oscar19681 Posted December 11, 2018 Share Posted December 11, 2018 (edited) Since the carrier is way to lifeless apart from some quickmissions i decided to make a carrier setup for the DCE Hornet over PG campaign to make it more realistic for carrier ops. It also looks much more sexy.. Anyone else wanna share there carrier setup? Edited December 11, 2018 by oscar19681 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
donkeyrider Posted December 12, 2018 Share Posted December 12, 2018 That's excellent. Is such a setup downloadable (i.e. mission template) or can you provide instructions on how to recreate it. Thanks! Link to comment Share on other sites More sharing options...
Sydy Posted December 12, 2018 Share Posted December 12, 2018 Oscar, Perfect! Congrats! Sydy Link to comment Share on other sites More sharing options...
oscar19681 Posted December 12, 2018 Author Share Posted December 12, 2018 (edited) That's excellent. Is such a setup downloadable (i.e. mission template) or can you provide instructions on how to recreate it. Thanks! I created it for the Hornet over PG DCE dynamic campaign v5. You can download that but it needs the persian gulf map. There is a default carrier setup without deck crew and one with deck crew if you want deck crew included you need to download the us Navy deck crew mod. Instructions are in this thread. https://forums.eagle.ru/showthread.php?t=191858 You could also create one yourself with static objects. Its really not this hard but i could create a template for the caucasus map as well if there are enough people want it. but the cool thing with the DCE is that it creates the carrier setup for every campaign mission automaticly. Download link for the Hornet over PG dynamic campaign.. https://www.dropbox.com/s/ms3sofsh4ykv2im/Hornet%20over%20Persian%20Gulf-v5.zip?dl=0 Edited December 12, 2018 by oscar19681 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
hughesj2 Posted December 12, 2018 Share Posted December 12, 2018 Here's mine, no deck crew yet; VFA-97 Warhawks by atomtomgo (User Files) VFA-151 Vigilantes by SkateZilla (User Files) VAW-117 Wallbangers E2 (E-2C/D Hawkeye Skin Pack) by uscstaylor (Forums) US NAVY UH-60A seahawk livery (MH-60 like) By VAAF GIZMO (User Files) Layout inspiration from; Cheers James Link to comment Share on other sites More sharing options...
oscar19681 Posted December 13, 2018 Author Share Posted December 13, 2018 Oscar, Perfect! Congrats! Sydy Thanks! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
oscar19681 Posted December 13, 2018 Author Share Posted December 13, 2018 Here's mine, no deck crew yet; VFA-97 Warhawks by atomtomgo (User Files) VFA-151 Vigilantes by SkateZilla (User Files) VAW-117 Wallbangers E2 (E-2C/D Hawkeye Skin Pack) by uscstaylor (Forums) US NAVY UH-60A seahawk livery (MH-60 like) By VAAF GIZMO (User Files) Layout inspiration from; Cheers James Looks awesome. Allthough personally i avoid putting static objects to far near the catapults & front Right elevators as it Will mess with the AI aircraft [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
javelina1 Posted December 13, 2018 Share Posted December 13, 2018 Great thread, subscribing! MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control Link to comment Share on other sites More sharing options...
ebabil Posted December 13, 2018 Share Posted December 13, 2018 when i put some hornets on the carrier, my fps is killed. i like your setups though FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5 Link to comment Share on other sites More sharing options...
Pikey Posted December 13, 2018 Share Posted December 13, 2018 I used to decorate, but the sixpack is used by the AI for Taxi, the cat's are used for spawns and AI, all the elevators are used by spawn points, and the places at the back right near ramp are used for landing AI to park. So I gave up! ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
NoJoy Posted December 13, 2018 Share Posted December 13, 2018 Just a Single Player setup. In other words like Pikey said: It's a pain to get some AI operations going on without bugging the whole deck. But on the other hand...the crowded deck looks so darn sexy:worthy: Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5 Link to comment Share on other sites More sharing options...
RyboPops Posted December 13, 2018 Share Posted December 13, 2018 Variety is the spice of life. They're all based on real world photos with some creative liberties taken to account for sim-isms. I doubt any of them would work well with AI. Link to comment Share on other sites More sharing options...
hughesj2 Posted December 13, 2018 Share Posted December 13, 2018 Looks awesome. Allthough personally i avoid putting static objects to far near the catapults & front Right elevators as it Will mess with the AI aircraft Yeah definitely, no AIs apart from the departing E2, Viking and Helo...This was just to make my Case 1 practice look more interesting and to force more line-up precision on landing :joystick: Link to comment Share on other sites More sharing options...
Eldur Posted December 13, 2018 Share Posted December 13, 2018 I used to decorate, but the sixpack is used by the AI for Taxi, the cat's are used for spawns and AI, all the elevators are used by spawn points, and the places at the back right near ramp are used for landing AI to park. So I gave up! How that? I've seen that on videos already, but I never managed to get a spawn on elevators, it's always stuck to the 4 default positions and cats. Too bad noone cared to explain yet, must be kind of a business secret that's highly classified. Link to comment Share on other sites More sharing options...
