pepin1234 Posted April 5, 2019 Share Posted April 5, 2019 Yesterday another day of pure fail dealing with the new PFM. I need somebody explain me how we can keep a pursuit if our nose go up with an extreme ~30m/s V speed with just a touch of afterburner on more than 1000 khp [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Mars Exulte Posted April 5, 2019 Share Posted April 5, 2019 Considering my primary experience with this aircraft was dogfighting my wingman for several rounds and I didn't have any significant issues, I'd say it's probably a combination of aircraft characteristics, your control setup, and your handling. If your complaint is that you have to keep flying the aircraft, then I would suggest flying something else. You being required to keep your hand on the stick and make adjustments as you accelerate isn't a knock against the module, especially since, as I understand it, the MiG-29 is not a handsfree aircraft. Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2 Link to comment Share on other sites More sharing options...
rrohde Posted April 5, 2019 Share Posted April 5, 2019 Also, constant trimming and using ATT HOLD a lot helps. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
pepin1234 Posted April 5, 2019 Author Share Posted April 5, 2019 (edited) Considering my primary experience with this aircraft was dogfighting my wingman for several rounds and I didn't have any significant issues, I'd say it's probably a combination of aircraft characteristics, your control setup, and your handling. If your complaint is that you have to keep flying the aircraft, then I would suggest flying something else. You being required to keep your hand on the stick and make adjustments as you accelerate isn't a knock against the module, especially since, as I understand it, the MiG-29 is not a handsfree aircraft. Stay on the thread please. As you assumed all is a matter of joystick settings ( been mine one of the most popular ) can you please open a new thread sharing your joystick axis curves?? Like that we going straight for you opinion all is a matter for the Joystick. By the way Mig-29 is my fighter from 2013. I never felt so frustrated with this aircraft. Have become a trash in my opinion. Why we must leave apart Mig-29 after PFM? RL the Mig-29 have all those awful behavior? Is a hated aircraft by pilots IRL? Why we don’t see Mig-29 on duty in MP? Don’t come here with personal. Go yourself to multiplayer and find out some Mig-29 in combat duty. Back to the thread: Can you pursuit something at more than 1000kph AF with this PFM, without extreme nose up behavior even when joystick is all the way forward? Edited April 5, 2019 by pepin1234 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Ironhand Posted April 5, 2019 Share Posted April 5, 2019 (edited) ...Can you pursuit something at more than 1000kph with this PFM, without extreme nose up behavior even when joystick is all the way forward? Yes. A bit of a change from when she used to ride on rails, though, with the SFM. Edited April 5, 2019 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
pepin1234 Posted April 5, 2019 Author Share Posted April 5, 2019 Yes. A bit of a change from when she used to ride on rails, though, with the SFM. I don’t see this behavior in F-18 and F-14 actually with similar aerodynamic design IRL and PFM in Sim. You confirm Mig-29 IRL with Afterburner must keep nose up and more than 30m/s v speed or more. While F-18 and F-15 must keep straight line? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Ironhand Posted April 5, 2019 Share Posted April 5, 2019 I don’t see this behavior in F-18 and F-14 actually with similar aerodynamic design IRL and PFM in Sim. You confirm Mig-29 IRL with Afterburner must keep nose up and more than 30m/s v speed or more. While F-18 and F-15 must keep straight line? I don’t know how their flight control systems differ from those of the -29. I just know that I can maintain level flight at high speeds, while you seem not able to. YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
Boomer20 Posted April 5, 2019 Share Posted April 5, 2019 In my limited flight time of the Mig 29 PFM I find it quite stable past 1000 kmph. The stick doesn't respond much however I have no difficulty trim her for level flight. The trim remains responsive even once the stick isn't. Link to comment Share on other sites More sharing options...
pepin1234 Posted April 6, 2019 Author Share Posted April 6, 2019 then I have a problem in my joystick only with RU PFM. After I hit AF passing 1100kph I cant hold Mig-29 on straight line. Is like my joystick keep pulling up after I go beyond 1100kph with AF. Same behavior with Flanker but with Mig-29 is extrem pulling up at this regiment. I mean pulling up like losing target lock and the nose pulling up uncontrollable. Is important all this situation have been replicate with human target in pure defense running away or me scaping. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Boomer20 Posted April 6, 2019 Share Posted April 6, 2019 I just started the free flight mission on the Persian Gulf and kicked the burner all the way to maximum speed (1500 kmph) and still had control. Could still trim, could even pull the stick forward and the jet still nosed down on its own. Weird that you have an issue. Link to comment Share on other sites More sharing options...
