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Recorded track/replay.. alternate reality?


Wingnutt270

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I made a mission to test some strafing some armor to watch and learn from.. and the recorded track is different from what actually happened...

 

As in I hit the tank (it popped) but on the track I missed it, then on the next pass on the track I get shot up, which didn't happen..

 

after a few min the track shows me shooting at nothing... nowhere near where the targets were..

 

none of this makes any sense.. :noexpression::noexpression::noexpression:

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It's because of how saving track works. It only registers your (and AI) inputs against time and like innertial navigation produces some errors which add up. The longer the track the worse.

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