A proposal for the usage role and business model of the CE2 - Page 5 - ED Forums
 


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Old 12-11-2017, 08:25 AM   #41
lemoen
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In my opinion, two things will greatly benefit this module.

1. Training. Training in how to fly this aircraft and training in the art of aerobatics.
2. A system that allows one to set up an Aresti plan (that's your mission, say) and then SCORES you on your execution of it.
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Old 12-11-2017, 08:33 AM   #42
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Quote:
Originally Posted by lemoen View Post
In my opinion, two things will greatly benefit this module.

1. Training. Training in how to fly this aircraft and training in the art of aerobatics.
2. A system that allows one to set up an Aresti plan (that's your mission, say) and then SCORES you on your execution of it.
Training i have the hawk C-101 and L-39

People have already built qualification campaigns for the A10C

So that would need to be built.

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Old 12-11-2017, 08:43 AM   #43
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Quote:
Originally Posted by Coxy_99 View Post
Yes becuase why would i buy it from a business point of you, I came to DCS to blow up and shoot things down.

Why would i buy this for DCS? I need a good reason.
It will be pretty easy to "blow up" in CEII on 104th Phoenix server

No seriously, I have a good reason for you. Lift.
Imagine doing loops at extremely low speeds. That constant speed propeller just slicing through the air like no mans buisness! Some kind of dreamt up auto-pilot by M3 that allows you to grab another beer without crashing. Low-level asshattery at full speed between buildings over Vegas. Trust me, if they get this right it will be one of coolest and fun modules in a long time. Even cooler than the upcoming Hornet. Carrier Landings? How about an inverted spin or lomcevak in VR! And if you feel like shooting something down, just jump into another module that does the combat stuff well :p
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Old 12-11-2017, 08:50 AM   #44
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Ive tried aerobatics and its hard in DCS even with the TF-51 or any other jet, This could be even harder for someone whos never tried it.
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Old 12-11-2017, 08:57 AM   #45
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Quote:
Originally Posted by Coxy_99 View Post
Training i have the hawk C-101 and L-39

People have already built qualification campaigns for the A10C

So that would need to be built.

Every module should at the very least have a full set of training missions so you at least have something to do once you've bought it. Training missions and a SP campaign are the least devs can give us (for all modules).

At the moment, even planes like F5 and Viggen are only somewhat fun in a game sense, unless you use them in MP or cobble together your own missions. This module has NOTHING going for it, except that it represents a plane that can take-off and land and make turns. You can do aerobatics by yourself but there's no feedback on your progress or skills. Doing fancy maneuveres on a PC isn't fun by itself, because there's no physical sensations (even in VR), so you need something else to make it more worthwhile, hence my suggestion that DCS gets a way to create and score aerobatics maneuveres. A system like this would be useful for all modules, because we can do aerobatics with most of the existing modules.
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Old 12-11-2017, 09:07 AM   #46
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Yes, you are probably right. Good thing they are at least including training missions. One of the most interesting parts will be the FM. Low-speed and extreme envelopes are notoriously hard to simulate. The FM will either be the CEIIs greatest asset or biggest downfall.

Last edited by Schmidtfire; 12-11-2017 at 09:09 AM.
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Old 12-11-2017, 10:41 AM   #47
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This would make for an interesting mod

Try doing this in VR

This is a Pitts Special.



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Last edited by David OC; 12-11-2017 at 10:53 AM.
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Old 12-11-2017, 10:46 AM   #48
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Great post S!
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Old 12-11-2017, 03:46 PM   #49
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Coxy_99, if we/you can't find a reason for you to fly this - don't fly it.

I do like Shmidtfire's point of view on this. The CE2 is still an option in a vast sea of military aircraft. No-one needs to feel at all threatened by this.


In the end and despite my previous posts, all we can do is wait and see how this turns out. I mean, this could be the best module ever for VR users... it could be broken as **** and thus the issue is not if it is a civilian aircraft or not, but of quality... or it could be just as some predict - non-fitting into DCS and left with little-to no sales.

We can merely wait and see.


My OP proposal for this was and is, that something new could be tried with this module, as it's systems variety (= not many systems) would lend itself to this sort of "introductory/trial" model. Why not the L-39 or similar? Because I highly doubt ED would agree to change the monetization model for an aircraft already in sale/in the game. I bet the argument would be along the lines of "this would not be fair for the customers who already bought the aircraft".


some1 - I believe Schimdtfire is referring to the overall negativity toward the module, not on this thread specifically.

All in all, I am happy that this thread has stayed on a civilized level of conversation.

Regards,
MikeMikeJuliet
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