Contact409 Posted April 6, 2019 Share Posted April 6, 2019 if it`s guns only, i`d recommend you go above 1200kmph before the first merge. yes you do need forward pressure, and yes you do need alot if you don`t trim it forward. and you will still be needing the forward pressure even if you trimmed forward. [sIGPIC][/sIGPIC] I9-9900K-Gigabyte 2080Ti Gaming OC, 32G DDR4000 RAM, Track IR5, HOTAS Cougar + über Nxt Hall Sensor Mod, Slaw Device RX Viper Link to comment Share on other sites More sharing options...
pepin1234 Posted April 6, 2019 Author Share Posted April 6, 2019 (edited) if it`s guns only, i`d recommend you go above 1200kmph before the first merge. yes you do need forward pressure, and yes you do need alot if you don`t trim it forward. and you will still be needing the forward pressure even if you trimmed forward. Ok then I will look more into the trim setup. Thanks Edited April 6, 2019 by pepin1234 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Boomer20 Posted April 6, 2019 Share Posted April 6, 2019 I'll also add, if your in a climb it seems easier to roll inverted and stick back which has more response than nosing forward. if it`s guns only, i`d recommend you go above 1200kmph before the first merge. yes you do need forward pressure, and yes you do need alot if you don`t trim it forward. and you will still be needing the forward pressure even if you trimmed forward. Beyond 1200 I still have room for trimming and don't need forward pressure to keep level. Even at max IAS there was more travel in the trim. Link to comment Share on other sites More sharing options...
toutenglisse Posted April 6, 2019 Share Posted April 6, 2019 pepin1234, the issue you have with Mig-29 (but same for Su-27/33) is Joystick axis curvature. If you want trim to work correctly you have to set ZERO curve on your X / Y axis. Here in this picture my Mig is trimmed and, hand off stick, it flies strait level at 1700kph (and I can still trim more forward if needed, I'm not at max). Link to comment Share on other sites More sharing options...
Airhunter Posted April 6, 2019 Share Posted April 6, 2019 Yeah it has some weird nose up/down moment due to the slats being extended, which should not happen in real life. How none of the devs hasn't noticed this or fixed it yet it beyond me. Link to comment Share on other sites More sharing options...
Ironhand Posted April 6, 2019 Share Posted April 6, 2019 Ok then I will look more into the trim setup. Thanks I guess I should have checked back first before creating and uploading the video, since others have responded. But just wanted to show you what I experience. There is never any need to fight the stick. In fact, I often didn't even have my hand on the stick, except for the trim button. FWIW, on the pitch axis, I use a dead zone of "3", full x and y saturation, and a curve of "0". YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
pepin1234 Posted April 6, 2019 Author Share Posted April 6, 2019 Very good video. At this point I must care more my trim. Thanks you all for your help. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Ironhand Posted April 6, 2019 Share Posted April 6, 2019 Very good video. At this point I must care more my trim. Thanks you all for your help. Up until now, my assumption has been that having a curve set on the pitch axis is what was causing this problem. However, I just tried the same flight with a curve of "40" and had no issues. Just want to pass that on. YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
toutenglisse Posted April 6, 2019 Share Posted April 6, 2019 ... I just tried the same flight with a curve of "40" and had no issues... You are right. I immediately thought about this curve issue but the Mig-29 is not concerned by it. And I think it never was. It's only the Su-27 (and 33 I think) that has the issue. I've just tried with Su-27 and with curves you can't trim forward enough at high speed. Only with "no curves" on X and Y. Link to comment Share on other sites More sharing options...
Ironhand Posted April 7, 2019 Share Posted April 7, 2019 (edited) You are right. I immediately thought about this curve issue but the Mig-29 is not concerned by it. And I think it never was. It's only the Su-27 (and 33 I think) that has the issue. I've just tried with Su-27 and with curves you can't trim forward enough at high speed. Only with "no curves" on X and Y. So I wonder what the culprit is... EDIT: ...It's only the Su-27 (and 33 I think) that has the issue. I've just tried with Su-27 and with curves you can't trim forward enough at high speed. Only with "no curves" on X and Y. I've never doublechecked this myself. Just added a curvature of 60 to the pitch axis in the Su-27. It had no effect. Handled the same was as with no curve. So that isn't something I can confirm. Common wisdom is that it's the curvature. But that doesn't seem to have an effect on my end. Edited April 7, 2019 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
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