MobiSev Posted October 5, 2019 Share Posted October 5, 2019 Has anyone else still been experiencing problems with the radar in the M2k? even after the update? Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17 Link to comment Share on other sites More sharing options...
jojo Posted October 6, 2019 Share Posted October 6, 2019 Has anyone else still been experiencing problems with the radar in the M2k? even after the update? I'm testing it currently. What does bother you ? Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
Moody1204 Posted October 6, 2019 Share Posted October 6, 2019 Hi, I found the radar weaker since last update. I had a mission for training BVR (1 mirage VS 1 F15 50 NM, strait ahead): - before the update I could lock the bandit at 25NM or more, - after the update, I can only lock the bandit 15NM or less... Nothing has changed, and the bandit is not using ECM. Anyone experienced the same ? Cheers. Link to comment Share on other sites More sharing options...
viper2097 Posted October 6, 2019 Share Posted October 6, 2019 Is the TWS behavor now correct on the HUD and not as smooth as in STT anymore? Haven't tried it yet, but on the patch before it was still, altough the radar itself now shows the target correctly updated on the HDD. Steam user - Youtube I am for quality over quantity in DCS modules Link to comment Share on other sites More sharing options...
jojo Posted October 6, 2019 Share Posted October 6, 2019 Hi, I found the radar weaker since last update. I had a mission for training BVR (1 mirage VS 1 F15 50 NM, strait ahead): - before the update I could lock the bandit at 25NM or more, - after the update, I can only lock the bandit 15NM or less... Nothing has changed, and the bandit is not using ECM. Anyone experienced the same ? Cheers. Weird, I can lock MiG-23 at 20Nm, but I wasn't testing lock distance Will try... Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
shomke Posted October 7, 2019 Share Posted October 7, 2019 (edited) I got some radar (or personal skills?) problems too. I just tested on one of the default mission, "Escort the F-16" or something... I found the radar very weak. It could not detect the hot bandit flight just in our 12h, although my wingmen were screaming about contacts less than 15 nm away... I gave up after few tries, went for a mission in bms instead, got killed by a SAM, and went to bed... Edited October 7, 2019 by shomke F-16C, M2000C, Persian Gulf Ryzen 5 3600, RX 5700 XT, 32GB ram, Odyssey HMD+, Home-made TrackHat, X56 Hotas. Link to comment Share on other sites More sharing options...
RedSky Posted October 8, 2019 Share Posted October 8, 2019 Everything seemed to work fine for me since this update, but what happened to our scan elevation line on the HUD? I liked that... Link to comment Share on other sites More sharing options...
Oceandar Posted October 9, 2019 Share Posted October 9, 2019 I'm happy with the radar now. So far so good. Only my skill in M2K need to be patched lol especially in aiming for the guns kill. Thanks RB. Keep up the good work. Mastering others is strength. Mastering yourself is true power. - Lao Tze Link to comment Share on other sites More sharing options...
Elwood Posted October 9, 2019 Share Posted October 9, 2019 Everything seemed to work fine for me since this update, but what happened to our scan elevation line on the HUD? I liked that... Me too but AdA says that it's available only in BAH/2 modes. Anyway still needs some small changes even there. Link to comment Share on other sites More sharing options...
LithiumR Posted October 9, 2019 Share Posted October 9, 2019 I think something is wrong with the radar elevation or scan bars. Seems like I have to have the target right in the middle of the scan zone to pick him up as if I were only using a 1 bar search. This needs to be tested but just playing w/ the radar in mp I get this impression. One thing is for sure... It's hard as hell to find targets w/ the radar now ha ha. Even if you know where they are. ASUS ROG G701VI-XS72K 17.3" - i7 7820HK - GTX 1080 8GB - 32 GB 2666mhz - 512 GB SSD - Win10 Pro 64-Bit - T̶r̶a̶c̶k̶I̶R̶5̶ - Samsung Odyssey HMD!! (Amazing!!) - X56 Rhino HOTAS Link to comment Share on other sites More sharing options...
