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Switch active pause eating space key


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background:

I'm experimented with a lightly modified Su-25T training mission. (Added a trigger zone and a "or" condition to activate first target vehicle group)

Because I not played intentionally for again and again.

 

I picked a target with my bombing reticle in CCRP mode.

With keyboard, so I pressed "space" and holded it.

Then waiting to "space" user action trigger activated another trigger via flag, that turned on active pause.

( the creators intention was turn off AP, but commanded to switch the AP mode "X: SET COMMAND (816)" )

I while I still holded the space, I exited from the active pause.

Then I realized game no more recognize space.

Recognized next when I restarted the mission. Recover plane after a crash not helped.

 

So here the essence of that mission in replayable form.

You can take control after I turning off of the active pause, and you can try push space

in ground weapons (bombs or cannon) lalt+w (launch permission override) mode.

Without success in keyboard, with success on stick.

 

note:

It doesn't matter if you hold or not the space in the time of turning off the active pause.

DCS eat the key until such time...

 

Sorry, but DCS will force unlimited ammo until you exit from DCS when you play this track.

(Or you can turn off unlimited ammo by playing a track recorded with Unlimited Ammo off state.)

2-5-5-41371_apause_eating_space.trk

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

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