RaisedByWolves Posted December 13, 2018 Share Posted December 13, 2018 Would be nice to have an option to disable catapult in editor for parked aircraft. Link to comment Share on other sites More sharing options...
oscar19681 Posted December 13, 2018 Author Share Posted December 13, 2018 Just a Single Player setup. In other words like Pikey said: It's a pain to get some AI operations going on without bugging the whole deck. But on the other hand...the crowded deck looks so darn sexy:worthy: Yeah i hope to see Some improvement in the future on ai carrier ops in the future Some day [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
wrl11 Posted December 13, 2018 Share Posted December 13, 2018 I also leave the elevators and cats clear for AI spawning. But have planes and crew everywhere else. I'm just glad the AI can go through the statics without colliding or I would have to have a bare deck! 1st vAEW Link to comment Share on other sites More sharing options...
Spiceman Posted December 14, 2018 Share Posted December 14, 2018 Former USN Avionics Tech VF-41 86-90, 93-95 VF-101 90-93 Heatblur Tomcat SME I9-9900K | Gigabyte Z390 Aorus Ultra | 32GB DDR4 3200 | Samsung 970 EVO Plus NVMe | RTX 2070 Super | TM Throttle | VPC Warbird Base TM F-18 Stick Link to comment Share on other sites More sharing options...
Sydy Posted December 14, 2018 Share Posted December 14, 2018 Pretty nice movie! Tks for sharing! Link to comment Share on other sites More sharing options...
ChuckJäger Posted December 14, 2018 Share Posted December 14, 2018 when i put some hornets on the carrier, my fps is killed. i like your setups though Do not use the Lot 20 F/A-18 for static... use the other F/A-18 static object. I don't have my computer in front of me right now, but IIRC there are two. - "F/A-18 Lot 20" and "F/A-18" or something to that effect. Using the latter helps FPS a LOOOOT and you really don't loose much as you'd have to be right up on them to see the difference. Unless something has changed, in which case, disregard everything I've said here. VFA-113 | Stinger 307 | "Hank" USN OEF OIF Veteran i7-8700K OC'd 4800ghz | Gigabyte GeForce RTX 2080Ti OC'd | 32gb RAM | 2.5TB SSD | Odyssey + | TM Warthog HOTAS | Link to comment Share on other sites More sharing options...
Eagle7907 Posted December 14, 2018 Share Posted December 14, 2018 How that? I've seen that on videos already, but I never managed to get a spawn on elevators, it's always stuck to the 4 default positions and cats. Too bad noone cared to explain yet, must be kind of a business secret that's highly classified. This! We need more freedom to choose where to spawn on the deck. I really dislike spawning in the middle. I understand the reasoning, but to have it ALWAYS use a logic is very limiting. Also, I agree with disabling cats to prevent AI incursion for extra parking. Sent from my iPhone using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer Link to comment Share on other sites More sharing options...
pimp Posted December 14, 2018 Share Posted December 14, 2018 How that? I've seen that on videos already, but I never managed to get a spawn on elevators, it's always stuck to the 4 default positions and cats. Too bad noone cared to explain yet, must be kind of a business secret that's highly classified. I managed to figure out how to spawn on an elevator. Well, at least 3 of them. https://forums.eagle.ru/showpost.php?p=3626642&postcount=8 I just don't know how to get an AI to park on an elevator after landing. They just taxi through all my statics. i9 9900k @5.1GHz NZXT Kraken |Asus ROG Strix Z390 E-Gaming | Samsung NVMe m.2 970 Evo 1TB | LPX 64GB DDR4 3200MHz EVGA RTX 3090 FTW3 Ultra | Reverb G1 | HOTAS Warthog | Saitek Flight Pedals Link to comment Share on other sites More sharing options...
Rudel_chw Posted December 15, 2018 Share Posted December 15, 2018 Cant find the Deck Crew Mod anymore ... does anyone know of a mirror to get it? Also, I try to put static helos on deck and even tough the Mission Editor allows it, they dont show on the sim :( For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Eagle7907 Posted December 15, 2018 Share Posted December 15, 2018 I managed to figure out how to spawn on an elevator. Well, at least 3 of them. https://forums.eagle.ru/showpost.php?p=3626642&postcount=8 I just don't know how to get an AI to park on an elevator after landing. They just taxi through all my statics. What I don’t understand is we can freely add as much static models basically anywhere in the map. But not when spawning as a player. Sent from my iPhone using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer Link to comment Share on other sites More sharing options...
pimp Posted December 15, 2018 Share Posted December 15, 2018 ...Also, I try to put static helos on deck and even tough the Mission Editor allows it, they dont show on the sim :( Are you linking them to the Stennis and checking "OFFSET FIXATION"? i9 9900k @5.1GHz NZXT Kraken |Asus ROG Strix Z390 E-Gaming | Samsung NVMe m.2 970 Evo 1TB | LPX 64GB DDR4 3200MHz EVGA RTX 3090 FTW3 Ultra | Reverb G1 | HOTAS Warthog | Saitek Flight Pedals Link to comment Share on other sites More sharing options...
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