Moody1204 Posted October 9, 2019 Share Posted October 9, 2019 Hi everyone, So, I did more test with the radar and I agree that it seems to work correctly. The thing is it seems that the radar needs a lot of attention to find targets and lock them up. I believe the radar must be refreshing the target to lock it up and not showing you last know position (in TWS, mode). You need to be very careful with the settings (especially elevation) to find and lock a target. I wonder if the RCS is now implemented ? because I find hard to lock Low RCS fighter (F16 or Mig21, compare to larger jets). Link to comment Share on other sites More sharing options...
le troll des bos Posted October 9, 2019 Share Posted October 9, 2019 (edited) Guys, I'm at a complete loss with this radar, and I feel like its detection capabilities are completely trashed. I've just played on a PVE MP server where hostiles are visible in F10. I am not even able to spot an ennemy under 20 NM which are on my 12, same level... I've tried the different modes BFR, ENT and HFR... No matter the target aspect, speed or elevation, I can't spot ANYTHING until 15-10 miles, which is far too late. What's even more frustrating is that AI M2000 can easily spike me at over 40 NM... On the last encounter, I flew right at my target, same flight level, tried ENT and HFR, cone to 30° and 4 lines... Nothing appeared on my VTB. I switched to special mode with the supers when I heard the RWR missile launch alert, and it quickly picked up my target... Too late of course, the missiles were already on me. I've never had so much trouble with the radar before. I know DCS is a challenging sim, but this is down right insane, and unless I'm doing something VERY VERY wrong (and in this case please correct me), something tells me this is not working as intended. Cheers. Edited October 9, 2019 by le troll des bos Link to comment Share on other sites More sharing options...
jojo Posted October 10, 2019 Share Posted October 10, 2019 Guys, I'm at a complete loss with this radar, and I feel like its detection capabilities are completely trashed. I've just played on a PVE MP server where hostiles are visible in F10. I am not even able to spot an ennemy under 20 NM which are on my 12, same level... I've tried the different modes BFR, ENT and HFR... No matter the target aspect, speed or elevation, I can't spot ANYTHING until 15-10 miles, which is far too late. What's even more frustrating is that AI M2000 can easily spike me at over 40 NM... On the last encounter, I flew right at my target, same flight level, tried ENT and HFR, cone to 30° and 4 lines... Nothing appeared on my VTB. I switched to special mode with the supers when I heard the RWR missile launch alert, and it quickly picked up my target... Too late of course, the missiles were already on me. I've never had so much trouble with the radar before. I know DCS is a challenging sim, but this is down right insane, and unless I'm doing something VERY VERY wrong (and in this case please correct me), something tells me this is not working as intended. Cheers. This is strange. You should provide a track/ video. If you have Nvidia graphic card, there is an option to record the last 5mn (shadow play). I noticed some things weird like flickering contact while looking up. Also locking contact can take some time (like if we had to wait for the contact to be refreshed). But in single player, same level, I can detect F-15 head on past 45Nm. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
myHelljumper Posted October 10, 2019 Share Posted October 10, 2019 But in single player, same level, I can detect F-15 head on past 45Nm. Same, I was able to detect a player F-14B at 45nm range. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
le troll des bos Posted October 10, 2019 Share Posted October 10, 2019 Thanks for the replies, I'll try to set up a simple mission with various targets to test in single player, but my PVE multiplayer experience has been incredibly frustrating. I'll try to have a more "scientific" approach next time I encounter these problems, but I think a refresher on what the HFR/ENT/BFR modes are best at would be relevant in my case. From what I've understood: BFR is great for targets without background noise (terrain), but terrible when in a "look down" configuration. Also suited for targets with a slow radial speed I think ? HFR is required for firing missiles, and for targets with a high radial speed. ENT is a mix of both and should (at least I assume) provide the best detection chances against a large variety of targets (speed/aspect/signal against background noise) but doesn't allow a "hard lock", nor missile firing. Did i get something wrong ? How should I use the various radar options to increase my chances of detecting contacts ? Is there something more I can do ? Thanks ! Link to comment Share on other sites More sharing options...
