Grodlund Posted March 17, 2018 Share Posted March 17, 2018 Yo! I made a mission where I have a couple of units, around the map, who are transmitting sound on various frequencies. I can swich between the frequencies and hear the transmissions perfectly fine, but when I host the mission, and my friend joins, he can't hear a thing. Any ideas? "Your pumping days are over, Megatron!" -Optimus Prime "This calls for a very special blend of psychology and extreme violence" -Vyvian Link to comment Share on other sites More sharing options...
SUNTSAG Posted March 17, 2018 Share Posted March 17, 2018 Sounds in MP do not work as they do in SP. So anyone joining your mission will not hear anything. I have asked on the past for this to be addressed as have many others but the problem persists unfortunately:cry: Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Grodlund Posted March 17, 2018 Author Share Posted March 17, 2018 That's sad. In missions I have made, where sounds are transmitted globaly, through triggers, sound to coalition/country etc, it seemes to work just fine. So it's just radio transmissions that are boken then? Is there any known way around it? "Your pumping days are over, Megatron!" -Optimus Prime "This calls for a very special blend of psychology and extreme violence" -Vyvian Link to comment Share on other sites More sharing options...
SUNTSAG Posted March 17, 2018 Share Posted March 17, 2018 That's sad. In missions I have made, where sounds are transmitted globaly, through triggers, sound to coalition/country etc, it seemes to work just fine. So it's just radio transmissions that are boken then? Is there any known way around it? It's unit radio transmissions that do not function in MP if your unit is stationary then you could use the CTLD script and setup up a radio beacon at the units location. If you want a mobile unit to transmit like a PLB signal then no it won't work. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Johnny_Rico Posted March 18, 2018 Share Posted March 18, 2018 Do you need more than one beacon active at the same time in MP ? METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests Link to comment Share on other sites More sharing options...
EntropySG Posted March 18, 2018 Share Posted March 18, 2018 I have a maybe related problem, when I try to add a Sound to Country (for CTLD BEacons), in the mission editor I cant even browse to any soundfile. Nothing will happen when I click on 'open' [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
feefifofum Posted March 18, 2018 Share Posted March 18, 2018 That's a strange one...do other SOUND TO triggers work? Have you tried deleting and re-creating the affected trigger? THE GEORGIAN WAR - OFFICIAL F-15C DLC Link to comment Share on other sites More sharing options...
EntropySG Posted March 18, 2018 Share Posted March 18, 2018 mmh it must have been a glitch. restarted the PC and now it works. sry for the confusion [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Johnny_Rico Posted March 18, 2018 Share Posted March 18, 2018 if you want your mate to hear sounds from radios, you have to wait until he connects and then unpause your game (assuming your are MP host) the issues is that IF a transmission starts BEFORE you join a server you will be unable to hear it METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests Link to comment Share on other sites More sharing options...
Grodlund Posted March 19, 2018 Author Share Posted March 19, 2018 if you want your mate to hear sounds from radios, you have to wait until he connects and then unpause your game (assuming your are MP host) the issues is that IF a transmission starts BEFORE you join a server you will be unable to hear it WOW! this is great news! So that means it *actually* worrks then! It's only a minor neuciance then! Can you confirm this? I am not at home atm, but I will try this ASAP! It of course becomes a problem again, if clients disconnects, for whatever reason. "Your pumping days are over, Megatron!" -Optimus Prime "This calls for a very special blend of psychology and extreme violence" -Vyvian Link to comment Share on other sites More sharing options...
feefifofum Posted March 19, 2018 Share Posted March 19, 2018 I have personally had mixed results; I have used radio transmissions to play background audio such as air raid sirens that I wanted to be able to play dynamically triggered voiceovers on top of. Sometimes people can hear it, sometimes they can't. :dunno: THE GEORGIAN WAR - OFFICIAL F-15C DLC Link to comment Share on other sites More sharing options...
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