Armament? - Page 3 - ED Forums
 


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Old 09-17-2017, 06:47 AM   #21
Stratos
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Erase the copilot will save polys for a gunner, the lack of hardpoints and weaponry can made for the second gunner, or at least I hope so. I'm not really interested in TOW's and HOT's, but using this as a scout mostly unarmed will be fun, specially when ED adds the hability to draw signs on map.
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