JST Posted March 4, 2015 Share Posted March 4, 2015 Without any numbers: {"MiG-15_MAIN_N", DECAL ,"empty",true}; My skins/liveries for Fw 190 D-9 and Bf 109 K-4: My blog or Forums. Open for requests as well. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
YoYo Posted March 4, 2015 Share Posted March 4, 2015 Without any numbers: {"MiG-15_MAIN_N", DECAL ,"empty",true}; Fast reply! TY, I'll try this. : ) Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
YoYo Posted March 11, 2015 Share Posted March 11, 2015 Hello, again the question about LUA file or something else. Model of MiG-15bis uses for external tanks textures from ZIP file, this path:\DCS World\CoreMods\aircraft\MiG-15bis\Textures\MiG-15bis.zip but skins are here:\DCS World\CoreMods\aircraft\MiG-15bis\Liveries\MiG-15bis . Is it possible to add to Liveries additional file for external tanks for the model? If I put only the new texture to "Liveries" folder, MiG see still this textures of external tank from ZIP file from different folder "Textures". Maybe I must to add something to LUA file? The name of external tank for example: ptb400_mig_15bis_DIF (DDS for sure). Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
f4l0 Posted October 15, 2016 Share Posted October 15, 2016 Is there a way to reload a livery in the model viewer? Or do I have to close and reopen the model viewer? f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
-Rudel- Posted October 15, 2016 Share Posted October 15, 2016 Reload the model https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
SkateZilla Posted October 15, 2016 Share Posted October 15, 2016 Reload the model That doesn't reload the texture mounts anymore. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
GeorgeLKMT Posted October 15, 2016 Share Posted October 15, 2016 It does in standalone one though. ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■ Link to comment Share on other sites More sharing options...
SkateZilla Posted October 15, 2016 Share Posted October 15, 2016 adding load model and load livery lines to auto exec works fine for me, just close and re-open. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
BadHabit Posted October 15, 2016 Share Posted October 15, 2016 Hello, again the question about LUA file or something else. Model of MiG-15bis uses for external tanks textures from ZIP file, this path:\DCS World\CoreMods\aircraft\MiG-15bis\Textures\MiG-15bis.zip but skins are here:\DCS World\CoreMods\aircraft\MiG-15bis\Liveries\MiG-15bis . Is it possible to add to Liveries additional file for external tanks for the model? If I put only the new texture to "Liveries" folder, MiG see still this textures of external tank from ZIP file from different folder "Textures". Maybe I must to add something to LUA file? The name of external tank for example: ptb400_mig_15bis_DIF (DDS for sure). Can someone answer this question please?? Sent from my HUAWEI G510-0100 using Tapatalk "These are not the bugs you are looking for..":pilotfly: [sIGPIC][/sIGPIC] My YouTube channel SPECS -AMD FX8370 8 Core Processor 4.2 ghz -GIGABYTE 970A-UD3P -GTX 1050 TI Windforce 4g -16 GB RAM -Saitek X 52 -FaceNOIRtrack - 3 point clip Red Led Link to comment Share on other sites More sharing options...
GeorgeLKMT Posted October 15, 2016 Share Posted October 15, 2016 You have to define every custom texture you want to stick on the model. If you don't know the material name of the part you're painting, use this tool first. Then it'll go like: {"materialname", 0 ,"texturename",false}; ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■ Link to comment Share on other sites More sharing options...
f4l0 Posted October 16, 2016 Share Posted October 16, 2016 (edited) adding load model and load livery lines to auto exec works fine for me, just close and re-open. Which autoexec? Can you please give me an example? edit: Ok, looks like the autoexec is C:\Users\<YOUR-LOGIN>\Saved Games\edModelViewer\Config\autoexec.cfg Now I need to figure out what load model and load livery lines are ;) edit2: I put those lines to DCS World\Config\ModelViewer: LoadModel("CoreMods/aircraft/F-5E/Shapes/f-5e3.lods") LoadLivery("F-5E-3","My new livery'") Edited October 16, 2016 by f4l0 f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
=DECOY= Posted October 16, 2016 Share Posted October 16, 2016 Which autoexec? Can you please give me an example? edit: Ok, looks like the autoexec is C:\Users\<YOUR-LOGIN>\Saved Games\edModelViewer\Config\autoexec.cfg Now I need to figure out what load model and load livery lines are ;) edit2: I put those lines to DCS World\Config\ModelViewer: LoadModel("CoreMods/aircraft/F-5E/Shapes/f-5e3.lods") LoadLivery("F-5E-3","My new livery'") i tried to add this to the bottom but it didnt work ? can you do me a favor and screen grab an example. Thanks in advance james Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2 Link to comment Share on other sites More sharing options...
f4l0 Posted October 16, 2016 Share Posted October 16, 2016 i tried to add this to the bottom but it didnt work ? can you do me a favor and screen grab an example. Thanks in advance james You need to name the skin exactly as described in the description.lua f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
Sydy Posted June 10, 2020 Share Posted June 10, 2020 Which autoexec? Can you please give me an example? edit: Ok, looks like the autoexec is C:\Users\<YOUR-LOGIN>\Saved Games\edModelViewer\Config\autoexec.cfg Now I need to figure out what load model and load livery lines are ;) edit2: I put those lines to DCS World\Config\ModelViewer: LoadModel("CoreMods/aircraft/F-5E/Shapes/f-5e3.lods") LoadLivery("F-5E-3","My new livery'") i tried to add this to the bottom but it didnt work ? can you do me a favor and screen grab an example. You need to name the skin exactly as described in the description.lua Hi, I tried it too to the P-47 and couldn’t. Is it correct to use “/“ not “\” for the .lods path? and for the livery name, there is a “‘“ after “My new livery”. Is that correct also? I used: LoadModel("CoreMods/aircraft/P-47D-30/Shapes/p47-d.lods") LoadLivery("P-47D-30","skintest'") I also tried using “\”, using “F:\entire path”. and so on. I just couldn’t. I’d lo see another example. Thanks in advance, Sydy Link to comment Share on other sites More sharing options...
bugkill Posted December 24, 2020 Share Posted December 24, 2020 [REQUEST] Would like to see the Pilot and Crew models from the SA342 minigun be standalone models with m4's to be used as a representation of special operations troops for the game. Is this possible? Link to comment Share on other sites More sharing options...
Vasilich Posted May 10, 2021 Share Posted May 10, 2021 Hi guys! Does anyone know what this font is? AMD Ryzen 7 3700X/MSI MPG X570 GAMING PRO CARBON WIFI/32Gb DDR4 3600MHz/GeForce RTX2080 Super/3840x2160/TrackIR v5/Thrustmaster HOTAS WARTHOG+VPC War BRD+BRD педальки/Win 11 Link to comment Share on other sites More sharing options...
phgeorg Posted December 24, 2021 Share Posted December 24, 2021 Hi all.! I have started creating my first livery and I'm try to follow the steps described in various how to videos but my livery layer seems to be kind of transparent over the metallic surface of the airplane (F-86F). How can my liver be more opaque? Also while the whole aircraft appears with a black "primer" there are some area tha are green and have some visible numbers. Will this create a problem when I finish my livery and if so how can I correct this? I'm attaching some pics to help you understand my issue. You're kindly asked for support THX in advance Merry Christmas and Happy New Year!! Link to comment Share on other sites More sharing options...
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