discwalker Posted April 18, 2018 Share Posted April 18, 2018 (edited) my twenty day experience, only with the 2.5.0.15365.345, only on Admiral Kuznetsov (EDIT:with F-5E-3 also) About one second after the stop on the deck you can explode from the rollback, in that case the hook just go downwards by few degrees before the tragedy, the cable is still attached at the event. more short tracks with screenshots: killerCable-rollbackExplosions-kuznetsov.zip 18M https://drive.google.com/open?id=1TgDnpWzvRR0DAfzCB_6Wtloe4j57J6ew One time the rollback is with 1600km/h before the explosion! That plane stop by view in flawless condition, then the pulling cable cause extensive wheel damage. replaying: I advice to accelerate playback speed in the first part. At the final moments please slow down the speed of the replay to 1/64th. - Explosion is more probable with idle touchdown at faster speed (heavier payload/no flaps). - It doesnt matter how far you rolling from the centerline. I have a track with perfect centerline landing explosion at 21th try. - The plane is saveable when "take control" at the moment of cable catch and apply full throttle.su33-14_02_atFirstArrestRollbackExplosion-right.trk Edited April 25, 2018 by discwalker F5 GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD Link to comment Share on other sites More sharing options...
discwalker Posted April 25, 2018 Author Share Posted April 25, 2018 (edited) new explosion method found in 2.5.1 The 2.5.1 replays my 2.5.0 tracks inaccurately. The cable's new explosion method: 143332-12thLandImmediateExpl_57kmphSlowdownAtCatch.trk: The rollback behaviour: 142521_9thLandRollBackExplosion.trk: Edited December 8, 2018 by discwalker remove tracks GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD Link to comment Share on other sites More sharing options...
discwalker Posted April 26, 2018 Author Share Posted April 26, 2018 (edited) frequent cable catch explosions with autothrottle Not I am the only reporter: https://forums.eagle.ru/showthread.php?t=207016 I tried to touchdown not to the closest cable, results: 2 explosion from 4 try Edited February 4, 2020 by discwalker remove tracks GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD Link to comment Share on other sites More sharing options...
malibu43 Posted May 1, 2018 Share Posted May 1, 2018 I just tried landing the SU-33 (for the first time) a few times today and had the same thing happen on each landing. I'll post a track next time it happens. Link to comment Share on other sites More sharing options...
Bones308th Posted May 4, 2018 Share Posted May 4, 2018 Link to comment Share on other sites More sharing options...
discwalker Posted May 12, 2018 Author Share Posted May 12, 2018 As I tested 2.5.1.16978.361ob, these unexpected explosions are gone. Minus 2 bugs :-) GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD Link to comment Share on other sites More sharing options...
WildBillKelsoe Posted May 18, 2018 Share Posted May 18, 2018 the latest changelog says they squashed cable back explosions bug. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow. Link to comment Share on other sites More sharing options...
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