Sling Loads and cables are incredibly fragile since a few patches ago(Mi-8MTV2 patch) - ED Forums
 


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Old 02-14-2017, 08:58 PM   #1
Drexx
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Default Sling Loads and cables are incredibly fragile since a few patches ago(Mi-8MTV2 patch)

We use sling loading extensively on our server and you use to be able to pickup sling loads without issue, now if you lift off incredibly slow, you STILL break the cable or damage the crate, its incredibly frustrating. if normal sling loading success rate was 100%, its about 30% currently.

This started happening around the time the big Mi-8MTV2 update came (door gunners and more crate models). They should not be THAT fragile!
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Old 02-14-2017, 10:41 PM   #2
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I tried to sling a HMMV today. Lifted it just fine. Climbed in a hover to 40 meters, and began move forward. At 40 km/h the rope snapped and the 20 meter fall destroyed the crate. A second attempt at a speed of 25 km/h was more successful, but the crate was still damaged even though the decent was painfully slow at about 50m/min. I have to agree with Drexx, sling-loading is much harder now than it use to be, and ropes and crates are far too fragile.
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Old 02-17-2017, 02:26 AM   #3
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i found that if you are using the default rope length, it's fine, but anything shorter and it breaks like crystal.
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Old 02-17-2017, 05:36 PM   #4
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its still too fragile with default rope length in multiplayer
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Old 02-20-2017, 04:18 PM   #5
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Same problem for huey. Also there's this annoying bug that the cargo logic is still being applied also after being released. You can notice this easily. Pickup a very heavy load that you would never be able to pick up, then release it. You will still be affected by the cargo weight as if it were still attached. Now try and hooking up a lighter load... and the helo just suddenly flies up (potentially damaging both you and the cargo )

Also let me add, why do you get a fuel leak in the huey if the rope tears ?
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Old 02-24-2017, 12:38 PM   #6
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Can we get a confirm that devs understood these are bugs ?
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