danvac Posted December 14, 2019 Share Posted December 14, 2019 (edited) There is stack traceback everytime joins plane: 2019-12-14 15:37:10.795 INFO NET: player 2 occupied unit 1 2019-12-14 15:37:12.764 INFO Scripting: event:type=takeoff,initiatorPilotName=danvac,initiator=Pilot #001,place=Senaki-Kolkhi,t=28812.766,placeDisplayName=Senaki-Kolkhi,initiatorMissionID=1, 2019-12-14 15:37:12.808 ALERT WRADIO: Error in wMessage::buildSpeech(), event = wMsgATCClearedForEngineStartUp: [string "./Sounds/Speech/common.lua"]:2496: attempt to index local 'roleData' (a nil value) stack traceback: [C]: ? [string "./Sounds/Speech/common.lua"]:2496: in function 'make' [string "Sounds/Speech/speech.lua"]:140: in function <[string "Sounds/Speech/speech.lua"]:119> 2019-12-14 15:37:12.816 INFO Scripting: event:type=land,initiatorPilotName=danvac,initiator=Pilot #001,place=Senaki-Kolkhi,t=28812.818,placeDisplayName=Senaki-Kolkhi,initiatorMissionID=1, it can be fixed by adding check if roleData is not nil inside: --Accent if roleData.accents ~= nil then local messageAccent = accentTable[messageLanguage][country] or accent.USA result.directory = result.directory..base.country.name[messageAccent]..'/' roleData = roleData.accents[messageAccent] end if roleData ~= nil and roleData.accents ~= nil then Reproducing mission and logs attached.dcs.zip Edited December 14, 2019 by danvac Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 16, 2019 ED Team Share Posted December 16, 2019 Hi I tried to reproduce but could not, can you attach a short track replay after you experience this, and let me know what server you are on. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
danvac Posted December 16, 2019 Author Share Posted December 16, 2019 Stack traceback is in log on dedicated server and not on client. I can provide track from server later.. Dedicated server is installed using https://www.digitalcombatsimulator.com/en/downloads/world/server_beta/ I will check if it happens too when I start dedicated server through client installation. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 16, 2019 ED Team Share Posted December 16, 2019 Thank you, I had overlooked that point. reproduced Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
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