Jump to content

Sultans of Persia - King of the Hill Warbirds-Only Mission in the Persian Gulf


Recommended Posts

Sultans of Persia <-- mission download link

 

Duke it out in intense low-level, building-dodging dogfights and become the SULTANS OF PERSIA!

 

This MULTIPLAYER mission is your standard 'King of the Hill' game-mode but with a prop head twist - it is WARBIRDS ONLY over the skies of the PERSIAN GULF. Take to the skies in your favorite WWII plane and attempt to capture the area marked with SMOKE AND FIRE. The objective of the mission is to be the first team to 100 points by staying within the RING OF FIRE surrounding the BURJ KHALIFA; but be warned! You must also stay BELOW BUILDING HEIGHT in order to gain points ... if you try and go for a high yo-yo for an advantageous shot on your opponent, you sacrifice being able to score points by doing so. Additionally, your opponent could very will zip and weave between buildings to avoid your incoming fire, forcing an overshoot right into a concrete tower!

 

Both RED and BLUE sides all have the same Warbirds; however, their skins have been pre-chosen to help with IFF. BLUES have mostly blue skins while REDS have either red skins or not-blue skins (limits of default skins). Both RED and BLUE sides are air-started, so once you crash and die (because you will), you'll be able to immediately respawn and get right back into the action.

 

Once either team reaches 100 points, an air raid siren will sound off an announce the winner. From there the mission will end and it is up to the server to re-run it or switch to a different mission

 

Changes:

  • Restart without ending mission (kill all units, reset points). Workaround for mission end bug.
  • Changed start time to morning to allow extended online sessions
  • Added weather effects: minor winds, rain, cloud cover

 

To-Do List:

  • Implement "power-ups" to award teams which achieve X points. For example, team to hit 20 points causes flares to shoot from all enemy team units for 10 minutes. Or team to win a round receives a random skill AI to assist in the next round
  • Implement ways to punish players cheating the scoring system (landing instead of flying to capture points)
  • Download and implement better skins to more easily identify friend from foe
  • Find a way to gain points by shooting down opposing players
  • Tune game settings for warbird matches (ex. increase points required to win?)
  • etc etc

 

I'm hosting a server with this mission running:

 

  • Server name: Sluggers Server
  • Server mission: Sultans of Persia
  • Map: Persian Gulf
  • Available Planes: TF-51D, P-51D, BF 109, Fw 190, Spitfire

 

Note: I'm also at the office during the day, so if the server crashes for some reason, I won't be able to restart it until I'm off the clock

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...