jojo Posted October 10, 2019 Share Posted October 10, 2019 (edited) IMHO, and based on some radar study I found on the web, DCS World is wrong with HFR detection on cold target. Like it should 1/2 of front aspect range and it's more like 1/4. ENT/ BFR doesn't make a significant difference in game. So I stay in HFR. You need to be aware of you vertical coverage. Lines / 20Nm/ 40Nm/ 80Nm 2/ 12700ft/ 25500ft/ 51000ft 4/ 16000ft/ 32000ft/ 64000ft. * computed values, but checked in game and good at +/- 1000ft. As you can see, below 20Nm, even in 4 lines scan, it's quite narrow, and the closer the worst. The best is to fly at least in pair, set at 80Nm to detect ASAP, one scan up, the other scan down. Between 30-40Nm perform target sorting. By 20Nm it's time to commit. You have to be very cautious to follow target vertical moves with your radar elevation. For instance it's really fast to drop 16 000ft, and it would exit you scan area if you don't take care. Edited October 10, 2019 by jojo Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
le troll des bos Posted October 10, 2019 Share Posted October 10, 2019 ENT/ BFR doesn't make a significant difference in game. So I stay in HFR. You need to be aware of you vertical coverage. Lines / 20Nm/ 40Nm/ 80Nm 2/ 12700ft/ 25500ft/ 51000ft 4/ 16000ft/ 32000ft/ 64000ft. * computed values, but checked in game and good at +/- 1000ft. As you can see, below 20Nm, even in 4 lines scan, it's quite narrow, and the closer the worst. The best is to fly at least in pair, set at 80Nm to detect ASAP, one scan up, the other scan down. Between 30-40Nm perform target sorting. By 20Nm it's time to commit. You have to be very cautious to follow target vertical moves with your radar elevation. For instance it's really fast to drop 16 000ft, and it would exit you scan area if you don't take care. Hi Jojo, thanks for your reply. I've been extra careful to fly exactly at the same FL as my intended targets to ease things up, but no luck. To be extra clear and somewhat summarize, the higher the closing speed, the more chances we have to detect a target, right ? I know the detection cone gets narrower the closer the target gets and made sure the upper and lower detection thresholds were within the altitude of my target on the F-10 map. On the last encounter I described earlier, me and my target were facing head-on at pretty decent speeds, and on the same FL. Again, I'll try to set up a mission with various planes, aspects and speeds to double check my findings and impressions during this session, and re-examine my track. Link to comment Share on other sites More sharing options...
jojo Posted October 10, 2019 Share Posted October 10, 2019 Once out of the beam and hot aspect, I don't think that in game the closing speed will make any significant difference on detection range. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
Moody1204 Posted October 10, 2019 Share Posted October 10, 2019 (edited) Dumb (but not so dumb question) : do you use the radar antenna elevation control ? I mean the axis which allows you to increase or decrease the antenna elevation. If you don't use this to match your target altitude you will loose the contact as soon as it gets higher or lower. Also, sometimes, when you turned on the radar the antenna is in a weird position and you need to adjust it. Cheers Edited October 10, 2019 by Moody1204 Link to comment Share on other sites More sharing options...
le troll des bos Posted October 10, 2019 Share Posted October 10, 2019 Dumb (but not so dumb question) : do you use the radar antenna elevation control ? I mean the axis which allows you to increase or decrease the antenna elevation. If you don't use this to match your target altitude you will loose the contact as soon as it gets higher or lower. Also, sometimes, when you turned on the radar the antenna is in a weird position and you need to adjust it. Cheers Hi there, Yes, as stated above, I've made absolutely sure to fly on the same FL as my targets, and if this was not the case, made sure the antenna elevation markers on my VTB matched the estimated targets' altitude/range. (I used the ruler to determine the target's range/bearing and its info for speed and altitude). Moreover, i kept the 4 lines selected at all times to maximize the vertical scan area. Link to comment Share on other sites More sharing options...
Airogue Posted October 10, 2019 Share Posted October 10, 2019 For A2A I will need to provide examples. I will say that yesterday felt better than Thursday last week. Not sure if any small patch was pushed. One thing that has changed and I'm not sure if its key bindings or actual change, but CAS mode for guns does not bring up the radar alt piper. I get the 530 bore sight with the se button combos of before. I have messed with radar alt switch on the HUD and PCA switches. Anyone know if I'm just screwing up by using the old way to initiate the CAS piper? Link to comment Share on other sites More sharing options...
Moody1204 Posted October 10, 2019 Share Posted October 10, 2019 Hi, Concerning the CAS gun mode, I cannot get the gun piper. I followed the right procedure (the one afer the PCA updates) which is also describe in Mirage's Chuck's Guide. Can anyone confirme that the gun piper does not appear on the HUD ? Link to comment Share on other sites More sharing options...
RyanFlint Posted October 22, 2019 Share Posted October 22, 2019 I can't seem to find anything with radar after the updates. Absolutely love the M2k but right now this ain't any fun at all. Link to comment Share on other sites More sharing options...
PeneCruz Posted November 8, 2019 Share Posted November 8, 2019 Some people thats works fine the radar, could make a video to know at noobs how works now the search in the radar? /QUOTE] Here's a VR video I did getting back into the Mirage after some time away from it, searching for a pair of beaming F5's. Fast Fprward to about 16 minutes to see the intercept and A2A engagement. It works fine you just need to work the radar constantly. Link to comment Share on other sites More sharing options...
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