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Old 02-17-2017, 05:01 PM   #461
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Quote:
Originally Posted by Sgt_Baker View Post
That's the next big development that we have scheduled. Believe it or not, it was one of the earliest technological hurdles we crossed back in 2014, yet demand is such that other things needed to be completed ahead of network functionality, particularly due to uncertainty regarding DCS 1.5+ DirectX11 rendering etc.

Obviously I want to measure twice and cut once regarding this feature, so the net code will work with Windows, Android and IOS.

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I love it! But for real this is amazing. Keep up the good work!

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Old 02-17-2017, 06:36 PM   #462
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This project always looked good to begin with, but now it's really shaping up into something spectacular.
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Old 02-18-2017, 11:33 AM   #463
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I was not sure did this "bug" said before but I tested today and seems that UFMCD displays are not shown if you start new fly...at first fly all was working well but no displays at second fly.
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Old 02-18-2017, 11:35 AM   #464
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Quote:
Originally Posted by Iku64 View Post
I was not sure did this "bug" said before but I tested today and seems that UFMCD displays are not shown if you start new fly...at first fly all was working well but no displays at second fly.
Yep, that one is already patched in internal builds on this end. As it so happens I am, right at this moment, in the middle of getting rid of the double-touch issue for all displays.
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UltraMFCD - https://ultramfcd.com - Click, drag and resize display exports in real-time. 2016-11-20: UltraMFCD for DCS 1.5.5 and 2.0.4 NTTR is here! (Latest beta, 2.6.2, with new CDU and huge FPS boost here.)

Please submit bug reports at http://forum.ultramfcd.com

Video Demo:
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Old 02-18-2017, 06:57 PM   #465
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Ha I was just about to post the same thing. works fine on initial flight then any other flight not working until you restart both UMFCD and DCS.

When it works though its fantastic. looking forward to the fix.

SD
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Old 02-19-2017, 11:44 AM   #466
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Quote:
Originally Posted by the_soupdragon View Post
Ha I was just about to post the same thing. works fine on initial flight then any other flight not working until you restart both UMFCD and DCS.

When it works though its fantastic. looking forward to the fix.

SD
There's also another face to this particular problem: Multiplayer. DCS does things sufficiently differently that the whole quit/start procedure requires special attention.

Attention it is getting as we speak.

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UltraMFCD - https://ultramfcd.com - Click, drag and resize display exports in real-time. 2016-11-20: UltraMFCD for DCS 1.5.5 and 2.0.4 NTTR is here! (Latest beta, 2.6.2, with new CDU and huge FPS boost here.)

Please submit bug reports at http://forum.ultramfcd.com

Video Demo:
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Old 02-19-2017, 12:09 PM   #467
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When can we expect UltraMFCD be available on tablet/android devices?
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Old 02-19-2017, 01:47 PM   #468
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When can we expect UltraMFCD be available on tablet/android devices?
I can't give you an exact answer to that. It's kinda a big deal, so need particular care and attention.

That and the fact that things that work on one tablet will break on another, so you have to have a variety of devices knocking around, which I don't.
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UltraMFCD - https://ultramfcd.com - Click, drag and resize display exports in real-time. 2016-11-20: UltraMFCD for DCS 1.5.5 and 2.0.4 NTTR is here! (Latest beta, 2.6.2, with new CDU and huge FPS boost here.)

Please submit bug reports at http://forum.ultramfcd.com

Video Demo:
Spoiler:
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Old 02-20-2017, 12:05 PM   #469
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This statement:
"Will I be able to use uMFCD on my phone or tablet?

This feature is definitely a part of our development roadmap. We've already trialled such functionality at the R&D level, with the high standard of results you would expect from UltraMFCD."

standing on your FAQ site section. That's why I asked.
Of course, it is your decision whether you have interest to develop this application. For me personally would be useful to be able to put on my tablet CDU or Shkval for example, or GPS device when it develop by ED.
What would differentiate setting say two tablets of say 2-3 monitor?
In the end it is your decision and good luck in your future work. For now I can find my way just fine with snapviews. Bye!
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Old 02-20-2017, 04:33 PM   #470
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What would differentiate setting say two tablets of say 2-3 monitor?
The differences are huge. Those 2-3 monitors are connected directly to a huge computing powerhouse of a graphics card by many-gigabit communication systems (HDMI, DisplayPort etc). The tablet/phone/whatever else isn't. Thus, one has to perform a lot of code gymnastics to compress and transmit display imagery (mostly thinking of TGPs and Shkvals here) in real-time. Nobody wants a second of lag between the sim and their tablet export.

These requirements preclude all the "standard" methods for transmitting video to portable devices, so you end up having to roll your own highly-efficient solution - and remember that Apple will refuse to list your app on their store if they think it uses too much battery.

So, in conclusion, they are two different worlds.



--Baker
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UltraMFCD - https://ultramfcd.com - Click, drag and resize display exports in real-time. 2016-11-20: UltraMFCD for DCS 1.5.5 and 2.0.4 NTTR is here! (Latest beta, 2.6.2, with new CDU and huge FPS boost here.)

Please submit bug reports at http://forum.ultramfcd.com

Video Demo:
Spoiler:
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