other sites More sharing options...
probad Posted September 27, 2016 Share Posted September 27, 2016 not useful for the pilot himself, but it has value in mp for players in formation. Link to comment Share on other sites More sharing options...
EagleFox Posted September 27, 2016 Share Posted September 27, 2016 not useful for the pilot himself, but it has value in mp for players in formation. yes pilots can see other pilots trough fuselage. Super new sekrit feature... Link to comment Share on other sites More sharing options...
Jaktaz Posted September 27, 2016 Share Posted September 27, 2016 Probably when we implement the new pilot! I haven't heard you were doing this. How's the new one going to be different? Link to comment Share on other sites More sharing options...
MiG21bisFishbedL Posted September 27, 2016 Share Posted September 27, 2016 yes pilots can see other pilots trough fuselage. Super new sekrit feature... I mean, I can. Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up! Link to comment Share on other sites More sharing options...
portman Posted September 28, 2016 Share Posted September 28, 2016 What if we don't animate anything at all? Ailerons, Rudders, Gears, etc? Because YOU YOU YOU YOU. Very helpful answer! :thumbup: Mancher zum Meister sich erklärt, dem nie das Handwerk ward gelehrt! Link to comment Share on other sites More sharing options...
MikeMikeJuliet Posted September 28, 2016 Share Posted September 28, 2016 It might be that the artist(s) in leatherneck have no task at the moment, so why not make a new pilot model? Not every team member is doing coding, so I don't believe this to slow down developement. Why the hostility if we are getting something little extra? DCS Finland | SF squadron Link to comment Share on other sites More sharing options...
Cobra847 Posted September 28, 2016 Share Posted September 28, 2016 It might be that the artist(s) in leatherneck have no task at the moment, so why not make a new pilot model? Not every team member is doing coding, so I don't believe this to slow down developement. Why the hostility if we are getting something little extra? Oh, we do, easily 14+ hours a day currently. Hence it not being done. :P That said, it will come eventually, as noted previously in the thread. Lets' skip the bickering. Performance impact for something like this is fairly small, but it does exist (Vertex transform & animations. Unlikely to be added past LoD0) Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
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