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[KNOWN ISSUE WIP] Wing sweep desync


mrkline

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Haven't seen this in around 3-4 hours of multiplayer testing yesterday. Possible connection issues for pilot/RIO?

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You have to hit the "Master Reset" button or you'll never solve your wing sync problem...

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Remember, many of your problems are going to be Operator Error just like in the real jet...read the manual...watch good videos on how to do stuff...

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When both players spawn in the cat, the pilot sees the wings back in oversweep, as they're supposed to be on a cold start. At the same time, the RIO sees the wings swept all the way forward. Once the pilot starts manipulating the wing sweep handle and the wings begin moving, the RIO sees the wings teleport back and forth before his view syncs up to what the pilot is seeing a few seconds later.

 

Watch the video! Unless you're suggesting that improper startup can cause your wings to enter some Schrödinger's paradox where they are both swept and unswept, I'm going to chalk this up to a netcode issue, not bad procedures.

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  • 6 months later...
  • 2 months later...

basically it is desynced for the RIO. The pilots needs to cycle either of any of the flight surfaces (flaps, wingsweep, speedbrake), and then it syncs. We haven't found a workaround for this yet.

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