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View Poll Results: DLC LHA
Yes 232 73.65%
No 83 26.35%
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Old 07-01-2017, 06:48 PM   #131
mr_mojo97
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I know everyone has different financial backgrounds here, but if you're willing to spend like £40 on a module I don't see why you wouldn't spend an extra £6 to get an amazing associated carrier to go with it. I agree put them both together for one price and don't have separate offers.
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Old 07-01-2017, 09:04 PM   #132
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DCS is evolving and things are changing.

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Old 07-02-2017, 12:15 AM   #133
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we are also the customer, we can tell if ye like this idea and buy it or not. The goal of a company is to please the customers, sell the maximum amount of their products, and adapt to the wishes of the customers, that is the way it works.
Otherwise the customers will simply go to an alternate producer

Last edited by Neon67; 07-02-2017 at 02:27 PM.
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Old 07-02-2017, 07:06 AM   #134
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I totally agree with the following principle: increasing the price for the harrier when it will be available, but releasing ship models for EVERYONE. And even if not all DCS community people will buy the harrier, Razbam will make a lot of monney anyway. So yes, increasing the harrier price instead of selling the ships in a separate "module" is OK for me
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Old 07-03-2017, 10:31 AM   #135
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In my opinion, it's really simple. Remove the collision models for all carriers and ships you don't own. Everyone can join the server. Everyone can see the carriers, as well as shoot at them. They just can't land on them. Win-win?

The asset packs however are a completely different issue. I'm 100% in favor of them being a part of the map and bumping the price up 10 bucks. The asset packs really have the potential to split the community if they keep being sold separately. Just imagine having a mission with SA-2's, SA-4's and SA-5's, all from different asset packs. That'd be a nightmare.
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Old 07-03-2017, 11:06 AM   #136
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It'll turn into DLC: World if we are not carefull.

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Old 07-03-2017, 03:24 PM   #137
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they probably wouldn't want us to discuss theese things here, but it would also be very much possible, that razbams contract with ED involves the ships being developed for dcs. So that they can get added for free, but razbam still gets financial compensation.

I think we shouldn't immediately assume payware, if we see high quality WIP shots. For razbam it would surely be a bold move to just develop all these high quality models without being able to sell them. But DCS as a platform needs some more high quality naval assets to evolve and i think it would be reasonable to expect those for free.

I would agree that a carrier with complex systems is a different beast and could easily justify a paywall, if there was also a free version to not split the community.
From my understanding the "paid exclusivity" of WWII asset pack is an exception from the general concept of dcs dlc, because it derived from a seperate product and could also be called "dcs: WWII".

Last edited by twistking; 07-03-2017 at 06:15 PM.
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Old 07-06-2017, 02:54 PM   #138
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Quote:
Originally Posted by joey45 View Post
It'll turn into DLC: World if we are not carefull.

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Isn't it kinda that already? Without DLC you get the Caucasus map, Su-25T and TF-51D
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Old 07-06-2017, 05:21 PM   #139
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Quote:
Originally Posted by ReconXPanzer View Post
Isn't it kinda that already? Without DLC you get Caucuses, Su-25T and TF-51D
But you can play in your su-25T with friends flying other modules, compatibility is the issue here, specially for those who are part of a squadron
Basicly we are not against doing it as a real extra dlc, as long as it's compatible for those who don't have bought the ships. An example would be to replace those new models with existing one, or blocking any interaction (takeoff landing atc)

Last edited by Neon67; 07-06-2017 at 06:28 PM.
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Old 07-07-2017, 10:50 AM   #140
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Quote:
Originally Posted by Neon67 View Post
But you can play in your su-25T with friends flying other modules, compatibility is the issue here, specially for those who are part of a squadron
Basicly we are not against doing it as a real extra dlc, as long as it's compatible for those who don't have bought the ships. An example would be to replace those new models with existing one, or blocking any interaction (takeoff landing atc)
Oh I see now

But yeah, personally I think the best option would be to have a basic ship, maybe with downgraded graphics and limited features (like weapons only, similar to the ships we have currently).

And if a ship were to be made payware I'd expect it to have a lot more features than current ships, though this is probably up to ED to do not RAZBAM.

I'm talking about being able to actually conduct amphibious operations (deploying landing craft, simulated well-deck) as well having functioning aircraft lifts and implemented hangars etc.
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Last edited by Lunatic98; 07-29-2017 at 10:47 AM.
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